More actions
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====Tactics==== | ====Tactics==== | ||
Keep at a distance from enemy ships, using a micro jump drive (battleships), microwarpdrives or afterburners. Stop the ship, then deploy sentry drones. That way the drones can be recalled instantly when taking damage. Shoot the enemy ships with the sentry drones most appropriate for the range the enemy ships are currently away, usually starting with the smallest ships, as these are the fastest. When the incoming damage is too high, recall the drones and activate the propulsion module to gain distance from enemy ships. | Keep at a distance from enemy ships, using a micro jump drive (battleships), microwarpdrives or afterburners. Stop the ship, then deploy sentry drones. That way the drones can be recalled instantly when taking damage. Shoot the enemy ships with the sentry drones most appropriate for the range the enemy ships are currently away, usually starting with the smallest ships, as these are the fastest. When the incoming damage is too high, recall the drones and activate the propulsion module to gain distance from enemy ships. Note your drones' optimal ranges depending on whether you have Optimal Range Scripts, no scripts, or Tracking Speed scripts loaded to your Omnidirectional Tracking Links and swap scripts according to enemy range. Note that the effects of Optimal Range and Tracking Speed Scripts cancel each other out, if used at the same time (scripts were added to Omnidirectional Tracking Links in Rubicon 1.1). | ||
====Recommended ships==== | ====Recommended ships==== | ||