Difference between revisions of "Vulture"

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* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 07.21.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22446
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| shipimg=Vulture.jpg
|shipid=22446
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| shipname=Vulture
|shipimg=Vulture.jpg
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| caption=Vulture
|shipname=Vulture
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| class=Command Ship
|caption=Vulture
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| grouping=Command Ships
|class=Command Ship
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| hulltype=Ferox Class
|grouping=Command Ships
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| faction=Caldari State
|hulltype=Ferox Class
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| race=Caldari
|faction=Caldari State
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| roles=unspecified
|race=Caldari
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| variations={{Ship|Ferox}}
|roles=unspecified
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| tech=2
|variations={{Ship|Ferox}}
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| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
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| powergrid=1,275 MW
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| cpu=545 tf
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| capacitor=3,000 GJ
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| highs=7
|powergrid=1,275 MW
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| turrets=5
|cpu=545 tf
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| launchers=2
|capacitor=3,000 GJ
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| mediums=6
|highs=7
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| lows=4
|turrets=5
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| mass=14,000,000 kg
|launchers=2
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| volume=252,000 m&#179;
|mediums=6
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| cargohold=400 m&#179;
|lows=4
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| extrahold=
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| extraholdtype=
|mass=14,000,000 kg
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| dronebay=25 m&#179;
|volume=252,000 m&#179;
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| bandwidth=25 Mbit/sec
|cargohold=400 m&#179;
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| info=Name: Vulture<br>Hull: Ferox<br>Role: Command Ship<br><br>Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Ishukone<br><br>Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.
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| bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret optimal range<br>10% bonus to Medium Hybrid Turret damage<br>3% bonus to Siege Warfare and Information Warfare Links effectiveness<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret optimal range<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 3 Warfare Link modules simultaneously<br>
|dronebay=25 m&#179;
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| structurehp=3,900 HP
|bandwidth=25 Mbit/sec
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| shieldhp=5,300 HP
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| shieldem=0
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Ishukone<br><br>Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.
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| shieldexp=50
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| shieldkin=70
|bonuses=<b>Caldari Battlecruiser Skill Bonus:</b><br>4% bonus to all Shield Resistances and 10% bonus to Medium Hybrid Turret optimal range.<br><b>Command Ships Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret optimal range, 10% bonus to Medium Hybrid Turret damage and 3% bonus to strength of Siege Warfare and Information Warfare links.<br><b>Role Bonus:</b><br>Can fit up to three Warfare Link modules.
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| shieldtherm=80
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| armorhp=3,400 HP
|structurehp=3,900 HP
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| armorem=50
|shieldhp=5,300 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=80
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| armorexp=10
|armorhp=3,400 HP |armorem=50 |armorexp=10 |armorkin=63 |armortherm=86
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| armorkin=62.5
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| armortherm=86.25
|maxvelocity=140 m/s
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| maxvelocity=140 m/sec
|inertia=0.628
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| inertia=0.67
|warpspeed=2.75 AU/s
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| warpspeed=2.75 AU/s
|warptime=12.2 s
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| warptime=13 s
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| targetrange=95.00 km
|targetrange=95 km
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| sigradius=285 m
|sigradius=285 m
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| maxlockedtargets=9
|maxlockedtargets=9
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| sensortype=Gravimetric
|sensortype=Gravimetric
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| sensorvalue=23 points
|sensorvalue=23 points
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| scanres=195 mm
|scanres=195 mm
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| reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}}
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**{{RequiredSkill|Spaceship Command|III}}
|reqskills=*Caldari Battlecruiser V<small>35d 13h 20m</small>
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**{{RequiredSkill|Caldari Cruiser|III}}
**Spaceship Command III<small>4h 26m</small>
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***{{RequiredSkill|Spaceship Command|II}}
**Caldari Cruiser III<small>22h 13m</small>
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***{{RequiredSkill|Caldari Destroyer|III}}
***Caldari Destroyer III<small>8h 53m</small>
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****{{RequiredSkill|Caldari Frigate|III}}
****Caldari Frigate III<small>8h 53m</small>
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*****{{RequiredSkill|Spaceship Command|I}}
*Command Ships I<small>1h 6m</small>
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*{{RequiredSkill|Command Ships|I}}
**Spaceship Command V<small>5d 22h 13m</small>
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**{{RequiredSkill|Spaceship Command|V}}
**Warfare Link Specialist IV<small>6d 12h 3m</small>
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**{{RequiredSkill|Warfare Link Specialist|IV}}
***Leadership V<small>5d 22h 13m</small>
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***{{RequiredSkill|Leadership|V}}
**Armored Warfare V<small>11d 20h 27m</small>
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**{{RequiredSkill|Armored Warfare|V}}
**Information Warfare V<small>11d 20h 27m</small>
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***{{RequiredSkill|Leadership|I}}
**Siege Warfare V<small>11d 20h 27m</small>
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**{{RequiredSkill|Information Warfare|V}}
**Skirmish Warfare V<small>11d 20h 27m</small>
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***{{RequiredSkill|Leadership|I}}
|totaltraintime=103d 19h 42m
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**{{RequiredSkill|Siege Warfare|V}}
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***{{RequiredSkill|Leadership|I}}
|forumlinks=
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**{{RequiredSkill|Skirmish Warfare|V}}
|wikireferences=
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***{{RequiredSkill|Leadership|I}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Vulture Vulture on Eve Online Wiki]<br>
 
