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Whichever way a war ends, there will be a 24 hour cooldown period where ''fighting can still occur''. This prevents ending a war to avoid a particular engagement. After this cooldown, normal CONCORD services will resume. | Whichever way a war ends, there will be a 24 hour cooldown period where ''fighting can still occur''. This prevents ending a war to avoid a particular engagement. After this cooldown, normal CONCORD services will resume. | ||
== University | == University Guidelines during War == | ||
EVE University used to maintain a different set of rules during war, which in various iterations were very restrictive to fairly relaxed. Under older mechanics and an E-UNI scope far less than it is today, these were designed to make conflicts as un-fun as possible for the aggressors, and to reduce the number of wardecs that the University received. Probably the most important pages to read are the the [[Wartime Standard Operating Procedures|Wartime SOP]], [[Wartime Operations in EVE University]], and the [[Tips for War]]. Listening to a [[Eve University Class Library#PvP.2C_Fleet_Operations.2C_Fleet_Command.2C_and_Strategy|War 101 class]] and browsing the rest of the wiki is highly recommended. | |||
== How to Check the Status of a War == | == How to Check the Status of a War == | ||