More actions
m clean up, replaced: |warpspeed=6 AU/s → |warpspeed=5 AU/s |
add some min skills, hard to fit neutrons for young / low sp toons. |
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| Line 169: | Line 169: | ||
version=ODY 1.0| | version=ODY 1.0| | ||
shipDNA=603:7579;3:4027;1:5439;1:6001;1:8433;1:11101;2:11563;1:23009;1::| | shipDNA=603:7579;3:4027;1:5439;1:6001;1:8433;1:11101;2:11563;1:23009;1::| | ||
skills=| | skills=Shield Management III</li><li>Power Grid Management V| | ||
notes=A PvP intro fit, with afterburner, no rigs and meta modules. </li><li>With all skills at V and before boosts, this ship has 4.9 K EHP, flies at 977 m/s (1272 m/s with AB on overheat) and align in 5 s (3.4 s with AB off). The capacitor is stable.</li><li>Damage is 155 dps at 1.1 + 3.1 km with Caldari Navy antimatter.</li><li>If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer. }} {{ShipFitting| | notes=A PvP intro fit, with afterburner, no rigs and meta modules. </li><li>With all skills at V and before boosts, this ship has 4.9 K EHP, flies at 977 m/s (1272 m/s with AB on overheat) and align in 5 s (3.4 s with AB off). The capacitor is stable.</li><li>Damage is 155 dps at 1.1 + 3.1 km with Caldari Navy antimatter.</li><li>If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer. </li><li>Low SP characters will not be able to fit an MSE and Neutron Blasters unless they have Shield Upgrades III and Power Grid V. Use ION or Electron blasters until fitting skills improve. }} {{ShipFitting| | ||
ship=Merlin| | ship=Merlin| | ||
shipTypeID=603| | shipTypeID=603| | ||