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[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:PvP]] | [[Category:PvP]] | ||
[[Category:PvE]] | [[Category:PvE]] | ||
{{hatnote|This article is about the nature of implants in general. For the article about the University service that provides +3 implants at a discounted price to EVE University students, see [[The +3 Implants Program]].}} | |||
Implants are items that you can plug into your character's brain to boost skills and attributes, helping you to learn faster and be more effective. | {{related class|Messing With Your Head}} | ||
'''Implants''' are items that you can plug into your character's brain to boost skills and attributes, helping you to learn faster and be more effective. | |||
You have ten slots available in your head for implants. Each slot takes a specific kind of implant. | You have ten slots available in your head for implants. Each slot takes a specific kind of implant. | ||
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Slots 1-5 are for [[Implants#Attribute Enhancers|Attribute Enhancers]], and slots 6-10 are for [[Implants#Skill Hardwirings|Skill Hardwirings]]. | Slots 1-5 are for [[Implants#Attribute Enhancers|Attribute Enhancers]], and slots 6-10 are for [[Implants#Skill Hardwirings|Skill Hardwirings]]. | ||
To use any implant you need at least one level of {{sk|Cybernetics}}, which itself requires {{sk|Science| | To use any implant you need at least one level of {{sk|Cybernetics}}, which itself requires {{sk|Science|III}}. The more powerful and expensive implants require more training in {{sk|Cybernetics}}, and often cost significant amounts of ISK, but they can give you indispensable reductions in skill training times, and useful bonuses to your ship's abilities. | ||
Implants can be acquired from [[Loyalty Points]] stores of various corporations, storyline mission rewards, rare NPC loot drops, and of course the Marketplace. | Implants can be acquired from [[Loyalty Points]] stores of various corporations, storyline mission rewards, rare NPC loot drops, and of course the Marketplace. | ||