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User:Vade ronuken: Difference between revisions

16 editsJoined 7 September 2013
No edit summary
 
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=== Moa ===
=== Moa ===
needs updating
{{ShipFitting|
{{ShipFitting|
ship=Moa|
ship=Moa|
Line 67: Line 68:


=== Carcal ===
=== Carcal ===
needs updated
{{ShipFitting|
{{ShipFitting|
ship=Caracal|
ship=Caracal|
Line 425: Line 427:
skills=|
skills=|
notes=It was suggested to me that I should forgo some tank in favor of a tackle mod and apparently the minmatar don't like MWDs, something about horrible sig bloom :? Its also been explained to me that I don't have to only fight at 2 km range I can totally fight at 10 km range with this fit so I can go without MWD and just Afterburner. So this is my 2nd attempt. The Utility mid currently has a web but a scram will be available in the cargo bay of the ship for easy refitting. </li><li>EHP (Uniform) : 23.9k</li><li>Resist Profile : 54% / 51% / 63% / 69%</li><li>DPS : 210 (279 with 5 hobgoblins) </li><li>Speed : 252 m/s (570 m/s with the MWD)</li><li>Cap Life : 49%}}
notes=It was suggested to me that I should forgo some tank in favor of a tackle mod and apparently the minmatar don't like MWDs, something about horrible sig bloom :? Its also been explained to me that I don't have to only fight at 2 km range I can totally fight at 10 km range with this fit so I can go without MWD and just Afterburner. So this is my 2nd attempt. The Utility mid currently has a web but a scram will be available in the cargo bay of the ship for easy refitting. </li><li>EHP (Uniform) : 23.9k</li><li>Resist Profile : 54% / 51% / 63% / 69%</li><li>DPS : 210 (279 with 5 hobgoblins) </li><li>Speed : 252 m/s (570 m/s with the MWD)</li><li>Cap Life : 49%}}
=== Scythe ===
{{ShipFitting|
ship=Scythe|
shipTypeID=631|
fitName=WHC Basic Shield Brawl (Cap Stable)|
fitID=WHC-Basic-Shield-Brawl--Cap-Stable-|
high1name=Medium S95a Remote Shield Booster|
high1typeID=8585|
high2name=Medium S95a Remote Shield Booster|
high2typeID=8585|
high3name=Medium S95a Remote Shield Booster|
high3typeID=8585|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Cap Recharger II|
mid4typeID=2032|
mid5name=Experimental 10MN Afterburner I|
mid5typeID=6005|
low1name=Beta Reactor Control: Diagnostic System I|
low1typeID=8221|
low2name=Beta Reactor Control: Capacitor Power Relay I|
low2typeID=8173|
low3name=Beta Reactor Control: Capacitor Power Relay I|
low3typeID=8173|
low4name=Beta Reactor Control: Capacitor Power Relay I|
low4typeID=8173|
low5name=Beta Reactor Control: Capacitor Power Relay I|
low5typeID=8173|
drone1name=Medium Shield Maintenance Bot I x4|
drone1typeID=23717|
drone2name=Light Shield Maintenance Bot I x1|
drone2typeID=23719|
drone3name=open|
drone4name=open|
drone5name=open|
rig1name=Medium Anti-EM Screen Reinforcer I|
rig1typeID=31718|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=631:2032;1:2281;2:3841;1:6005;1:8173;4:8221;1:31718;1:31790;2:23717;4:23719;1::|
skills=|
notes=Once again I was saddened to see that no fits were suggested for this ship. I tried to come up with a fit for it and this is when I learned that the Scythe is the sad little puppy of the T1 logistics cruisers. It can totally be fit properly, but you need better cap skills, Shield Transporter skills and Minmatar Cruiser skills then what we are aiming for :( Nevertheless I gave it my best try. I had intended to provide 2 fits, one cap stable and one cap injected. Its simply impossible to create a cap injected fit that has any kind of a tank. I was also unable to fit any kind of anti-ewar modules on this ship.</li><li>EHP (Uniform) : 21.7k </li><li>Resist Profile : 57% / 58% / 69% / 74%</li><li>Cap Life : 42% (with the prop on)</li><li>Sensor Strength : 13.4 Ladar</li><li>Total Targets : 6</li><li>Targeting range : 60km</li><li>Sensor Res : 362.3mm</li><li>Repairs (per seconds) : 155.4 Shield HP Before Resists without using drones.}}
