Difference between revisions of "User:Noemie belacqua/Sandbox6"

From EVE University Wiki
Jump to: navigation, search
Line 1: Line 1:
 
:''Note: this is a draft copy of [[Factional Warfare Standings]]''
 
:''Note: this is a draft copy of [[Factional Warfare Standings]]''
 
= Factional Warfare Standings =
 
= Factional Warfare Standings =
Some pilots may be concerned that joining Factional Warfare will result in irreparable damage to some of their faction standings, leaving them excluded from some empire space for the rest of their eve career. This isn't necessarily the case, as pilots can participate in Factional Warfare without ruining their standings, if they don't want to.
+
[[File:FW faction alliances.png|thumb|200px|right|The Amarr and the Caldari fight against the Minmatar and the Gallente.]]
 +
Some pilots may be concerned that joining [[Factional Warfare]] will result in irreparable damage to some of their [[Faction Standings|faction standings]], either excluding them from half of [[Empire]] space for the rest of their EVE career, or forcing them to [[Gaining faction standings fast|grind their standings back up]]. This page aims to clarify how your standings are affected by participating in Factional Warfare.  
  
In summary, you don't actually lose faction standing for killing other pvp pilots (you do lose enemy faction war corporation standing, but who cares about that?!?).
+
== Actions that affect standings ==
 +
Participating in Factional Warfare can impact your standings with the four NPC militia corporations (24th Imperial Crusade, State Protectorate, Federal Defence Union, and Tribal Liberation Force) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your standings with your NPC militia corporation change irrespective of whether you enlisted in Factional Warfare as a solo player or as part of a corporation.  
  
You'll only lose enemy faction standing for killing faction NPC's in plexes, or by getting 'promoted' by your own (npc) faction warfare corporation, which will happen as a result of completing plexes or missions. You don't have to complete plexes to get the pvp you desire (but can still go in them to use their tactical benefits). You don't need to do missions.
+
Note that even though you are at war with two of the four empire factions, your standings with them don't actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings.  
  
== Actions that affect standings ==
+
{| class=wikitable style="font-size:90%; text-align:center; border-style:none"  
 
 
{| class=wikitable style="font-size:90%; text-align:center"  
 
 
|-
 
|-
!  
+
! style="background-color:#111111; border-style:none" |
! colspan=2 | Friendly
+
! colspan=2 style="background-color:#222222;" | Friendly
! colspan=2 | Allied
+
! colspan=2 style="background-color:#222222;" | Allied
! colspan=2 | Enemy
+
! colspan=2 style="background-color:#222222;" | Enemy
! colspan=2 | Allies of enemy
+
! colspan=2 style="background-color:#222222;" | Allies of enemy
 
|-
 
|-
!
+
! style="background-color:#111111; border-style:none" |
! Militia<br>corporation
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation
! Faction
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Faction
! Militia<br>corporation
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation
! Faction
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Faction
! Militia<br>corporation
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation
! Faction
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Faction
! Militia<br>corporation
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation
! Faction
+
! style="background-color:#222222;padding: 0.2em 0.5em" | Faction
 
|-
 
|-
| style="text-align:left" | Killing enemy militia (in NPC corp)
+
| style="text-align:left; background-color:#222222;" | Killing enemy militia (in NPC corp) <sup>(3)</sup>
 
|  
 
|  
 
|
 
|
 
|
 
|
 
|
 
|
|[[File:Icon arrow down.png|16px]]
+
|<span title="Standings loss">[[File:Icon arrow down.png|16px]]</span>
 
|/
 
|/
 
|
 
|
 
|
 
|
 
|-
 
|-
| style="text-align:left" | Killing enemy militia (in player corp)
+
| style="text-align:left; background-color:#222222;" | Killing enemy militia (in player corp)
 
|  
 
|  
 
|
 
|
Line 47: Line 47:
 
|
 
|
 
<!-- |-
 
<!-- |-
| style="text-align:left" | Podding enemy militia
+
| style="text-align:left; background-color:#222222;" | Podding enemy militia
 
|  
 
|  
 
|
 
|
Line 57: Line 57:
 
| -->
 
| -->
 
|-
 
|-
| style="text-align:left" | Killing allied militia
+
| style="text-align:left; background-color:#222222;" | Killing allied militia
 
| /  
 
| /  
 
| /
 
| /
Line 67: Line 67:
 
|
 
|
 
|-
 
|-
| style="text-align:left" | Killing friendly militia
+
| style="text-align:left; background-color:#222222;" | Killing friendly militia
| [[File:Icon arrow down.png|16px]]
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span>
| [[File:Icon arrow down.png|16px]]
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span>
 
