Difference between revisions of "User:O'b Haru Sen"

From EVE University Wiki
Jump to: navigation, search
Line 24: Line 24:
 
Containers in EVE come in a variety of forms: cargo and station containers, with and without password protection and audit logging. They can be jettisoned from a ship but also anchored in space. They can be used to sort your loot, as in-space advertisement, for mining (jet canning), as a supply depot, for can baiting unassuming noobs, to increase cargo space and more. In space they have a life time of between 2 hours (unanchored) and 30 days (anchored).
 
Containers in EVE come in a variety of forms: cargo and station containers, with and without password protection and audit logging. They can be jettisoned from a ship but also anchored in space. They can be used to sort your loot, as in-space advertisement, for mining (jet canning), as a supply depot, for can baiting unassuming noobs, to increase cargo space and more. In space they have a life time of between 2 hours (unanchored) and 30 days (anchored).
  
=== Use Cases ===
+
==== Use Cases ====
  
 
* jet canning: while mining put your ore into a container to be picked up later by you or a dedicated hauler
 
* jet canning: while mining put your ore into a container to be picked up later by you or a dedicated hauler
 
* inventory sorting: in station put your modules and ships into containers named by category
 
* inventory sorting: in station put your modules and ships into containers named by category
 
* organizing resource access in a corp: in a corp, use different containers and corp roles to only let specific people access certain resources
 
* organizing resource access in a corp: in a corp, use different containers and corp roles to only let specific people access certain resources
* can baiting: jettison a container into space so an unexperienced player will pick it up and become a suspect (yellow flashy) so you can shoot him (this is griefing, not allowed in the Uni and may be against the EULA)
+
* can baiting: jettison a container into space so an unexperienced player may pick it up and become a suspect (yellow flashy) so you can shoot him (this is griefing, not allowed in the Uni and against the EULA in starter systems)
 
* advertisements in space: put a secure can near a gate or station and name it to advertise something
 
* advertisements in space: put a secure can near a gate or station and name it to advertise something
 
* cargo space increase: put a cargo container in your hauler to increase cargo capacity
 
* cargo space increase: put a cargo container in your hauler to increase cargo capacity

Revision as of 14:29, 10 March 2014

Sophomore O'b Haru Sen (( ._.)) dutifully working towards eventual graduation... (-_o)

I recently started to do minor edits in the wiki, planning to do larger ones as soon as I feel competent enough. If I am doing anything wrong or badly, please let me know, I have a robust ego :)

todo

  • create Containers page

done

  • check skill attributes after Odyssey 1.1 skill tree changes and edit several pages: Messing with your Head, Skills and Learning
  • add details to Killboard
  • add MTU issues after Rubicon 1.0 and delete them again after 1.1

Containers

todo

  • life time
  • health
  • repackaging (damage, 3 week station timer)
  • what does audit log track?
  • naming

Introduction

Containers in EVE come in a variety of forms: cargo and station containers, with and without password protection and audit logging. They can be jettisoned from a ship but also anchored in space. They can be used to sort your loot, as in-space advertisement, for mining (jet canning), as a supply depot, for can baiting unassuming noobs, to increase cargo space and more. In space they have a life time of between 2 hours (unanchored) and 30 days (anchored).

Use Cases

  • jet canning: while mining put your ore into a container to be picked up later by you or a dedicated hauler
  • inventory sorting: in station put your modules and ships into containers named by category
  • organizing resource access in a corp: in a corp, use different containers and corp roles to only let specific people access certain resources
  • can baiting: jettison a container into space so an unexperienced player may pick it up and become a suspect (yellow flashy) so you can shoot him (this is griefing, not allowed in the Uni and against the EULA in starter systems)
  • advertisements in space: put a secure can near a gate or station and name it to advertise something
  • cargo space increase: put a cargo container in your hauler to increase cargo capacity
  • in-space supply depot: put ammo and other supplies in a secure container somewhere in deep space


This page is based on EVE-WIKI Cargo Containers and EVElopedia Secure Containers. It covers the status quo as of Rubicon 1.3 (March 2014).

Container Types

Cargo containers can be stored in stations and ships, jettisoned into space, anchored in space and eventually scooped up again. They can be distinguished into 3 types:

Container Type
Category password protection audit log
Standard Container no no
Secure Container yes no
Audit Log Secure Container yes yes

The password protection uses two passwords, one to access the container at all and a second one that is required to reconfigure it. Password protection also depends on your personal and corporation security settings.

Launch for self

In this case anyone who knows the password can access the container but only you can unanchor it. When you launch the container you must be at least 5.000m away from the nearest anchored object, such as an asteroid, a space station, another container (including your own) or even a ship wreck. This also applies to the methods explained below. Launch for corp

Launch for Corp

When a secure container is launched for a corporation, only members of the corporation which have the Equipment Management role will be able to anchor and unanchor it. This can be useful in large corporations as you will want to keep control over where vital containers are located.

Size

Containers come in different sizes, some of which will only fit in stations. Most are slightly bigger on the inside than on the outside and thus can be used to increase cargo space on a ship. Stacking containers is not possible.

Cargo Container Sizes
Size outer Volume inner Volume
Small Container 100 m3 120 m3
Medium Container 325 m3 390 m3
Large Container 650 m3 780 m3
Huge Container 1 500 m3 1 950 m3
Giant Container 3 000 m3 3 900 m3 fits in some T1 industrials
Freight Container 120 000 m3 120 000 m3 fits in a Freighter
Station Container 1 000 000 m3 1 000 000 m3 does not fit in any ship
Station Vault 10 000 000 m3 10 000 000 m3 does not fit in any ship
Station Warehouse 100 000 000 m3 100 000 000 m3 does not fit in any ship

Price and Seeding

Anchoring

A container that is jettisoned from a ship can be scooped up by anybody even if it is password protected. If you have the Anchoring skill and are in a system with a security status of 0.7 or less, you can also "Launch for Self" or "Launch for Corp" instead of "Jettison" and this will anchor the container.Anchoring will take a little time. You also need to set a password after launching it or anybody will be able to access it. The password can only be changed by repackaging the container at a station. Red light/green light.

Mobile Tractor Unit and Personal Depot

The Mobile Tractor Unit (MTU) and Personal Depot are not considered containers, however they share some of the game mechanics and overlap in practical use.