More actions
m →Skills |
m Added new fit: "High Speed Fleet Tackle" |
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skills=| | skills=| | ||
notes=Can drop a signal amplifier for a Nanofiber</li><li>Fit T1 if needed</li><li>Leave an empty high if CPU is an issue</li><li>Bring both scripts</li><li>Sit at range, warp off if targeted}} | notes=Can drop a signal amplifier for a Nanofiber</li><li>Fit T1 if needed</li><li>Leave an empty high if CPU is an issue</li><li>Bring both scripts</li><li>Sit at range, warp off if targeted}} | ||
{{ShipFitting| | |||
ship=Atron| | |||
shipTypeID=608| | |||
fitName=High Speed Fleet Tackle| | |||
fitID=Fast-Fleet-Tackle| | |||
high1name=75mm Gatling Rail II| | |||
high1typeID=3098| | |||
high2name=75mm Gatling Rail II| | |||
high2typeID=3098| | |||
high3name=75mm Gatling Rail II| | |||
high3typeID=3098| | |||
high4name=open| | |||
mid1name=Limited 1MN Microwarpdrive I| | |||
mid1typeID=5973| | |||
mid2name=Warp Disruptor II| | |||
mid2typeID=3244| | |||
mid3name=Medium Shield Extender II| | |||
mid3typeID=3831| | |||
low1name=Local Hull Conversion Nanofiber Structure I| | |||
low1typeID=5561| | |||
low2name=Overdrive Injector System II| | |||
low2typeID=1236| | |||
low3name=Damage Control II| | |||
low3typeID=2048| | |||
charge1name=Javelin S x1| | |||
charge1typeID=12620| | |||
charge2name=open| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Anti-EM Screen Reinforcer I| | |||
rig1typeID=31716| | |||
rig2name=Small Polycarbon Engine Housing I| | |||
rig2typeID=31177| | |||
rig3name=Small Polycarbon Engine Housing I| | |||
rig3typeID=31177| | |||
difficulty=1| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
shipDNA=608:3098;3:3244;1:3831;1:5973;1:1236;1:2048;1:5561;1:31177;2:31716;1:12618;600:12620;1000:23009;644:12620;1::| | |||
skills=| | |||
notes=This Atron is designed mainly for hero tackle. It speed tanks extremely well and can successfully chase down almost any other ship it will encounter. </li><li>Every module on this fit can be replaced with a T1 or meta variant with little trouble. </li><li>If a lack of CPU or power grid produces any fitting problems, the guns should be the first things to cut. </li><li>This fit goes about 3.5 Km\second with average skills and will go as high as 4.6Km\second with all level 5 skills.}} | |||
==Tactics== | ==Tactics== | ||