=== Bellicose ===
{{ShipFitting|
ship=Bellicose|
shipTypeID=630|
fitName=WHC Basic Shield Brawl|
fitID=WHC-Basic-Shield-Brawl|
high1name=XR-3200 Heavy Missile Bay|
high1typeID=7997|
high2name=XR-3200 Heavy Missile Bay|
high2typeID=7997|
high3name=XR-3200 Heavy Missile Bay|
high3typeID=7997|
high4name=XR-3200 Heavy Missile Bay|
high4typeID=7997|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Phased Weapon Navigation Array Generation Extron|
mid2typeID=19814|
mid3name=Phased Weapon Navigation Array Generation Extron|
mid3typeID=19814|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Experimental 10MN Afterburner I|
mid5typeID=6005|
low1name=Damage Control II|
low1typeID=2048|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Ballistic Control System II|
low3typeID=22291|
low4name=Nanofiber Internal Structure II|
low4typeID=2605|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hornet EC-300 x3|
drone2typeID=23707|
drone3name=Caldari Navy Mjolnir Heavy Missile x1000|
drone3typeID=27435|
drone4name=Caldari Navy Inferno Heavy Missile x1000|
drone4typeID=27447|
drone5name=Caldari Navy Scourge Heavy Missile x1000|
drone5typeID=27441|
drone6name=Caldari Navy Nova Heavy Missile x1000|
drone6typeID=27453|
charge1name=Caldari Navy Mjolnir Heavy Missile x1000|
charge1typeID=27435|
charge2name=Caldari Navy Inferno Heavy Missile x1000|
charge2typeID=27447|
charge3name=Caldari Navy Scourge Heavy Missile x1000|
charge3typeID=27441|
charge4name=Caldari Navy Nova Heavy Missile x1000|
charge4typeID=27453|
rig1name=Medium Anti-EM Screen Reinforcer I|
rig1typeID=31718|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=630:7997;4:2281;1:3841;1:6005;1:19814;2:2048;1:2605;1:22291;2:31718;1:31790;2:2456;5:23707;3:27435;1000:27441;1000:27447;1000:27453;1000:27435;1::|
skills=|
notes=My first attempt to fit this ship was, well horrible, all the other EWAR cruisers that I fit for this (both armor and shields) have been for long range work. To function outside of the fleet, so I have reworked it to use Heavy Missiles instead of Heavy Assaults, granted it looses DPS but I was reminded that this is not there to do DPS but use its TPs. So here is take 2.</li><li>EHP (Uniform) :21.3k</li><li>Resist Profile : 54% / 51% / 63% / 69%</li><li>DPS : 117 (186 with 5 hobgoblins) - reason for the hobs is to defend against drones, frigs what not.</li><li>Target Painting : 2x 36.75% signature radius bloom.</li><li>Speed : 315 m/s (Prop on : 729 m/s)</li><li>Cap Life : 64% (6m 40s With Prop)}}
== Gallente ==
=== Thorax ===
{{ShipFitting|
ship=Thorax|
shipTypeID=627|
fitName=WHC Basic Shield Brawl|
fitID=WHC-Basic-Shield-Brawl|
high1name=Anode Ion Particle Cannon I|
high1typeID=7669|
high2name=Anode Ion Particle Cannon I|
high2typeID=7669|
high3name=Anode Ion Particle Cannon I|
high3typeID=7669|
high4name=Anode Ion Particle Cannon I|
high4typeID=7669|
high5name=Anode Ion Particle Cannon I|
high5typeID=7669|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Experimental 10MN Microwarpdrive I|
mid2typeID=5975|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=J5b Phased Prototype Warp Scrambler I|
mid4typeID=5439|