 
|highlights1=High Amount of High Slots
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=104d 20h 51m 23s
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| forumlinks=
 +
| wikireferences=
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| externallinks=[http://wiki.eveonline.com/en/wiki/Vulture Vulture on Eve Online Wiki]
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| highlights1=Can Use Warfare Links
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| highlights2=High Amount of High Slots
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| highlights3=
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| highlights4=
 
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Revision as of 00:58, 2 June 2014

EVE University Database
 
Ship Database
Vulture
CornerT2h.png
Vulture
Caldari State
Caldari State
Command Ships
Ferox Class
Highlight
Can Use Warfare Links
HIGHLIGHTS
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Vulture
Hull: Ferox
Role: Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Ishukone

Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.

SHIP BONUSES

Command Ships bonuses (per skill level):
10% bonus to Medium Hybrid Turret optimal range
10% bonus to Medium Hybrid Turret damage
3% bonus to Siege Warfare and Information Warfare Links effectiveness
Caldari Battlecruiser bonuses (per skill level):
10% bonus to Medium Hybrid Turret optimal range
4% bonus to all shield resistances
Role Bonus:
• Can use 3 Warfare Link modules simultaneously

Required Skills
Training Time what's this?
104d 20h 51m 23s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Ferox
Ferox.jpg
Ferox
Standard Battlecruisers Ferox Class
Icon highlights.pngCan use Command Burst module
Icon highlights.pngHigh amount of High Slots
Icon hi slot.png7 (0/6) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png1,150 MW Icon cpu.png515 tf
Icon velocity.png145 m/sec
Icon capacity.png475 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,275 MW
CPU
cpu output
545 tf
Capacitor
capacitor
3,000 GJ
High
high slots
7
Launchers
launcher slots
2
Turrets
turret slots
5
Medium
medium slots
6
Low
low slots
4
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
140 m/sec
Inertia Modifier
inertia modifier (agility)
0.67
Warp Speed
inertia modifier (agility)
2.75 AU/s
Base Time to Warp
base time to warp
13 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
95.00 km
Max Locked Targets
max. locked targets
9
Gravimetric Sensor
Gravimetric sensor strength
23 points
Sig. Radius
signature radius
285 m
Scan Res.
scan resolution
195 mm
Structure
Structure Hitpoints
structure hitpoints
3,900 HP
Mass
ship mass
14,000,000 kg
Volume
ship volume
252,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
3,400 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86.25
KIN
kinetic resistance
62.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
5,300 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Vulture is a Caldari command ship designed as a railgun platform. With its dual optimal range bonus it would make a good sniper, but is rarely used for that role in practice. With its shield resistance bonus and one extra mid slot over the Nighthawk the Vulture can sport the strongest shield buffer tank of any command ship, making it the preferred booster for providing siege warfare links to large shield fleets.

Skills

Further information about additional or recommended skills to pilot Vulture for a specific or it's common role(s) can be written here.

Fitting


Tactics

No sub-article about Vulture roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vulture here.