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skills=| | skills=| | ||
notes=Less than two months of training for very effective, very educational ship.</li><li>With the recommended skills in the section above, this fit runs for a little over eight minutes.</li><li>AutoCannons require no cap to fire, have longer range than blasters and are easier to fit.</li><li>Feel free to replace the rocket launcher, it is only used for extra anti-drone DPS.</li>}} | notes=Less than two months of training for very effective, very educational ship.</li><li>With the recommended skills in the section above, this fit runs for a little over eight minutes.</li><li>AutoCannons require no cap to fire, have longer range than blasters and are easier to fit.</li><li>Feel free to replace the rocket launcher, it is only used for extra anti-drone DPS.</li>}} | ||
{{ShipFitting| | |||
ship=Ares| | |||
shipTypeID=11202| | |||
fitName=Fleet Tackle| | |||
fitID=Fleet-Tackle| | |||
high1name=Light Electron Blaster II| | |||
high1typeID=3162| | |||
high2name=Small Diminishing Power System Drain I| | |||
high2typeID=5139| | |||
high3name=Light Electron Blaster II| | |||
high3typeID=3162| | |||
mid1name=Limited 1MN Microwarpdrive I| | |||
mid1typeID=5973| | |||
mid2name=1MN Afterburner II| | |||
mid2typeID=438| | |||
mid3name=Faint Epsilon Warp Scrambler I| | |||
mid3typeID=5443| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=Overdrive Injector System II| | |||
low2typeID=1236| | |||
low3name=Micro Auxiliary Power Core I| | |||
low3typeID=11563| | |||
low4name=Small Ancillary Armor Repairer| | |||
low4typeID=33076| | |||
charge1name=Nanite Repair Paste x40| | |||
charge1typeID=28668| | |||
charge2name=Caldari Navy Antimatter Charge S x960| | |||
charge2typeID=23009| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Polycarbon Engine Housing I| | |||
rig1typeID=31177| | |||
rig2name=Small Auxiliary Thrusters I| | |||
rig2typeID=31105| | |||
difficulty=1| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
shipDNA=11202:3162;2:5139;1:438;1:5443;1:5973;1:1236;1:2048;1:11563;1:33076;1:31105;1:31177;1:23009;960:28668;40::| | |||
skills=| | |||
notes=Use MWD to close the gap then switch to the afterburner. With all skills at V:</li><li>MWD speed - 4778 m/s (6839 OH)</li><li>Afterburner speed - 1768 m/s (2325 OH)</li><li>EHP: 3,382</li><li>Blasters are to kill drones and apply some dps to the tackled target. Your main objective is tackling not killing.</li><li>You can use Light Ion Blaster IIs if you plug in the +2% powergrid implant (Inherent Implants 'Squire' Engineering EG-602)</li><li>Electron IIs with Caldari Navy Antimatter: 67 dps/96 volley (77/111 OH)</li><li>Ion IIs with Caldari Navy Antimatter: 72 dps/155 volley (82/178 OH)</li><li>NOS is to combat potential Neuts.}} | |||
==Tactics== | ==Tactics== | ||