low1name=Damage Control II|
low1typeID=2048|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
low4name=Tracking Enhancer II|
low4typeID=1999|
low5name=Beta Reactor Control: Diagnostic System I|
low5typeID=8221|
drone1name=Hammerhead II x5|
drone1typeID=2185|
charge1name=Federation Navy Antimatter Charge M x1|
charge1typeID=22977|
charge2name=Federation Navy Antimatter Charge M x2000|
charge2typeID=22977|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Anti-Thermal Screen Reinforcer I|
rig1typeID=31754|
rig2name=Medium Anti-EM Screen Reinforcer I|
rig2typeID=31718|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=627:7669;5:2281;1:3841;1:5439;1:5975;1:1999;1:2048;1:8221;1:10190;2:31718;1:31754;1:31790;1:2185;5:22977;2000:28668;25:22977;1::|
skills=|
notes=This Thorax has a little bit of a light tank in my opinion, but if I compare them to the rest of the shield ships I fit so far its actually comparable. Unlike the Minmatar ships that can afford to fight at 10+ km the thorax has no such luxury so I kept the MWD on it, yes it blooms its signature but I can hardly see how this ship would be of any use in a brawl without it. This is essentially a mirror of the fit I posted earlier with a cheaper tackle mod and cheaper guns.</li><li>EHP (Uniform) : 22.5 k </li><li>Resist Profile : 54% / 63% / 63% / 69%</li><li>DPS : 254 (364 with Drones)</li><li>Speed : 288 m/s (Prop on : 1814 m/s)</li><li>Cap Life : 40% (1m 14s with MWD)}}
=== Vexor ===
{{ShipFitting|
ship=Vexor|
shipTypeID=626|
fitName=WHC Basic Shield Brawl|
fitID=WHC-Basic-Shield-Brawl|
high1name=Anode Ion Particle Cannon I|
high1typeID=7669|
high2name=Anode Ion Particle Cannon I|
high2typeID=7669|
high3name=Anode Ion Particle Cannon I|
high3typeID=7669|
high4name=Anode Ion Particle Cannon I|
high4typeID=7669|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=J5b Phased Prototype Warp Scrambler I|
mid3typeID=5439|
mid4name=Experimental 10MN Microwarpdrive I|
mid4typeID=5975|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Co-Processor I|
low4typeID=3887|
low5name=Magnetic Field Stabilizer II|
low5typeID=10190|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=Valkyrie II x5|
drone3typeID=21640|
charge1name=Federation Navy Antimatter Charge M x1500|
charge1typeID=22977|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31790|
rig2name=Medium Anti-EM Screen Reinforcer I|
rig2typeID=31718|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=626:7669;4:2281;1:3841;1:5439;1:5975;1:2048;1:3887;1:4405;2:10190;1:31718;1:31790;2:2185;5:2456;5:21640;5:22977;1500:22977;1::|
skills=|
notes=The old vexor is well the old vexor, it has drones, it brawls like a beast and can out-DPS most other of the T1 cruisers when you have that many empty low-slots. That being said this particular fit doesn't have nearly as much EHP as I would like, but we can't have everything.</li><li>EHP (Uniform) : 24.3k</li><li>Resist Profile : 54% / 51% / 63% / 69%</li><li>DPS : 381 (Using 5 Hammerhead II)</li><li>Speed : 246 m/s (Prop on : 1547 m/s)</li><li>Cap Life : 48% Stable (Prop on : 1m 14s)}}
=== Exequror ===
{{ShipFitting|
ship=Vexor|
shipTypeID=626|
fitName=WHC Basic Shield Brawl|
fitID=WHC-Basic-Shield-Brawl|
high1name=Anode Ion Particle Cannon I|
high1typeID=7669|
high2name=Anode Ion Particle Cannon I|
high2typeID=7669|
high3name=Anode Ion Particle Cannon I|
high3typeID=7669|
high4name=Anode Ion Particle Cannon I|
high4typeID=7669|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=J5b Phased Prototype Warp Scrambler I|
mid3typeID=5439|
