Difference between revisions of "Breacher"
From EVE University Wiki
Line 128: | Line 128: | ||
rig3name=open| | rig3name=open| | ||
difficulty=1| | difficulty=1| | ||
− | warsop= | + | warsop=A| |
warsopReason=| | warsopReason=| | ||
version=RUBI 1.0| | version=RUBI 1.0| | ||
shipDNA=598:8093;3:434;1:3831;1:5403;1:32774;1:2605;1:4254;1:22291;1:31586;1:31620;1:263;1:27371;1::| | shipDNA=598:8093;3:434;1:3831;1:5403;1:32774;1:2605;1:4254;1:22291;1:31586;1:31620;1:263;1:27371;1::| | ||
skills=With all skills to V is cap stable, with an ehp of 3,671, dps of 71.5 with Caldari faction missiles, and a speed of 479 m/s (3306 m/s with MWD on).| | skills=With all skills to V is cap stable, with an ehp of 3,671, dps of 71.5 with Caldari faction missiles, and a speed of 479 m/s (3306 m/s with MWD on).| | ||
− | notes=Kiting PvP Breacher,</li><li>Can add an extra rig to plug a resistance,</li><li>Could remove disruptor for another shield extender,</li><li>Credit to Bloodmyst Ranwar for the fit.}} | + | notes=Kiting PvP Breacher,</li><li>Can add an extra rig to plug a resistance,</li><li>Could remove disruptor for another shield extender,</li><li>Credit to Bloodmyst Ranwar for the fit.}} {{ShipFitting| |
+ | ship=Breacher| | ||
+ | shipTypeID=598| | ||
+ | fitName=PvP brawling breacher| | ||
+ | fitID=PvP-brawling-breacher| | ||
+ | high1name=Rocket Launcher II| | ||
+ | high1typeID=10631| | ||
+ | high2name=Rocket Launcher II| | ||
+ | high2typeID=10631| | ||
+ | high3name=Rocket Launcher II| | ||
+ | high3typeID=10631| | ||
+ | mid1name=Medium Ancillary Shield Booster| | ||
+ | mid1typeID=32772| | ||
+ | mid2name=1MN Afterburner II| | ||
+ | mid2typeID=438| | ||
+ | mid3name=J5b Phased Prototype Warp Scrambler I| | ||
+ | mid3typeID=5439| | ||
+ | mid4name=X5 Prototype Engine Enervator| | ||
+ | mid4typeID=4025| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Ballistic Control System II| | ||
+ | low2typeID=22291| | ||
+ | low3name=Nanofiber Internal Structure II| | ||
+ | low3typeID=2605| | ||
+ | drone1name=Warrior II x2| | ||
+ | drone1typeID=2488| | ||
+ | drone2name=open| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Navy Cap Booster 50 x1| | ||
+ | charge1typeID=33332| | ||
+ | charge2name=Caldari Navy Inferno Rocket x1| | ||
+ | charge2typeID=27315| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Small Anti-EM Screen Reinforcer I| | ||
+ | rig1typeID=31716| | ||
+ | rig2name=Small Processor Overclocking Unit I| | ||
+ | rig2typeID=26929| | ||
+ | rig3name=Small Polycarbon Engine Housing I| | ||
+ | rig3typeID=31177| | ||
+ | difficulty=0| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=RUBI 1.0| | ||
+ | shipDNA=598:10631;3:438;1:4025;1:5439;1:32772;1:2048;1:2605;1:22291;1:26929;1:31177;1:31716;1:2488;2:27315;1:33332;1::| | ||
+ | skills=| | ||
+ | notes=With all V, this fit deals 117(132) dps with faction ammo to 10.1km and 135(153) dps with t2 rage ammo to 8.4km.</li><li>Travels at 1.3km/s or 1.7km/s with AB overheated.</li><li>Repairs 158 hp/s until cap charges run out.</li><li>Although it breaks the cardinal rule of only fitting one tank type, some players have had success with using a Small Ancillary Armor Repairer in place of the nanofiber. This offers a surprise factor, but the SAAR does require a lot of capacitor to run.}} | ||
==Tactics== | ==Tactics== |
Revision as of 13:14, 3 January 2014
RELATED UNI-WIKI REFERENCES
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The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat. SHIP BONUSES
Traits:
Ship Attributes
|
Summary
No summary available.
Skills
No suggested skills available.
Fitting
EFT
[Breacher, PvP Kiting Breacher]
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Faint Warp Disruptor I
Medium Shield Extender II
Small Ancillary Shield Booster
1MN Microwarpdrive I
Micro Auxiliary Power Core II
Ballistic Control System II
Nanofiber Internal Structure II
Small Bay Loading Accelerator I
Small Warhead Calefaction Catalyst I
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Faint Warp Disruptor I
Medium Shield Extender II
Small Ancillary Shield Booster
1MN Microwarpdrive I
Micro Auxiliary Power Core II
Ballistic Control System II
Nanofiber Internal Structure II
Small Bay Loading Accelerator I
Small Warhead Calefaction Catalyst I
Cap Booster 25 x1
Caldari Navy Inferno Light Missile x1
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
RECOMMENDED SKILLS
- With all skills to V is cap stable, with an ehp of 3,671, dps of 71.5 with Caldari faction missiles, and a speed of 479 m/s (3306 m/s with MWD on).
NOTES
- Kiting PvP Breacher,
- Can add an extra rig to plug a resistance,
- Could remove disruptor for another shield extender,
- Credit to Bloodmyst Ranwar for the fit.
EFT
[Breacher, PvP brawling breacher]
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Medium Ancillary Shield Booster
1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Damage Control II
Ballistic Control System II
Nanofiber Internal Structure II
Small Anti-EM Screen Reinforcer I
Small Processor Overclocking Unit I
Small Polycarbon Engine Housing I
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Medium Ancillary Shield Booster
1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Damage Control II
Ballistic Control System II
Nanofiber Internal Structure II
Small Anti-EM Screen Reinforcer I
Small Processor Overclocking Unit I
Small Polycarbon Engine Housing I
Warrior II x2
Navy Cap Booster 50 x1
Caldari Navy Inferno Rocket x1
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
RECOMMENDED SKILLS
NOTES
- With all V, this fit deals 117(132) dps with faction ammo to 10.1km and 135(153) dps with t2 rage ammo to 8.4km.
- Travels at 1.3km/s or 1.7km/s with AB overheated.
- Repairs 158 hp/s until cap charges run out.
- Although it breaks the cardinal rule of only fitting one tank type, some players have had success with using a Small Ancillary Armor Repairer in place of the nanofiber. This offers a surprise factor, but the SAAR does require a lot of capacitor to run.
Tactics
No sub-article about Breacher roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.