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Tengu: Difference between revisions

From EVE University Wiki
Tear jar (talk | contribs)
m Shield Compensation skills only work on passive hardeners, which aren't used on a Tengu.
Plebe (talk | contribs)
updated from template tool
Line 1: Line 1:
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
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| shipid=29984
| shipimg=Tengu.jpg
|shipid=29984
| shipname=Tengu
|shipimg=Tengu.jpg
| caption=Tengu
|shipname=Tengu
| class=Strategic Cruiser
|caption=Tengu
| grouping=Strategic Cruisers
|class=Strategic Cruiser
| hulltype=Tengu Class
|grouping=Strategic Cruisers
| faction=Caldari State
|hulltype=Tengu Class
| race=Caldari
|faction=Caldari State
| roles=unspecified
|race=Caldari
| variations=<i>none</i>
|roles=unspecified
| tech=3
|variations=none
| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=3
| powergrid=0 MW
| cpu=0 tf
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=100 GJ
| highs=0
|powergrid=00 MW
| turrets=0
|cpu=00 tf
| launchers=0
|capacitor=100 GJ
| mediums=0
|highs=0
| lows=0
|turrets=0
| mass=8,201,000 kg
|launchers=0
| volume=92,000 m&#179;
|mediums=0
| cargohold=0 m&#179;
|lows=0
| extrahold=
| extraholdtype=
|mass=8,201,000 kg
| dronebay=0 m&#179;
|volume=92,000 m&#179;
| bandwidth=0 Mbit/sec
|cargohold=00 m&#179;
| info=When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification.  <br><br>These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.<br><br>  - Janto Sitarbe, <i>The Legendary Flock</i><br>
| bonuses=<b>Caldari Electronic Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Electronic Systems effectiveness<br><b>Caldari Defensive Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Defensive Systems effectiveness<br><b>Caldari Engineering Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Engineering Systems effectiveness<br><b>Caldari Offensive Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Offensive Systems effectiveness<br><b>Caldari Propulsion Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Propulsion Systems effectiveness<br><b>Caldari Strategic Cruiser bonuses (per skill level):</b><br>5% reduction in module heat damage amount taken<br>
|dronebay=0 m&#179;
| structurehp=1,661 HP
|bandwidth=0 Mbit/sec
| shieldhp=100 HP
| shieldem=0
|info=When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification.  <br><br>These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.<br><br>  - Janto Sitarbe, <i>The Legendary Flock</i>
| shieldexp=0
| shieldkin=0
|bonuses=<b>Caldari Strategic Cruiser Skill Bonus:</b><br>5% Reduction in the amount of heat damage absorbed by modules per level.
| shieldtherm=0
| armorhp=100 HP
|structurehp=1,661 HP
| armorem=0
|shieldhp=100 HP |shieldem=0 |shieldexp=0 |shieldkin=0 |shieldtherm=0
| armorexp=0
|armorhp=100 HP |armorem=0 |armorexp=0 |armorkin=0 |armortherm=0
| armorkin=0
| armortherm=0
|maxvelocity=10 m/s
| maxvelocity=10 m/sec
|inertia=0.31
| inertia=0.31
|warpspeed=3 AU/s
| warpspeed=3 AU/s
|warptime=3.52 s
| warptime=3.52 s
| targetrange=0.00 km
|targetrange=0 km
| sigradius=150 m
|sigradius=150 m
| maxlockedtargets=5
|maxlockedtargets=5
| sensortype=Gravimetric
|sensortype=Gravimetric
| sensorvalue=0 points
|sensorvalue=0 points
| scanres=0 mm
|scanres=0 mm
| reqskills=*{{RequiredSkill|Caldari Strategic Cruiser|I}}
**{{RequiredSkill|Caldari Cruiser|V}}
|reqskills=*Caldari Strategic Cruiser I<small>41m</small>
***{{RequiredSkill|Spaceship Command|II}}
**Caldari Cruiser V<small>29d 15h 6m</small>
***{{RequiredSkill|Caldari Destroyer|III}}
**Caldari Electronic Systems I<small>8m</small>
****{{RequiredSkill|Caldari Frigate|III}}
**Caldari Defensive Systems I<small>8m</small>
*****{{RequiredSkill|Spaceship Command|I}}
**Caldari Engineering Systems I<small>8m</small>
*{{RequiredSkill|Caldari Defensive Systems|I}}
**Caldari Offensive Systems I<small>8m</small>
**{{RequiredSkill|Shield Operation|V}}
**Caldari Propulsion Systems I<small>8m</small>
***{{RequiredSkill|Power Grid Management|I}}
|totaltraintime=29d 16h 30m
**{{RequiredSkill|Mechanics|III}}
*{{RequiredSkill|Caldari Electronic Systems|I}}
|forumlinks=
**{{RequiredSkill|CPU Management|V}}
|wikireferences=
*{{RequiredSkill|Caldari Engineering Systems|I}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Tengu Tengu on Eve Online Wiki]<br>
**{{RequiredSkill|Power Grid Management|V}}
*{{RequiredSkill|Caldari Offensive Systems|I}}
|highlights1=
**{{RequiredSkill|Missile Launcher Operation|V}}
|highlights2=
**{{RequiredSkill|Gunnery|III}}
|highlights3=
*{{RequiredSkill|Caldari Propulsion Systems|I}}
|highlights4=
**{{RequiredSkill|Navigation|V}}


| totaltraintime=60d 11h 3m 50s
| forumlinks=
| wikireferences=
| externallinks=[http://wiki.eveonline.com/en/wiki/Tengu Tengu on Eve Online Wiki]
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->