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* [http://wiki.eveonline.com/wiki/Nemesis Nemesis] (Gallente) | * [http://wiki.eveonline.com/wiki/Nemesis Nemesis] (Gallente) | ||
* [http://wiki.eveonline.com/wiki/Hound Hound] (Minmatar) | * [http://wiki.eveonline.com/wiki/Hound Hound] (Minmatar) | ||
== Assault Ships == | == Assault Ships == | ||
Assault ships (commonly called "Assault Frigates" or "AFs" to distinguish them from [[Cruiser#Heavy Assault Ships|HACs]]) are have good tanks and usually high DPS. If you get tackled by an assault ship, you're generally not going anywhere: they're a pain to get rid of when properly fitted. Their disadvantage compared to interceptors is that they're slower, and often sacrifice their MWD and fit an afterburner instead to survive longer after tackling a target. Some assault ships make decent tacklers, and they can provide decent damage in a fleet of small ships. If the fleet has larger damage-dealing ships assault ships can lack a role, though they may still be a good defence against other small targets. | Assault ships (commonly called "Assault Frigates" or "AFs" to distinguish them from [[Cruiser#Heavy Assault Ships|HACs]]) are have good tanks and usually high DPS. If you get tackled by an assault ship, you're generally not going anywhere: they're a pain to get rid of when properly fitted. Their disadvantage compared to interceptors is that they're slower, and often sacrifice their MWD and fit an afterburner instead to survive longer after tackling a target. Some assault ships make decent tacklers, and they can provide decent damage in a fleet of small ships. If the fleet has larger damage-dealing ships assault ships can lack a role, though they may still be a good defence against other small targets. | ||