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m →Targeting range: slot info |
m →Automatic and passive targeters: slot info |
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* '''Auto Targeting System''' (high slot): Targets any hostile ship within range on activation and grants a bonus to ship's maximum targets. | * '''Auto Targeting System''' (high slot): Targets any hostile ship within range on activation and grants a bonus to ship's maximum targets. | ||
* '''Passive Targeter''' ( | * '''Passive Targeter''' (medium slot): Allows target lock without alerting the ship to a possible threat. | ||
Auto Targeting Systems are rarely used in practice (''why''?), as they take up a valuable high slot and stop you from prioritising targets. Passive Targeters have a niche use, as they allow you to use non-aggressive modules (eg cargo or ship scanners) on a target without alerting the target - for instance, in order to check what cargo a ship is carrying and whether it's worth [[Suicide_Ganking_101|suicide ganking]]. | Auto Targeting Systems are rarely used in practice (''why''?), as they take up a valuable high slot and stop you from prioritising targets. Passive Targeters have a niche use, as they allow you to use non-aggressive modules (eg cargo or ship scanners) on a target without alerting the target - for instance, in order to check what cargo a ship is carrying and whether it's worth [[Suicide_Ganking_101|suicide ganking]]. To use a passive targeter, activate the module, then click on the target you would like to lock. | ||