|
 
|
 
|
 
|
Line 77: Line 77:
 
|
 
|
 
|-
 
|-
| style="text-align:left" | Killing faction NPC (plex)
+
| style="text-align:left; background-color:#222222;" | Killing faction NPC (complex) <sup>(4)</sup>
 
| /
 
| /
 
| /
 
| /
Line 87: Line 87:
 
| /
 
| /
 
<!--|-
 
<!--|-
| style="text-align:left" | Killing faction NPC (navy)
+
| style="text-align:left; background-color:#222222;" | Killing faction NPC (navy)
 
|  
 
|  
 
|
 
|
Line 97: Line 97:
 
|-->
 
|-->
 
|-
 
|-
| style="text-align:left" | Killing faction NPC (mission)
+
| style="text-align:left; background-color:#222222;" | Killing faction NPC (mission)
 
|  
 
|  
 
|
 
|
Line 103: Line 103:
 
|
 
|
 
|
 
|
| [[File:Icon arrow down.png|16px]] <sup>(2)</sup>
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(2)</sup>
 
|
 
|
| [[File:Icon arrow down.png|16px]] <sup>(2)</sup>
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(2)</sup>
 
<!--|-
 
<!--|-
| style="text-align:left" | Killing friendly NPC (plex)
+
| style="text-align:left; background-color:#222222;" | Killing friendly NPC (plex)
 
|  
 
|  
 
|
 
|
Line 117: Line 117:
 
|
 
|
 
|-
 
|-
| style="text-align:left" | Killing friendly NPC (navy)
+
| style="text-align:left; background-color:#222222;" | Killing friendly NPC (navy)
 
|  
 
|  
 
|
 
|
Line 127: Line 127:
 
| -->
 
| -->
 
|-
 
|-
| style="text-align:left" | Capturing plex
+
| style="text-align:left; background-color:#222222;" | Capturing complex
| [[File:Icon arrow up.png|16px]]
+
| <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span>
 
| /
 
| /
 
|
 
|
Line 137: Line 137:
 
| /
 
| /
 
|-
 
|-
| style="text-align:left" | Destroying i-Hub
+
| style="text-align:left; background-color:#222222;" | Destroying i-Hub
 
|  
 
|  
 
|
 
|
Line 147: Line 147:
 
|
 
|
 
|-
 
|-
| style="text-align:left" | Completing mission
+
| style="text-align:left; background-color:#222222;" | Completing mission
| [[File:Icon arrow up.png|16px]]
+
| <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span>
 
| /
 
| /
 
|
 
|
Line 157: Line 157:
 
| /
 
| /
 
|-
 
|-
| style="text-align:left" | Declining/failing mission
+
| style="text-align:left; background-color:#222222;" | Declining/failing mission
| [[File:Icon arrow down.png|16px]]
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span>
| [[File:Icon arrow down.png|16px]]
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span>
 
|
 
|
| [[File:Icon arrow down.png|16px]] <sup>(1)</sup>
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(1)</sup>
 
|
 
|
 
|
 
|
Line 167: Line 167:
 
|
 
|
 
|-
 
|-
| style="text-align:left" | Being promoted
+
| style="text-align:left; background-color:#222222;" | Being promoted  
 
| /
 
| /
| [[File:Icon arrow up.png|16px]]
+
| <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span>
 
|
 
|
| [[File:Icon arrow up.png|16px]] <sup>(1)</sup>
+
| <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span> <sup>(1)</sup>
 
|
 
|
| [[File:Icon arrow down.png|16px]] <sup>(1)</sup>
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(1)</sup>
 
|
 
|
| [[File:Icon arrow down.png|16px]] <sup>(1)</sup>
+
| <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(1)</sup>
 +
|-
 +
! colspan=9 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" |
 +
<sup>(1)</sup> These standings changes are smaller, as they are only caused by the inter-faction relationships.<br>
 +
<sup>(2)</sup> Depending on the mission; not every NPC kill decreases your faction standings.<br>
 +
<sup>(3)</sup> Killing an enemy player who is a member of the NPC militia corporation (i.e. who joined Factional Warfare as a solo player, and not as part of a corporation).<br>
 +
<sup>(4)</sup> Killing the NPCs defending complexes ("plexes").
 
|-
 
|-
 
|}
 
|}
  
== Empire space travel restrictions in Factional Warfare ==
+
=== Promotions ===
 
+
When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a "promotion", which is reflected in a higher "[https://wiki.eveonline.com/en/wiki/Ranks rank]" (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy factions).  
If you enter opposition hi-sec territory whilst part of Factional Warfare, the NPC navies of that faction will spawn on you. There are no navy spawns entering opposition low-sec. E.g. A member of [[Thukk U]] entering Amarr or Caldari hi-sec will have those faction navies spawned on them.
 
