Difference between revisions of "Loki"
Jim parsons (talk | contribs) (Fixed Vanguard Fitting, removed links to Incursions pages that did not have the Loki fits on them (unless going into History before July 1, 2013).) |
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== Fitting == | == Fitting == | ||
− | + | {{#ifeq:{{{1|Loki}}}|Loki|{{ShipFitting|showTOC=N| | |
− | + | ship=Loki| | |
− | + | shipTypeID=29990| | |
− | {{ShipFitting | + | fitName=Incursions (vanguards)| |
− | + | fitID=Incursions--vanguards-| | |
− | + | high1name=425mm AutoCannon II| | |
− | + | high1typeID=2913| | |
− | + | high2name=425mm AutoCannon II| | |
− | + | high2typeID=2913| | |
− | + | high3name=425mm AutoCannon II| | |
− | + | high3typeID=2913| | |
− | + | high4name=425mm AutoCannon II| | |
− | + | high4typeID=2913| | |
− | + | high5name=425mm AutoCannon II| | |
− | + | high5typeID=2913| | |
− | + | high6name=425mm AutoCannon II| | |
− | + | high6typeID=2913| | |
− | + | high7name=Auto Targeting System II| | |
− | + | high7typeID=1436| | |
− | + | mid1name=Tracking Computer II, Optimal Range Script| | |
− | | mid1name= | + | mid1typeID=1978| |
− | + | mid2name=Republic Fleet Large Shield Extender| | |
− | + | mid2typeID=31932| | |
− | + | mid3name=Federation Navy Stasis Webifier| | |
− | + | mid3typeID=17559| | |
− | + | mid4name=Federation Navy Stasis Webifier| | |
− | + | mid4typeID=17559| | |
− | + | mid5name=Federation Navy Stasis Webifier| | |
− | | low1name=Gyrostabilizer | + | mid5typeID=17559| |
− | + | low1name=Republic Fleet Gyrostabilizer| | |
− | + | low1typeID=15806| | |
− | + | low2name=Republic Fleet Gyrostabilizer| | |
− | + | low2typeID=15806| | |
− | + | low3name=Republic Fleet Gyrostabilizer| | |
− | + | low3typeID=15806| | |
− | + | low4name=Tracking Enhancer II| | |
− | + | low4typeID=1999| | |
− | + | subsystem1name=Loki Defensive - Adaptive Shielding| | |
− | + | subsystem1typeID=29974| | |
− | | | + | subsystem2name=Loki Electronics - Tactical Targeting Network| |
− | + | subsystem2typeID=30068| | |
− | + | subsystem3name=Loki Offensive - Projectile Scoping Array| | |
− | + | subsystem3typeID=30133| | |
− | + | subsystem4name=Loki Engineering - Power Core Multiplier| | |
− | + | subsystem4typeID=30159| | |
− | + | subsystem5name=Loki Propulsion - Intercalated Nanofibers| | |
− | + | subsystem5typeID=30108| | |
− | + | drone1name=Light Shield Maintenance Bot II x5| | |
− | + | drone1typeID=28203| | |
− | + | drone2name=Warrior II x5| | |
− | + | drone2typeID=2488| | |
− | | | + | charge1name=Tracking Speed Script x1| |
− | | charge1name=Republic Fleet | + | charge1typeID=29001| |
− | | | + | charge2name=Optimal Range Script x1| |
− | + | charge2typeID=28999| | |
− | + | charge3name=Republic Fleet EMP M x11000| | |
− | | rig1name=Medium | + | charge3typeID=21896| |
− | + | charge4name=Barrage M x11000| | |
− | + | charge4typeID=12773| | |
− | + | charge5name=open| | |
− | + | rig1name=Medium Core Defense Field Extender I| | |
− | + | rig1typeID=31790| | |
− | + | rig2name=Medium Anti-Kinetic Screen Reinforcer I| | |
− | + | rig2typeID=31742| | |
− | + | rig3name=Medium Projectile Burst Aerator II| | |
− | + | rig3typeID=31676| | |
− | + | difficulty=1| | |
− | + | warsop=G| | |
− | + | warsopReason=Strategic Cruiser| | |
− | }} | + | version=Odyssey 1.0| |
+ | shipDNA=29990:29974;1:30068;1:30108;1:30133;1:30159;1:1436;1:2913;6:1978;1:17559;3:31932;1:1999;1:15806;3:31676;1:31742;1:31790;1:2488;5:28203;5:12773;11000:21896;11000:29001;1:28999;1::| | ||
+ | skills=Projectile Rigging IV ''(see notes)''| | ||
+ | notes=You don't need the rigging skills to fly the ship, someone else can rig it for you.</li><li>If the fleet doesn't have good skirmish links, you can fit the '''Immobility Drivers''' subsystem for long range, but you lose the tracking computer or one of your webs and have to take care not to web things too far from the fleet.}}}} | ||
==Tactics== | ==Tactics== |
Revision as of 02:31, 9 February 2014
RELATED UNI-WIKI REFERENCES
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For many Minmatar, the high mountains of Matar hold wonders unknown to the rest of New Eden: hidden glens, beautiful creatures, buried customs. Not surprisingly, the Krusual tribe lay claim to these mountains, their home for generations and base to their machinations. SHIP BONUSES
Minmatar Strategic Cruiser Skill Bonus:
Ship Attributes
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Summary
The Loki is the Minmatar Strategic Cruiser. Strategic cruisers are made up of the hull and 5 subsystems that can be swapped to change the ship's role, making them very flexible. Some highlights of the Loki are:
- Defensive subsystems for both armor and shield tanking - the only strategic cruiser to support this.
- Covert Reconfiguration subsystem (also available to other strategic cruisers) allows the Loki to be configured as a capable combat cloaky.
- Electronics subsystem for improved web range, allowing the Loki to be configured as a "super" Rapier or Huginn.
- Offensive subsystems to support autocannons or artillery.
- Can be fit as a command ship specialising in Skirmish Warfare Links.
Skills
Further information about additional or recommended skills to pilot Loki for a specific or it's common role(s) can be written here.
Fitting
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Auto Targeting System II
Tracking Computer II, Optimal Range Script
Republic Fleet Large Shield Extender
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Loki Defensive - Adaptive Shielding
Loki Electronics - Tactical Targeting Network
Loki Offensive - Projectile Scoping Array
Loki Engineering - Power Core Multiplier
Loki Propulsion - Intercalated Nanofibers
Medium Core Defense Field Extender I
Medium Anti-Kinetic Screen Reinforcer I
Medium Projectile Burst Aerator II
Light Shield Maintenance Bot II x5
Warrior II x5
Tracking Speed Script x1
Optimal Range Script x1
Republic Fleet EMP M x11000
Barrage M x11000
- Projectile Rigging IV (see notes)
- You don't need the rigging skills to fly the ship, someone else can rig it for you.
- If the fleet doesn't have good skirmish links, you can fit the Immobility Drivers subsystem for long range, but you lose the tracking computer or one of your webs and have to take care not to web things too far from the fleet.
Tactics
No sub-article about Loki roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Loki here.