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Absolution: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
m bonus formatting
Plebe (talk | contribs)
updated from template tool
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/9/2014)
* SHIP ATTRIBUTES SECTION (last update : 07.21.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22448
| shipimg=Absolution.jpg
|shipid=22448
| shipname=Absolution
|shipimg=Absolution.jpg
| caption=Absolution
|shipname=Absolution
| class=Command Ship
|caption=Absolution
| grouping=Command Ships
|class=Command Ship
| hulltype=Harbinger Class
|grouping=Command Ships
| faction=Amarr Empire
|hulltype=Harbinger Class
| race=Amarr
|faction=Amarr Empire
| variations={{Ship|Harbinger Navy Issue}},{{Ship|Harbinger}}
|race=Amarr
| tech=2
|roles=unspecified
| ecmprio=3
|variations={{Ship|Harbinger}}, {{Ship|Harbinger Navy Issue}}, {{Ship|Damnation}}
| powergrid=1,500 MW
|tech=2
| cpu=400 tf
| capacitor=3,375 GJ
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| highs=7
| turrets=5
|powergrid=1,500 MW
| launchers=0
|cpu=400 tf
| mediums=3
|capacitor=3,375 GJ
| lows=7
|highs=7
| mass=13,300,000 kg
|turrets=5
| volume=234,000 m&#179;
|launchers=0
| cargohold=375 m&#179;
|mediums=3
| dronebay=25 m&#179;
|lows=7
| bandwidth=25 Mbit/sec
| info=Name: Absolution<br>Hull: Harbinger<br>Role: Command Ship<br><br>Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
|mass=13,300,000 kg
| bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Medium Energy Turret damage<br>5% bonus to Medium Energy Turret rate of fire<br>3% bonus to Armored Warfare and Information Warfare Links effectiveness<br><b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 3 Warfare Link modules simultaneously<br>
|volume=234,000 m&#179;
| structurehp=4,600 HP
|cargohold=375 m&#179;
| shieldhp=2,900 HP
| shieldem=0
|dronebay=25 m&#179;
| shieldexp=87.5
|bandwidth=25 Mbit/sec
| shieldkin=70
| shieldtherm=20
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. <br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
| armorhp=5,300 HP
| armorem=50
|bonuses=<b>Amarr Battlecruiser Skill Bonus:</b><br>4% bonus to all Armor Resistances, 10% bonus Medium Energy Turret capacitor use.<br><b>Command Ships Skill Bonus:</b><br>5% bonus to Medium Energy Turret rate of fire, 10% bonus Medium Energy Turret damage, 3% bonus to strength of Armored Warfare and Information Warfare links<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit up to three Warfare Link modules
| armorexp=80
| armorkin=62.5
|structurehp=4,600 HP
| armortherm=35
|shieldhp=2,900 HP |shieldem=0 |shieldexp=87.500 |shieldkin=70 |shieldtherm=20
| maxvelocity=150 m/sec
|armorhp=5,300 HP |armorem=50 |armorexp=80 |armorkin=62.500 |armortherm=35
| inertia=0.71
| warpspeed=2.75 AU/s
|maxvelocity=150 m/s
| warptime=13.09 s
|inertia=0.704
| targetrange=75.00 km
|warpspeed=2.75 AU/s
| sigradius=265 m
|warptime=13.18 s
| maxlockedtargets=7
| sensortype=RADAR
|targetrange=75 km
| sensorvalue=21 points
|sigradius=265 m
| scanres=210 mm
|maxlockedtargets=7
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|V}}
|sensortype=RADAR
**{{RequiredSkill|Spaceship Command|III}}
|sensorvalue=21 points
**{{RequiredSkill|Amarr Cruiser|III}}
|scanres=210 mm
***{{RequiredSkill|Spaceship Command|II}}
***{{RequiredSkill|Amarr Destroyer|III}}
|reqskills=*Amarr Battlecruiser V<small>35d 13h 20m</small>
****{{RequiredSkill|Amarr Frigate|III}}
**Spaceship Command III<small>4h 26m</small>
*****{{RequiredSkill|Spaceship Command|I}}
**Amarr Cruiser III<small>22h 13m</small>
*{{RequiredSkill|Command Ships|I}}
***Amarr Destroyer III<small>8h 53m</small>
**{{RequiredSkill|Spaceship Command|V}}
****Amarr Frigate III<small>8h 53m</small>
**{{RequiredSkill|Warfare Link Specialist|IV}}
*Command Ships I<small>1h 6m</small>
***{{RequiredSkill|Leadership|V}}
**Spaceship Command V<small>5d 22h 13m</small>
**{{RequiredSkill|Armored Warfare|V}}
**Warfare Link Specialist IV<small>6d 12h 3m</small>
***{{RequiredSkill|Leadership|I}}
***Leadership V<small>5d 22h 13m</small>
**{{RequiredSkill|Information Warfare|V}}
**Armored Warfare V<small>11d 20h 27m</small>
***{{RequiredSkill|Leadership|I}}
**Information Warfare V<small>11d 20h 27m</small>
**{{RequiredSkill|Siege Warfare|V}}
**Siege Warfare V<small>11d 20h 27m</small>
***{{RequiredSkill|Leadership|I}}
**Skirmish Warfare V<small>11d 20h 27m</small>
**{{RequiredSkill|Skirmish Warfare|V}}
|totaltraintime=103d 19h 42m
***{{RequiredSkill|Leadership|I}}
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Absolution Absolution on Eve Online Wiki]<br>
|highlights1=High Amount of High Slots
|highlights2=High Amount of Low Slots
|highlights3=
|highlights4=


| totaltraintime=104d 20h 51m 23s
| externallinks=[http://wiki.eveonline.com/en/wiki/Absolution Absolution on Eve Online Wiki]
| highlights1=High Amount of High Slots
| highlights2=High Amount of Low Slots
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->