mid4name=Experimental 10MN Microwarpdrive I|
mid4typeID=5975|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Co-Processor I|
low4typeID=3887|
low5name=Magnetic Field Stabilizer II|
low5typeID=10190|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=Valkyrie II x5|
drone3typeID=21640|
charge1name=Federation Navy Antimatter Charge M x1500|
charge1typeID=22977|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31790|
rig2name=Medium Anti-EM Screen Reinforcer I|
rig2typeID=31718|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=626:7669;4:2281;1:3841;1:5439;1:5975;1:2048;1:3887;1:4405;2:10190;1:31718;1:31790;2:2185;5:2456;5:21640;5:22977;1500:22977;1::|
skills=|
notes=The old vexor is well the old vexor, it has drones, it brawls like a beast and can out-DPS most other of the T1 cruisers when you have that many empty low-slots. That being said this particular fit doesn't have nearly as much EHP as I would like, but we can't have everything.</li><li>EHP (Uniform) : 24.3k</li><li>Resist Profile : 54% / 51% / 63% / 69%</li><li>DPS : 381 (Using 5 Hammerhead II)</li><li>Speed : 246 m/s (Prop on : 1547 m/s)</li><li>Cap Life : 48% Stable (Prop on : 1m 14s)}}
=== Celestis ===
{{ShipFitting|
ship=Celestis|
shipTypeID=633|
fitName=WHC Basic Shield Brawl|
fitID=WHC-Basic-Shield-Brawl|
high1name=Medium EMP Smartbomb I|
high1typeID=3953|
high2name=Medium EMP Smartbomb I|
high2typeID=3953|
high3name=Small EMP Smartbomb I|
high3typeID=1563|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Experimental 10MN Afterburner I|
mid2typeID=6005|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Low Frequency Sensor Suppressor I|
mid4typeID=5299|
mid5name=Low Frequency Sensor Suppressor I|
mid5typeID=5299|
low1name=Damage Control II|
low1typeID=2048|
low2name=Beta Reactor Control: Diagnostic System I|
low2typeID=8221|
low3name=Surrogate Magnetometric Reserve Array I|
low3typeID=6259|
low4name=Type-D Attenuation Signal Augmentation|
low4typeID=6295|
low5name=Nanofiber Internal Structure II|
low5typeID=2605|
drone1name=Vespa EC-600 x5|
drone1typeID=23705|
charge1name=Targeting Range Dampening Script x1|
charge1typeID=29015|
charge2name=Targeting Range Dampening Script x2|
charge2typeID=29015|
charge3name=Scan Resolution Dampening Script x2|
charge3typeID=29013|
charge4name=open|
charge5name=open|
rig1name=Medium Anti-EM Screen Reinforcer I|
rig1typeID=31718|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Anti-Thermal Screen Reinforcer I|
rig3typeID=31754|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=633:1563;1:3953;2:2281;1:3841;1:5299;2:6005;1:2048;1:2605;1:6259;1:6295;1:8221;1:31718;1:31754;1:31790;1:23705;5:29013;2:29015;2:29015;1::|
skills=|
notes=The poor Celestis was simply not engineered with shield tanking in mind. I'm halfway tempted to just provide some Maulus for the job, because they are cheaper to loose. Don't get me wrong what they can bring to the fight is invaluable.</li><li>EHP (Uniform) : 21.1k</li><li>Resist Profile : 54% / 63% / 63% / 69%</li><li>Sensor Damps : 2x -40% to either Targeting Range or Sensor Resolution</li><li>Speed : 276 m/s (Prop on : 627 m/s)</li><li>Cap Life : With Prop 20m 39s}}
== Amarr ==
=== Maller ===
"With only 3 mid slots, and horrible shield resistances to start with, any attempt to shield fit the maller is a travesty, that is not even taking into account its innate armor resistance bonuses."
=== Omen ===
"The Omen surfers from the same issues then the Maller when trying to fit it with shields. It gets a decent shield tank but doesn't have any utility mid."
