Difference between revisions of "Scythe"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=631 | |
− | + | | shipimg=Scythe.jpg | |
− | + | | shipname=Scythe | |
− | + | | caption=Scythe | |
− | + | | class=Cruiser | |
− | + | | grouping=Standard Cruisers | |
− | + | | hulltype=Scythe Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=Logistics | |
− | + | | variations={{Ship|Scimitar}},{{Ship|Scythe Fleet Issue}} | |
− | + | | tech= | |
− | + | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=310 MW | |
− | + | | cpu=315 tf | |
− | + | | capacitor=1,250 GJ | |
− | + | | highs=3 | |
− | + | | turrets=2 | |
− | + | | launchers=1 | |
− | + | | mediums=5 | |
− | + | | lows=5 | |
− | + | | mass=11,110,000 kg | |
− | + | | volume=89,000 m³ | |
− | + | | cargohold=475 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=45 m³ | |
− | + | | bandwidth=45 Mbit/sec | |
− | + | | info=<b>Development</b><br>In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Minmatar Republic the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Scythe.<br><br>The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. With its redesign, past firmware upgrades for mining output were tossed out entirely in favor of two new separate systems that focused on shield transporting and logistics drones respectively. | |
− | + | | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>12.5% bonus to Remote Shield Booster amount<br>5% reduction in Remote Shield Booster activation cost<br><b>Role Bonus:</b><br>1000% bonus to Remote Shield Booster range<br>100% bonus to Logistic Drone transfer amount<br> | |
− | + | | structurehp=1,300 HP | |
− | + | | shieldhp=1,400 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=1,100 HP | |
− | + | | armorem=60 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=250 m/sec | |
− | + | | inertia=0.6 | |
− | + | | warpspeed=3 AU/s | |
− | + | | warptime=9.24 s | |
− | + | | targetrange=52.50 km | |
− | + | | sigradius=75 m | |
− | + | | maxlockedtargets=8 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=12 points | |
− | + | | scanres=315 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Cruiser|I}} | |
− | + | **{{RequiredSkill|Spaceship Command|II}} | |
− | **Spaceship Command II | + | **{{RequiredSkill|Minmatar Destroyer|III}} |
− | **Minmatar Destroyer III | + | ***{{RequiredSkill|Minmatar Frigate|III}} |
− | ***Minmatar Frigate III | + | ****{{RequiredSkill|Spaceship Command|I}} |
− | ****Spaceship Command I | ||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=19h 15m 30s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Scythe Scythe on Eve Online Wiki] | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 23:14, 2 June 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Minmatar Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Scythe is a T1 logistics cruiser, with bonuses to shield repair. It is designed to support 3 medium shield transporters and a shield tank and be cap stable, but getting the Scythe both cap stable and have a good tank can be tricky for low skilled pilots.
Skills
Further information about additional or recommended skills to pilot Scythe for a specific or its common role(s) can be written here.
Fitting
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
10MN Afterburner II
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
EM Ward Field II
Power Diagnostic System II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Pseudoelectron Containment Field I
Medium Anti-Thermal Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Armor Maintenance Bot I x4
Light Armor Maintenance Bot I x1
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Conjunctive Ladar ECCM Scanning Array I
Cap Recharger II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Power Diagnostic System II
Damage Control II
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I
Medium Capacitor Control Circuit I
Medium Armor Maintenance Bot I x4
Light Armor Maintenance Bot I x1
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Experimental 10MN Microwarpdrive I
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
Conjunctive Ladar ECCM Scanning Array I
Adaptive Invulnerability Field II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Damage Control II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Armor Maintenance Bot I x4
Light Armor Maintenance Bot I x1
Tactics
A Scythe is cap stable ship and doesn't need energy from other logistics ships, but that does not mean that it's a solo logistic ship. It's inexpensive, that also means you need to use the same tactics as smaller damage dealers to bigger ships. Just as the DD ships focus all their guns at one ship to kill it, the logistics pilots need to work as a team to save a ship. If more than one of the fleet ships is under attack, the logi 'squad' leader calls the ship to rep for shields. For more information please read:
Notes
This vessel qualifies for the University PYOS, BYOM, and Mining Loaner Fleet programs.