Difference between revisions of "Exequror Navy Issue"
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==Fitting== | ==Fitting== | ||
− | + | {{ShipFitting| | |
+ | ship=Exequror Navy Issue| | ||
+ | shipTypeID=29344| | ||
+ | fitName=Armour Brawl| | ||
+ | fitID=Armour-Brawl| | ||
+ | high1name=Heavy Electron Blaster II| | ||
+ | high1typeID=3130| | ||
+ | high2name=Heavy Electron Blaster II| | ||
+ | high2typeID=3130| | ||
+ | high3name=Heavy Electron Blaster II| | ||
+ | high3typeID=3130| | ||
+ | high4name=Heavy Electron Blaster II| | ||
+ | high4typeID=3130| | ||
+ | high5name=Heavy Electron Blaster II| | ||
+ | high5typeID=3130| | ||
+ | mid1name=10MN Afterburner II| | ||
+ | mid1typeID=12058| | ||
+ | mid2name=Faint Epsilon Warp Scrambler I| | ||
+ | mid2typeID=5443| | ||
+ | mid3name=Fleeting Propulsion Inhibitor I| | ||
+ | mid3typeID=4027| | ||
+ | mid4name=Fleeting Propulsion Inhibitor I| | ||
+ | mid4typeID=4027| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=1600mm Reinforced Rolled Tungsten Plates I| | ||
+ | low2typeID=11325| | ||
+ | low3name=Energized Adaptive Nano Membrane II| | ||
+ | low3typeID=11269| | ||
+ | low4name=Energized Adaptive Nano Membrane II| | ||
+ | low4typeID=11269| | ||
+ | low5name=Magnetic Field Stabilizer II| | ||
+ | low5typeID=10190| | ||
+ | low6name=Magnetic Field Stabilizer II| | ||
+ | low6typeID=10190| | ||
+ | drone1name=Warrior II x5| | ||
+ | drone1typeID=2488| | ||
+ | drone2name=open| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Caldari Navy Antimatter Charge M x1| | ||
+ | charge1typeID=23025| | ||
+ | charge2name=open| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Medium Trimark Armor Pump I| | ||
+ | rig1typeID=31055| | ||
+ | rig2name=Medium Trimark Armor Pump I| | ||
+ | rig2typeID=31055| | ||
+ | rig3name=Medium Anti-Explosive Pump I| | ||
+ | rig3typeID=31011| | ||
+ | difficulty=1| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=RUBI 1.0| | ||
+ | shipDNA=29344:3130;5:4027;2:5443;1:12058;1:2048;1:10190;2:11269;2:11325;1:31011;1:31055;2:2488;5:23025;1::| | ||
+ | skills=| | ||
+ | notes=}} | ||
==Tactics== | ==Tactics== |
Revision as of 15:01, 30 March 2014
RELATED UNI-WIKI REFERENCES
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The Exequror Navy Issue was commissioned by Federation Navy High Command in response to the proliferation of close-range blaster vessels on the modern stellar battlefield. While it doesn't boast the speed of some of its class counterparts, this up-close-and-personal gunboat nonetheless possesses some of the more advanced hybrid plasma-coil compression subsystems available, making it a lethal adversary in any upfront engagement. SHIP BONUSES
Gallente Cruiser Skill Bonus:
Ship Attributes
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Summary
Normally considered not worth the extra ISK over a Thorax, the Exequror Navy Issue's main improvement is its higher speed. Even when armor tanked it can be faster than other cruisers. With its bonused damage, it is a better cruiser than one might expect. However, that's damning with faint praise, as it is still an expensive hull for what you get.
Skills
Further information about additional or recommended skills to pilot Exequror Navy Issue for a specific or it's common role(s) can be written here.
Fitting
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
10MN Afterburner II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Anti-Explosive Pump I
Warrior II x5
Caldari Navy Antimatter Charge M x1
Tactics
No sub-article about Exequror Navy Issue roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Exequror Navy Issue here.