=== Augoror ===
{{ShipFitting|
ship=Augoror|
shipTypeID=625|
fitName=WHC Basic Shield Brawl|
fitID=WHC-Basic-Shield-Brawl|
high1name=Medium 'Regard' Remote Capacitor Transmitter|
high1typeID=16495|
high2name=Medium 'Regard' Remote Capacitor Transmitter|
high2typeID=16495|
high3name=Medium 'Regard' Remote Capacitor Transmitter|
high3typeID=16495|
high4name=Medium 'Regard' Remote Capacitor Transmitter|
high4typeID=16495|
high5name=Medium 'Regard' Remote Capacitor Transmitter|
high5typeID=16495|
mid1name=Experimental 10MN Afterburner I|
mid1typeID=6005|
mid2name=Large Shield Extender II|
mid2typeID=3841|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
low1name=Damage Control II|
low1typeID=2048|
low2name=Beta Reactor Control: Diagnostic System I|
low2typeID=8221|
low3name=Co-Processor I|
low3typeID=3887|
low4name=Surrogate RADAR Reserve Array I|
low4typeID=6275|
low5name=Surrogate RADAR Reserve Array I|
low5typeID=6275|
drone1name=Hornet EC-300 x4|
drone1typeID=23707|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
rig1name=Medium Anti-EM Screen Reinforcer I|
rig1typeID=31718|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=625:2281;1:3841;1:6005;1:2048;1:3887;1:6275;2:8221;1:31718;1:31790;2:23707;4::|
skills=|
notes=The CapGoror makes its appearance in the Shield set-ups. In-fact its incredibly easy to fit it that way. A ship fit this way can help quite a bit for supporting our Neuting Battleships and other cap hungry ships. The armor variant does win over this one by the fact that it can also have Projected ECCM, this one obviously can't.</li><li>EHP (Uniform) : 22.5k</li><li>Resist Profile : 54% / 51% / 63% / 69%</li><li>Cap Life : Stable with 2 Incomming ETs from the its sister ship and player with same skills.</li><li>Sensor Strength : 29.8 Radar</li><li>Total Targets : 6</li><li>Targeting range : 69km</li><li>Sensor Res : 345mm</li><li>Cap Transfer (per seconds) : 324}}
=== Arbitrator ===
{{ShipFitting|
ship=Arbitrator|
shipTypeID=628|
fitName=WHC Basic Shield Brawl|
fitID=WHC-Basic-Shield-Brawl|
high1name=Experimental SV-2000 Rapid Light Missile Launcher|
high1typeID=8007|
high2name=Experimental SV-2000 Rapid Light Missile Launcher|
high2typeID=8007|
high3name=Heavy Anode Particle Stream I|
high3typeID=6965|
high4name=Heavy Anode Particle Stream I|
high4typeID=6965|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=Experimental 10MN Afterburner I|
mid3typeID=6005|
mid4name=Balmer Series Tracking Disruptor I|
mid4typeID=5320|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Drone Damage Amplifier II|
low4typeID=4405|
low5name=Beta Reactor Control: Reaction Control I|
low5typeID=8261|
drone1name=Hammerhead II x5|
drone1typeID=2185|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=Warrior II x5|
drone3typeID=2488|
drone4name=Valkyrie II x5|
drone4typeID=21640|
charge1name=Optimal Range Disruption Script x1|
charge1typeID=29005|
charge2name=Caldari Navy Mjolnir Light Missile x1|
charge2typeID=27387|
charge3name=Caldari Navy Mjolnir Light Missile x300|
charge3typeID=27387|
charge4name=Caldari Navy Inferno Light Missile x300|
charge4typeID=27371|
charge5name=Caldari Navy Scourge Light Missile x300|
charge5typeID=27361|
charge6name=Caldari Navy Nova Light Missile x300|
charge6typeID=27381|
charge7name=Imperial Navy Standard M x4|
charge7typeID=23097|
charge8name=Imperial Navy Multifrequency M x4|
charge8typeID=23089|
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31790|
rig2name=Medium Anti-EM Screen Reinforcer I|
rig2typeID=31718|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=628:6965;2:8007;2:2281;1:3841;1:5320;1:6005;1:2048;1:4405;3:8261;1:31718;1:31790;2:2185;5:2456;5:2488;5:21640;5:23089;4:23097;4:27361;300:27371;300:27381;300:27387;300:23097;1:27387;1:29005;1::|
skills=|
notes=I am genuinely impressed. The arbitrator has an impressive ability to do DPS and that at about 30km range. As an EWAR boat I went with the "you do your stuff at range" philosophy that being said, its range is limited to about 30k. I has the worst hard point layout of any ship I've seen so far (with the possible exception of the stabber), 2 missile hard points and 2 turret hard-points. As such to fly this ship you need to know 3 different weapon systems; Missiles, Lasers and Drones. However we are only working off a 3 mil SP char so it is possible that a newer player could have all the skills required to fly this ship and be a great asset to any shield fleet.</li><li>EHP (Uniform) : 22k</li><li>Resist Profile : 54% / 51% / 63% / 69%</li><li>DPS (With 5 Hammerheads) : 305</li><li>Tracking Disruptors : 1x -46% to either Tracking Speed or Optimal & Falloff Range</li><li>Speed : 240 m/s (Prop on : 562 m/s)</li><li>Cap Life : With Prop 4m 43s}}