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Obviously I’m biased towards this, but when I say NPC Null is an easier PvP training ground than High-sec, Low-sec, or W-space I mean it… truly. In Syndicate, you do not have to worry about many nuanced game rules and mechanics that can PvP in other parts of New Eden incredibly difficult. | Obviously I’m biased towards this, but when I say NPC Null is an easier PvP training ground than High-sec, Low-sec, or W-space I mean it… truly. In Syndicate, you do not have to worry about many nuanced game rules and mechanics that can PvP in other parts of New Eden incredibly difficult. | ||
#No need to worry about neutral support on/off grid in 0.0 like you have to worry in low or high security space, if someone wants to be cheesy with that you find it and kill it, no silly repercussions from game mechanics. | #No need to worry about neutral support on/off grid in 0.0 like you have to worry in low or high security space, if someone wants to be cheesy with that you find it and kill it, no silly repercussions from game mechanics. (Concord, Gate guns, Security Status, neutral interference due to crime-watch) | ||
#Fights will happen without regard to gate/station guns. You won’t see pirates playing Crime watch games to bait half your fleet into attacking them immediately proceeding a KOS cool down, forcing the other half to sit-out or risk damage for silly NPC guns. | #Fights will happen without regard to gate/station guns. You won’t see pirates playing Crime watch games to bait half your fleet into attacking them immediately proceeding a KOS cool down, forcing the other half to sit-out or risk damage for silly NPC guns. | ||
#Lack of extremely lucrative Faction Warfare sites. You can make decent ISK in Syndicate if you want, but not as easily or readily as you can in FW. If you see a ship in space, you can be sure it’s probably there to fight, or facilitate someone’s fight. No ambiguity there. | #Lack of extremely lucrative Faction Warfare sites. You can make decent ISK in Syndicate if you want, but not as easily or readily as you can in FW. If you see a ship in space, you can be sure it’s probably there to fight, or facilitate someone’s fight. No ambiguity there. | ||