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Enemy: Gallente and Minmatar
Enemy: Gallente and Minmatar


Single pocket.  Every enemy in this mission is elite.  Warp in 60k from 5x battleships, 3x cruisers and 5x frigates.  Kill the frigates first, then *all but one* of the cruisers, then *all but one* of the battleships, as the last cruiser killed spawns another 5 cruisers, and the last battleship spawns 6 more battleships plus a named BS "Rosulf Fririk".  Now, in previous missions you might have gathered that my main technique was sniping from as far as I could get, and you'd be right.  But this mission I couldn't do that way, the tanks on these guys are too tough to overcome from a large distance in the time their missiles can break a good tank.  And since it was mostly missile damage, the incoming DPS isn't much worse up close than it is at a distance. So for this one, it was autocannons all the way and getting in their face.  Still required some warpouts, but at least I was able to kill the initial spawns one at a time this way. 
Single pocket.  Every enemy in this mission is elite.  Warp in 60k from 5x battleships, 3x cruisers and 5x frigates.  Kill the frigates first, then *all but one* of the cruisers, as the last cruiser killed spawns another 5 cruisers. The Pator 6 elite battleships are the true challenge in this mission - they're fast, well tanked and fire torpedoes that do tremendous damage at quite long range. The two main ways to beat them is either to consistently outrange them (tough because of their speed) or to fly a low sig ship like a HAC, T3 or pirate faction cruiser (an armor-tanked Ishtar loaded with Ogre II drones is perfect for this) so the torpedoes don't hurt as much. This mission isn't deadspace, so you can drop a bookmark and warp out and in again at range as needed. Killing the last battleship spawns 6 more non-elite battleships (which are easy) plus a named battleship "Rosulf Fririk". Rosulf is pretty nasty, but in comparison to the elite battleship spawn he's actually not that bad. Rosulf will drop your mission objective, and you're essentially done with the arc!
 
Another way to crack this mission is to fly a Heavy Assault Cruiser with an afterburner.  With this approach, speed is your friend.  Don't use a microwarpdrive, however, as that will increase your signature radius and make you much easier to hit.  Orbit the battleships at 500 m/sec or more and they won't be able to do much damage - but you have to keep transversal velocity high to avoid damage.  An armor-tanked Ishtar loaded with Ogre II drones is perfect for this - but watch when you engage Rosulf Fririk, as he will switch targets and start killing your drones.
 
Anyways, once you're down to the last cruiser and BS, kill the cruiser, then the 5 new cruiser spawns, and finally the last BS to trigger the last major spawn.  Funnily enough, the final spawn of 6 BS's plus the named was incredibly easy, I just orbited with afterburner at 15km around each battleship and melted them with my autocannons, and they couldn't touch me (granted, this was in a 500 m/s Machariel, might not work in a painfully slow Maelstrom, heh). At any rate, when Rosulf Fririk dies, he drops a can containing the goal you've been chasing all this time.  Time to go back to Merybier and claim your prize!


Loot:  Decent salvage and loot.
Loot:  Decent salvage and loot.