More actions
Caesius tyrr (talk | contribs) |
Caesius tyrr (talk | contribs) |
||
| Line 91: | Line 91: | ||
ship=Wreathe| | ship=Wreathe| | ||
shipTypeID=653| | shipTypeID=653| | ||
fitName=Fast Transport| | fitName=Fast Transport Highsec| | ||
fitID=Fast-Transport| | fitID=Fast-Transport-Highsec| | ||
high1name=open| | high1name=open| | ||
high2name=open| | high2name=open| | ||
mid1name=Large F-S9 Regolith Shield Induction| | mid1name=Large F-S9 Regolith Shield Induction| | ||
mid1typeID=8529| | mid1typeID=8529| | ||
mid2name=Large Shield | mid2name=Large F-S9 Regolith Shield Induction| | ||
mid2typeID= | mid2typeID=8529| | ||
mid3name=Upgraded EM Ward Amplifier I| | |||
mid3typeID=9580| | |||
mid4name=Upgraded Thermic Dissipation Amplifier I| | |||
mid4typeID=9568| | |||
mid5name=Upgraded Kinetic Deflection Amplifier I| | |||
mid5typeID=9582| | |||
low1name=Inertia Stabilizers II| | |||
low1typeID=1405| | |||
low2name=Inertia Stabilizers II| | |||
low2typeID=1405| | |||
low3name=Inertia Stabilizers II| | |||
low3typeID=1405| | |||
low4name=Inertia Stabilizers II| | |||
low4typeID=1405| | |||
low5name=Expanded Cargohold II| | |||
low5typeID=1319| | |||
rig1name=Medium Hyperspatial Velocity Optimizer I| | |||
rig1typeID=31161| | |||
rig2name=Medium Hyperspatial Velocity Optimizer I| | |||
rig2typeID=31161| | |||
rig3name=Medium Hyperspatial Velocity Optimizer I| | |||
rig3typeID=31161| | |||
difficulty=0| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
shipDNA=653:8529;2:9568;1:9580;1:9582;1:1319;1:1405;4:31161;3::| | |||
skills=Shield Upgrades IV</li><li>Power Grid Management V| | |||
notes=Fitting two large shield extenders requires a 1% powergrid implant (EE-601), otherwise one needs to be replaced with a medium extender or resistance amplifier. At Shield Upgrades V tech 2 LSEs can be fit.</li><li>Aligns in ~4 seconds with moderate skills or 3.1 seconds with max skills.</li><li>Warp speed is 7.8 AU/s, almost as fast as an interceptor. Implants are available to increase warp speed further.</li><li>Cargo capacity 4437 m3</li><li>Ideal for running distribution missions in highsec including L4s. Replace inertia stabs with expanded cargoholds as needed.</li><li>Boasts 20k+ EHP for tanking hisec gankers.</li><li>Passive amplifiers can be replaced with active hardeners, though as a hauler you're not likely to think about activating hardeners after every jump.}}{{ShipFitting| | |||
ship=Wreathe| | |||
shipTypeID=653| | |||
fitName=Fast Transport Lowsec| | |||
fitID=Fast-Transport-Lowsec| | |||
high1name=Improved Cloaking Device II| | |||
high1typeID=11577| | |||
high2name=open| | |||
mid1name=Experimental 10MN Microwarpdrive I| | |||
mid1typeID=5975| | |||
mid2name=Experimental 10MN Afterburner I| | |||
mid2typeID=6005| | |||
mid3name=EM Ward Amplifier II| | mid3name=EM Ward Amplifier II| | ||
mid3typeID=2553| | mid3typeID=2553| | ||
mid4name=Thermic Dissipation Amplifier II| | mid4name=Thermic Dissipation Amplifier II| | ||
mid4typeID=2539| | mid4typeID=2539| | ||
mid5name= | mid5name=Medium Shield Extender II| | ||
mid5typeID= | mid5typeID=3831| | ||
low1name=Inertia Stabilizers II| | low1name=Inertia Stabilizers II| | ||
low1typeID=1405| | low1typeID=1405| | ||
| Line 111: | Line 151: | ||
low3name=Inertia Stabilizers II| | low3name=Inertia Stabilizers II| | ||
low3typeID=1405| | low3typeID=1405| | ||
low4name= | low4name=Warp Core Stabilizer I| | ||
low4typeID= | low4typeID=10998| | ||
low5name=Warp Core Stabilizer I| | low5name=Warp Core Stabilizer I| | ||
low5typeID=10998| | low5typeID=10998| | ||
| Line 125: | Line 165: | ||
warsopReason=| | warsopReason=| | ||
version=RUBI 1.0| | version=RUBI 1.0| | ||
shipDNA=653:2539;1: | shipDNA=653:11577;1:2539;1:2553;1:3831;1:5975;1:6005;1:1405;3:10998;2:31161;3::| | ||
skills=Shield Upgrades V| | skills=Shield Upgrades IV</li><li>Power Grid Management V</li><li>Minmatar Industrial V</li><li>Cloaking III| | ||
notes= | notes=Capacity: 3625 m3*</li><li>Align: 3.3 s</li><li>Warp Speed: 7.8 AU/s</li><li>EHP: <10,000</li><li>This ship and fit is the ideal lowsec transport ship, save for a blockade runner.</li><li>Dual warp core stabilizers protect against a single scram or two disruptors -- I personally thought one was enough until I landed 16km from two ships, both of which had disruptors.</li><li>The dual prop mods allow you to try to burn away from a GC should you be so unlucky as to find yourself +3 tackled, with the AB as an absolute last resort.</li><li>The cloak is optional; not fitting will save you ~4 mil, while fitting Tech 1 will save ~3 mil. If fitting the cloak the AB may be dropped for another module.</li><li>This ship costs around 11 mil to fit as-is. Do not fit a Tech 2 MWD unless the slight increase in speed is worth inflating the cost of the ship by 3 mil.</li><li>Using Tech 1 modules can save a couple million on the total cost.</li><li>* May be increased to 9580 when dropping the three inertia stabs and a core stab. Removing the second core stab is not recommended when lowsec hauling.}}{{ShipFitting| | ||
ship=Wreathe| | ship=Wreathe| | ||
shipTypeID=653| | shipTypeID=653| | ||