No edit summary |
No edit summary |
||
| Line 192: | Line 192: | ||
So when should you overheat what? This as with most things in EVE is completely situational, but lets go over a few and I'm sure the rest will fall into place. | So when should you overheat what? This as with most things in EVE is completely situational, but lets go over a few and I'm sure the rest will fall into place. | ||
*Your Point/Scram | *Your Point/Scram {{Color|#FF0000|Overheat these modules when you need the extra range to apply them to your target, remembering to turn the heat off once you are inside your normal range..}} | ||
*Your Stasis Webifier {{Color|#FF0000|Same as above.}} | |||
*Your Weapons {{Color|#FF0000|As soon as the fight starts!!}} | |||
*Your Repper's {{Color|#FF0000|When you need the extra boost for your repairs.}} | |||
*Your Hardner's {{Color|#FF0000|To give you a bit of extra resists if you need them or look like your going to loose without doing this.}} | |||
The list goes on and on, but hopefully from the above examples you get the rough idea. | |||
I am still working on this page check back soon for more updates [http://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=36884 Br00ksy] ([[User:Br00ksy|Br00ksy]] ([[User talk:Br00ksy|talk]]) 00:17, 28 March 2014 (UTC)) | I am still working on this page check back soon for more updates [http://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=36884 Br00ksy] ([[User:Br00ksy|Br00ksy]] ([[User talk:Br00ksy|talk]]) 00:17, 28 March 2014 (UTC)) | ||