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Ship Class Tactical Overview: Difference between revisions

From EVE University Wiki
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[[Category:Guides]]
[[Category:Guides]]
[[Category:Ships]]
[[Category:Ships]]
{{merge|Ship_Classes}}


This Overview is designed to give a brief synopsis of the uses of each ship class in PvP.
This Overview is designed to give a brief synopsis of the uses of each ship class in PvP.
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==Frigate Class Ships==
==Frigate Class Ships==


Frigate information moved to [[Frigate]].
=== T1 Frigates ===
These will generally just be tacklers. Point, web, speed mod, overdrives etc in lows & mids, irrelevant dps or nos etc in highs.
Notable exceptions: Rifter
The rifter is one of the best combat T1 frigs, and by most people even considered THE best. In a dogfighting fit with autocannons, afterburner, web and scram, it can take on most other frigs, and even some larger targets, and win (watch out for the Taranis (gallente combat interceptor) and all the assault frigates though). Punisher and Incursus are the Amarr and Gallente equivalents, but they don't quite reach the level of the Rifter.
 
==== Amarr ====
 
Amarrian frigate tend to use lasers for weapons, and rely on armor for protection
* Impairor - Your Rookie ship, first one you get
* [http://wiki.eveonline.com/wiki/Executioner Executioner] - Your first combat frig (best for tackling, fastest amarr frigate)
* [http://wiki.eveonline.com/wiki/Inquisitor Inquisitor] - The Amarri Missle boat
* [http://wiki.eveonline.com/wiki/Punisher Punisher] - The premier Amarri combat frigate (not best for tackling, only 2 mid slots)
* [http://wiki.eveonline.com/wiki/Tormentor Tormentor] - Mining frigate
* [http://wiki.eveonline.com/wiki/Magnate Magnate] - Astrometric frigate
* [http://wiki.eveonline.com/wiki/Crucifier Crucifier] - Ewar frigate (learn to love the ewar)
 
==== Caldari ====
 
Caldari frigates tend to use missles and hybrid weapons, boasting strong shields
* Ibis - Your Rookie ship, first one you get
* [http://wiki.eveonline.com/wiki/Condor Condor] - Fast missile boat
* [http://wiki.eveonline.com/wiki/Kestrel Kestrel] - THE missile frigate
* [http://wiki.eveonline.com/wiki/Merlin Merlin] - Hybid weapons frigate (toss up between this and the kestrel for best caldari combat frigate)
* [http://wiki.eveonline.com/wiki/Heron Heron] - Astrometric frigate
* [http://wiki.eveonline.com/wiki/Bantam Bantam] - Mining frigate
* [http://wiki.eveonline.com/wiki/Griffin Griffin] - Ewar frigate (Caldari ewar really sucks if it's used on you)
 
==== Gallente ====
 
Known for their drones and hydrid weapons
* Velator - Your rookie ship, you know the deal
 
=== T2 Frigates ===
====Interceptors (Inty / 'ceptor) ====
These are the primary tacklers in anything but 0.0 (where dictors and hics take over). They have the highest scan resolution of any class, and only Vigils (Minmatar electronic warfare frig) can match their speed. Their main purpose is tackling, and that's what they do best, but many interceptors can also be refit to be effective combat ships in an interceptor only gang. Their firepower and tank will be low compared to other types of ships, but they have the advantage of very high speed (even when tank & gank fitted) and awesome agility.
 
==== Covert Ops ====
They can warp cloaked, and are used as scouts and for probing stuff down. Can also be used for tackling stuff it has scouted/probed out, but that's only for experienced people that know what they can and can't hold long enough for help to arrive, and what targets are worth the risk.
 
==== Stealth Bombers (SB) ====
Super high dps/alpha frigates that can warp cloaked and doesn't have a sensor recalibration delay after decloaking. In 0.0, they can also launch bombs (basically a large, higher damage smartbomb). They have trouble hitting small targets with their torpedoes though.
 
==== Electronic Attack Ships (EAS) ====
These vary allot from race to race. Basically, they are frigate sized version of the combat recons that will be described below.
 
==== Assault Ships (AS / AF) ====
High tank, usually high dps frigates. If you get tackled by one of these, you're generally not going anywhere, they're a pain to get rid of when properly fitted. The disadvantage compared to interceptors is that they're slower, and often sacrifice their MWD and fit an AB instead to be able to survive longer after getting the target tackled.


== Destroyer Class Ships ==
== Destroyer Class Ships ==


Destroyer information moved to [[Destroyer]].
=== T1 Destroyers ===
Anti-frig ships. Very good tracking, lots of small guns, however their tank is frig level, while they're almost as big as a cruiser. They die extremely fast, and are considered useless by many.
Some missioners use them as a cheap salvaging vessels. Due to its many high slots many salvagers and tractor beams can be fitted on a low cost ship where no other qualities are required.
 
=== T2 Destroyers: Interdictors (Dictor) ===
These are useless in high and low sec, however, when they get into 0.0, they become one of the most important ships available. Their role is launching warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe, and inside that field, nothing can warp, nomatter how many stabs they fit. Anyone trying to warp to a spot within 150 (iirc) km of the edge of the bubble will be pulled to the edge of it, although only if the bubble is in line between the 2 objects that the ship is warping between. Interdictors and HICs (heavy interdictor) are the only ships that can tackle titans and motherships.


== Cruiser Class Ships ==  
== Cruiser Class Ships ==