More actions
→Storage Facilities: edited for clarity |
→Launchpad: fixed sentence fragment by replacing a period with a comma; edited for clarity; removed outdated and unneeded information (since all k-space planets now have a POCO as of Fanfest 2014 per CCP) |
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=== Launchpad === | === Launchpad === | ||
[[File:LP2.jpg|left|frameless]][[File:LaunchPad.png|right|Launchpad Window]]An alternative to using your Command Center as a launching point | [[File:LP2.jpg|left|frameless]][[File:LaunchPad.png|right|Launchpad Window]]An alternative to using your Command Center as a launching point, Launchpads have more storage than Command Centers in which they can hold up to 10,000m<sup>3</sup> of resources and products and are less expensive for exporting goods to orbit. | ||
Each planet has a corresponding Customs Office orbiting it that connects to '''all''' Launchpads on the planet, regardless of location and owner. The Customs Office essentially provides a private hangar for all users and is the only way to move material down to the planet surface (import). Since the Customs Office is single point that anyone can warp to, it offers tremendous ambush potential. | |||
Select "Access Customs Office" from anywhere you can select the Customs Office, or simply click the Rocket icon on your Launchpad controls directly (or just double-click the structure). This will work | Select "Access Customs Office" from anywhere you can select the Customs Office, or simply click the Rocket icon on your Launchpad controls directly (or just double-click the structure). This will work from anywhere in space in the same system as the planet, but you must be present in orbit to actually transfer items between your ship and the Customs Office. | ||
See [[Colony Management#Interplanetary_Logistics|Colony Management]] for more details on using the Customs Office. | See [[Colony Management#Interplanetary_Logistics|Colony Management]] for more details on using the Customs Office. | ||