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=== T1 Destroyers === | === T1 Destroyers === | ||
Anti- | Anti-frigate ships. Very good tracking, lots of small guns, however their tank is frigate-level, while they're almost as big as a cruiser. They therefore die extremely fast, and are considered useless by many. | ||
Some missioners use them as a cheap salvaging vessels. Due to its many high slots many salvagers and tractor beams can be fitted on a low cost ship where no other qualities are required. [[Destroyer#T1_Destroyers|(More Details)]] | Some missioners use them as a cheap salvaging vessels. Due to its many high slots many salvagers and tractor beams can be fitted on a low cost ship where no other qualities are required. [[Destroyer#T1_Destroyers|(More Details)]] | ||
=== T2 Destroyers: Interdictors (Dictor) === | === T2 Destroyers: Interdictors (Dictor) === | ||
These are useless in high and low sec, however, when they get into 0.0, they become one of the most important ships available. Their role is launching warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe | These are useless in high and low sec, however, when they get into 0.0, they become one of the most important ships available. Their role is launching warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit. Anyone trying to warp to a spot within 150 (iirc) km of the edge of the bubble will be pulled to the edge of it, although only if the bubble is in line between the 2 objects that the ship is warping between. Interdictors and HICs ([[Cruiser#Heavy Interdictors|heavy interdictors]]) are the only ships that can tackle titans and motherships. [[Destroyer#Interdictors|(More Details)]] | ||
== Cruiser Class Ships == | == Cruiser Class Ships == | ||