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The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's | The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's | ||
*'''[[Skills:Navigation#Navigation|Navigation]]''' IV/V Increase's Speed by 5% per level very handy for catching another ship (1x) short train time about 4 days | *'''[[Skills:Navigation#Navigation|Navigation]]''' IV/V Increase's Speed by 5% per level very handy for catching another ship (1x) short train time about 4 days | ||
*'''[[ | *'''[[Skills:Targeting#Signature Analysis|Signature Analysis]]''' IV/V Increase's targeting speed by 5% (1x about 4 day to V) Allows to quickly lock and point a target trying to get away. | ||
*'''[[ | *'''[[Skills:Electronic_Systems#Propulsion Jamming|Propulsion Jamming]]''' II/III Reducing cost of Point/Web allows the T2 versions at II | ||
*'''[[Skills:Navigation#Propulsion jamming|Acceleration Control]]'''Acceleration Control 3/4 5% boost to MWD/AB speed. | *'''[[Skills:Navigation#Propulsion jamming|Acceleration Control]]''' Acceleration Control 3/4 5% boost to MWD/AB speed. | ||
*'''[[Skills:Navigation#High Speed | *'''[[Skills:Navigation#High Speed Maneuvering|High Speed Maneuvering]]''' 3/4 Allows t2 MWD at III and for each level decrease's cap cost of MWD by 5% | ||
*'''[[Skills:Spaceship Command#Spaceship Command|Spaceship Command]]''' V 2% agility per level, Short train and allows tighter turns, to keep Angular Velocity high. | *'''[[Skills:Spaceship Command#Spaceship Command|Spaceship Command]]''' V 2% agility per level, Short train and allows tighter turns, to keep Angular Velocity high. | ||
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