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m clean up, replaced: |warpspeed=6 AU/s → |warpspeed=5.5 AU/s |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 6/1/2014) | |||
------------------------------------------------------------- | |||
* on editing the attributes, please make sure that you don't | |||
* leave/misstype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
-------------------------------------------------------------> | |||
| shipid=11194 | |||
| shipimg=Kitsune.jpg | |||
| shipname=Kitsune | |||
| caption=Kitsune | |||
| class=Electronic Attack Ship | |||
| grouping=Electronic Attack Frigates | |||
| hulltype=Griffin Class | |||
| faction=Caldari State | |||
| race=Caldari | |||
| roles=unspecified | |||
| variations={{Ship|Griffin}} | |||
| tech=2 | |||
| ecmprio=4 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |||
| powergrid=26 MW | |||
| cpu=270 tf | |||
| capacitor=415 GJ | |||
| highs=3 | |||
| turrets=1 | |||
| launchers=3 | |||
| mediums=5 | |||
| lows=2 | |||
| mass=1,228,700 kg | |||
| volume=19,400 m³ | |||
| cargohold=160 m³ | |||
| extrahold= | |||
| extraholdtype= | |||
| dronebay=0 m³ | |||
| bandwidth=0 Mbit/sec | |||
| info=<b>Development</b><br>Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. | |||
| bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>20% bonus to ECM Target Jammer strength<br>10% reduction in ECM Target Jammer activation cost<br><b>Electronic Attack Ships bonuses (per skill level):</b><br>15% bonus to ECM Target Jammer optimal range<br>5% bonus to ship capacitor capacity<br> | |||
| structurehp=275 HP | |||
| shieldhp=450 HP | |||
| shieldem=0 | |||
| shieldexp=50 | |||
| shieldkin=55 | |||
| shieldtherm=60 | |||
| armorhp=250 HP | |||
| armorem=50 | |||
| armorexp=10 | |||
| armorkin=43.75 | |||
| armortherm=72.5 | |||
| maxvelocity=315 m/sec | |||
| inertia=3.86 | |||
| warpspeed=5.5 AU/s | |||
| warptime=6.57 s | |||
| targetrange=65.00 km | |||
| sigradius=47 m | |||
| maxlockedtargets=7 | |||
| sensortype=Gravimetric | |||
| sensorvalue=24 points | |||
| scanres=520 mm | |||
| reqskills=*{{RequiredSkill|Caldari Frigate|V}} | |||
**{{RequiredSkill|Spaceship Command|I}} | |||
*{{RequiredSkill|Electronic Attack Ships|I}} | |||
**Spaceship Command I | **{{RequiredSkill|Spaceship Command|III}} | ||
*Electronic Attack Ships I | **{{RequiredSkill|Long Range Targeting|V}} | ||
**Spaceship Command III | ***{{RequiredSkill|CPU Management|II}} | ||
**Long Range Targeting V | |||
***CPU Management II | |||
| totaltraintime=23d 22h 40m 30s | |||
| forumlinks= | |||
| wikireferences= | |||
| externallinks=[http://wiki.eveonline.com/en/wiki/Kitsune Kitsune on Eve Online Wiki] | |||
| highlights1= | |||
| highlights2= | |||
| highlights3= | |||
| highlights4= | |||
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