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Targeting: Difference between revisions

From EVE University Wiki
clean up, replaced: Skills:Electronics#Signature_Analysis → Skills:Targeting#Signature_Analysis, Skills:Electronics#Long_Range_Targeting → Skills:Targeting#Long Range_Targeting
Using sk template
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In order to take full advantage of your ship's targeting capabilities you need to train the skills '''Target Management''' and '''Advanced Target Management'''.
In order to take full advantage of your ship's targeting capabilities you need to train the skills '''Target Management''' and '''Advanced Target Management'''.
* '''[[Skills:Targeting#Target Management|Target Management]]''' (L1, 90K ISK): +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.
* {{sk|Targeting|Target Management|mult=1x|price=90k}}: +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.
* '''[[Skills:Targeting#Advanced Target Management|Advanced Target Management]]''' (L3, 450K ISK): +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.  
* {{sk|Targeting|Advanced Target Management|mult=3x|price=450k}}: +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.  


A pilot without any skills can lock up to 2 targets simultaneously, so if you train both Target Management and Advanced Target Management to level V, you will be able to lock 12 targets at once (assuming your ships can support that many).   
A pilot without any skills can lock up to 2 targets simultaneously, so if you train both Target Management and Advanced Target Management to level V, you will be able to lock 12 targets at once (assuming your ships can support that many).   
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** '''Signal Amplifier''' (low slot): Gives a 10% (Signal Amplifier I) or 15% (Signal Amplifier II) bonus to scan resolution, while also increasing your maximum targeting range and and the maximum number of locked targets.  
** '''Signal Amplifier''' (low slot): Gives a 10% (Signal Amplifier I) or 15% (Signal Amplifier II) bonus to scan resolution, while also increasing your maximum targeting range and and the maximum number of locked targets.  
* Skills
* Skills
** '''[[Skills:Targeting#Signature_Analysis|Signature Analysis]]''' (L1, 67k ISK): 5% bonus per level to your locking time.  
** {{sk|Targeting|Signature Analysis|mult=1x|price=67k}}: 5% bonus per level to your locking time.  
* Rigs
* Rigs
** '''Targeting System Subcontroller''': Increases your scan resolution at the expense of shield strength.  
** '''Targeting System Subcontroller''': Increases your scan resolution at the expense of shield strength.  
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The range at which you can target another object is primarily dependent on the ship you're flying; you can find its base targeting range on the "Show Info" screen. You can improve this through the '''Long Range Targeting''' skill, for up to a 25% bonus at level V:
The range at which you can target another object is primarily dependent on the ship you're flying; you can find its base targeting range on the "Show Info" screen. You can improve this through the '''Long Range Targeting''' skill, for up to a 25% bonus at level V:
* '''[[Skills:Targeting#Long Range_Targeting|Long Range Targeting]]''' (L2, 79k ISK): 5% bonus to targeting range per skill level.
* {{sk|Targeting|Long Range Targeting|mult=2x|price=79k}}: 5% bonus to targeting range per skill level.
Additionally, there are certain modules which you can use to increase your targeting range:
Additionally, there are certain modules which you can use to increase your targeting range:
* '''Signal Amplifier''' (low slot): Increases targeting range by 25% (Signal Amplifier I) or 30% (Signal Amplifier II), as well as the maximum number of locked targets and your ship's scan resolution.  
* '''Signal Amplifier''' (low slot): Increases targeting range by 25% (Signal Amplifier I) or 30% (Signal Amplifier II), as well as the maximum number of locked targets and your ship's scan resolution.