 
 
Note: This doesn't mean that those areas of empire are totally inaccessible.
 
 
 
If you leave Factional Warfare, you are free to enter all empire, as long as your faction standing is above -5.
 
 
 
== FAQ ==
 
 
 
=== Do you need to run plexes? ===
 
 
 
Plexes can be useful tactically, as the acceleration gates restrict certain class ships entering them. This can enable you to get some slightly fairer PvP action.
 
 
 
You don't need to complete the plex to achieve this. If others in your group wanted to complete the plex you could warp out just before it captured to avoid gaining standing.
 
 
 
=== Do you need to shoot NPCs in plexes ===
 
 
 
In defensive plexes, the NPCs are you own faction - don't shoot them!!!
 
 
 
In offensive plexes, the NPCs are from your opposition factions. You can choose to shoot them or speed tank them if you wish to complete the plex. If you just want to use the complex tactically, you can stay out of aggro range.
 
 
 
=== Do you need to run missions? ===
 
 
 
No, not at all.
 
 
 
=== So I could take part in FW without hurting my faction standings in any way? ===
 
  
Yes. As long as you never complete complexes, shoot faction NPCs or do FW missions.
+
== Joining Factional Warfare  ==
  
To put that in perspective, the author has lost a grand total of 0.01 standing with the Amarr since joining [[Thukk U]] about three weeks ago.
+
Keep in mind that, in order to [[Factional Warfare#Joining Factional Warfare|join Factional Warfare]], you need a faction standing of 0.0 or higher (''without'' taking social skills into account). If your standing is too low, you can run missions for a corporation belonging to that faction (the [[Missions#Storyline_Missions|storyline mission]] you get after running 16 regular missions raises your faction standing), or run the one-off [[Gaining faction standings fast|COSMOS and Data Center missions]].  
  
 
[[Category:Guides]]
 
[[Category:Guides]]
 
[[Category:PvP]]
 
[[Category:PvP]]
 
[[Category:Factional Warfare]]
 
[[Category:Factional Warfare]]

Revision as of 12:07, 11 June 2014

Note: this is a draft copy of Factional Warfare Standings

Factional Warfare Standings

The Amarr and the Caldari fight against the Minmatar and the Gallente.

Some pilots may be concerned that joining Factional Warfare will result in irreparable damage to some of their faction standings, either excluding them from half of Empire space for the rest of their EVE career, or forcing them to grind their standings back up. This page aims to clarify how your standings are affected by participating in Factional Warfare.

Actions that affect standings

Participating in Factional Warfare can impact your standings with the four NPC militia corporations (24th Imperial Crusade, State Protectorate, Federal Defence Union, and Tribal Liberation Force) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your standings with your NPC militia corporation change irrespective of whether you enlisted in Factional Warfare as a solo player or as part of a corporation.

Note that even though you are at war with two of the four empire factions, your standings with them don't actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings.

Friendly Allied Enemy Allies of enemy
Militia
corporation
Faction Militia
corporation
Faction Militia
corporation
Faction Militia
corporation
Faction
Killing enemy militia (in NPC corp) (3) Icon arrow down.png /
Killing enemy militia (in player corp) / /
Killing allied militia / /
Killing friendly militia Icon arrow down.png Icon arrow down.png
Killing faction NPC (complex) (4) / / / / /
Killing faction NPC (mission) Icon arrow down.png (2) Icon arrow down.png (2)
Capturing complex Icon arrow up.png / / / /
Destroying i-Hub
Completing mission Icon arrow up.png / / / /
Declining/failing mission Icon arrow down.png Icon arrow down.png Icon arrow down.png (1)
Being promoted / Icon arrow up.png Icon arrow up.png (1) Icon arrow down.png (1) Icon arrow down.png (1)

(1) These standings changes are smaller, as they are only caused by the inter-faction relationships.
(2) Depending on the mission; not every NPC kill decreases your faction standings.
(3) Killing an enemy player who is a member of the NPC militia corporation (i.e. who joined Factional Warfare as a solo player, and not as part of a corporation).
(4) Killing the NPCs defending complexes ("plexes").

Promotions

When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a "promotion", which is reflected in a higher "rank" (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy factions).

Joining Factional Warfare

Keep in mind that, in order to join Factional Warfare, you need a faction standing of 0.0 or higher (without taking social skills into account). If your standing is too low, you can run missions for a corporation belonging to that faction (the storyline mission you get after running 16 regular missions raises your faction standing), or run the one-off COSMOS and Data Center missions.