Difference between revisions of "Scripts"

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==Non-Ewar Scripts==
 
==Non-Ewar Scripts==
These scripts are for non-ewar modules. See [[Scan_resolution#S|Scan Resolution]] and [[Turret Damage]]
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These scripts are for non-ewar modules. See [[Scan_resolution|scan resolution]] and [[Turret Damage|turret damage]]
  
 
===Optimum Range===
 
===Optimum Range===

Revision as of 09:29, 31 October 2013

Scripts are charges that can be loaded in certain modules. They usually boost an attribute/ability of the module at the cost of another attribute/ability. Despite them being equipped or swapped like ammo, they're not consumed upon activation.

For example, a Tracking Computer without a script grants a 10% bonus to tracking and a 5% bonus to range. With an optimal range script, the bonus would be 0% to tracking and 10% to range. With an traking speed script, the bonus would be 20% to tracking and 0% to range.

Non-Ewar Scripts

These scripts are for non-ewar modules. See scan resolution and turret damage

Optimum Range

This script is loaded into a tracking computer or a tracking link module. It doubles the range bonus of the module but negates the tracking bonus. [Evelopedia Link]

Tracking Speed

This script is loaded into a tracking computer or a tracking link module. It doubles the tracking bonus of the module but negates the range bonus. [Evelopedia Link]

Scan Resolution

This script is loaded into a sensor booster or a remote sensor booster module. It doubles the resolution bonus of the module but negates the range bonus. [Evelopedia Link]

Targeting Range

This script is loaded into a sensor booster or a remote sensor booster module. It doubles the range bonus of the module but negates the resolution bonus. [Evelopedia Link]

Ewar Scripts

These are scripts for Ewar modules. See EWar 101 Guide

Optimal Range Disruption

This script is loaded into a tracking disruptor' module. It doubles the range bonus of the module but negates the tracking bonus. [Evelopedia Link]

Tracking Speed Disruption

This script is loaded into a tracking disruptor module. It doubles the tracking bonus of the module but negates the range bonus. [Evelopedia Link]

Scan Resolution Dampening

This script is loaded into a sensor dampener module. It doubles the resolution bonus of the module but negates the range bonus. [Evelopedia Link]

Targeting Range Dampening

This script is loaded into a sensor dampener module. It doubles the range bonus of the module but negates the resolution bonus. [Evelopedia Link]

Focused Warp Disruption

This script is loaded into a Warp Disruptor Field Generator module. Instead of the generator having an area of effect, it has the ability to scram ships immune to electronic warfare ie. Titans and Supercarriers [Evelopedia Link]