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Drones: Difference between revisions

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'''Drones''' are semi-autonomous vehicles launched from larger spacecraft, designed to augment the launching ship's capabilities. All four races use drones (to a greater or lesser degree), so every combat pilot is likely to use them sooner or later.  
'''Drones''' are semi-autonomous vehicles launched from larger spacecraft, designed to augment the launching ship's capabilities. All four races use drones (to a greater or lesser degree), so every combat pilot is likely to use them sooner or later.  


While for most ships drones are used to support their main weapons, there are some ships which use drones as their primary way of dealing damage. In addition to dealing damage, there are drones for more specialized uses, such as [[mining]], [[EWAR|electronic warfare]], and [[Guide to Logistics|logistics]].  
While for most ships drones are used to support their main weapons, there are some ships which use drones as their primary way of dealing damage. In addition, there are drones for more specialized uses, such as [[mining]], [[EWAR|electronic warfare]], and [[Guide to Logistics|logistics]].
 
Compared to the other main weapons systems in EVE ([[turrets]] and [[missiles]]) drones provide a great deal of flexibility. On the other hand, most drones need to travel to their target before applying their damage, and can be destroyed by an enemy ship.  


==Drone basics==
==Drone basics==
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{{example|The [[Tristan]] has a 40&nbsp;m<sup>3</sup> drone bay, which means it can carry up to eight light drones (which take up 5&nbsp;m<sup>3</sup> each), or four medium drones (10&nbsp;m<sup>3</sup> each), or a combination of the two (e.g. two medium and four light drones).}}
{{example|The [[Tristan]] has a 40&nbsp;m<sup>3</sup> drone bay, which means it can carry up to eight light drones (which take up 5&nbsp;m<sup>3</sup> each), or four medium drones (10&nbsp;m<sup>3</sup> each), or a combination of the two (e.g. two medium and four light drones).}}


Only drones can be carried in a ship's drone bay; it cannot be used to carry other cargo. While you can, of course, carry drones in your cargo bay (just like any other kind of cargo), you cannot use them if they are not in the drone bay. You can only move drones in or out of your drone bay while docked at a station, or by using the fitting service provided by a [[Mobile Structure|mobile depot]]. The size of your ship's drone bay is usually fixed (with a few exceptions, such as the [[Ishkur]], whose drone bay size depends on your skills), and cannot be enlarged using [[modules]].  
Only drones can be carried in a ship's drone bay; it cannot be used to carry other cargo. While you can, of course, carry drones in your cargo bay (just like any other kind of cargo), you cannot use them if they are not in the drone bay. You can only move drones in or out of your drone bay while docked at a station, or by using a ship/structure with fitting service (e.g. a [[Mobile Structure|mobile depot]] or a [[carrier]]). The size of your ship's drone bay is usually fixed (with a few exceptions, such as the [[Ishkur]], whose drone bay size depends on your skills), and cannot be enlarged using [[modules]].  
<!-- To open the drone bay, either right-click on your ship in your hangar and select 'open drone bay' or click on the drone bay button at the bottom left of the fitting screen (near the cargo hold button). You can load drones into your drone bay by dragging and dropping them into the drone bay window. -->
<!-- To open the drone bay, either right-click on your ship in your hangar and select 'open drone bay' or click on the drone bay button at the bottom left of the fitting screen (near the cargo hold button). You can load drones into your drone bay by dragging and dropping them into the drone bay window. -->


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===Drone control range===
===Drone control range===
You can only command a drone to attack/repair/mine a target if that target is within a certain range of your ship; this range is known as the "drone control range". By default, your control range is 20km, which means that you can only order a drone to attack an enemy ship if it's within 20km of your ship. This range can be extended by training [[#Skills|skills]] or installing [[#Modules|modules and rigs]] on your ship:
You can only command a drone to attack/repair/mine a target if that target is within a certain range of your ship; this range is known as the "drone control range". By default, your control range is 20km, which means that you can only order a drone to attack an enemy ship if it's within 20km of your ship. This range can be extended by training [[#Skills|skills]]:
* {{sk|Drone Avionics|mult=yes}}: Increases drone control range by 5km per skill level.
* {{sk|Drone Avionics|mult=yes}}: Increases drone control range by 5km per skill level.
* {{sk|Advanced Drone Avionics|mult=yes}}: Increases drone control range by 3km per skill level.
* {{sk|Advanced Drone Avionics|mult=yes}}: Increases drone control range by 3km per skill level.
With Drone Avionics and Advanced Drone Avionics at level V, your drone control range is 60km. To increase it further, you can install [[#Modules|modules and rigs]] on your ship:
* '''Drone Link Augmentor''' module: A high-slot module, increases drone control range by 20km (24km for the Tech 2 module)
* '''Drone Link Augmentor''' module: A high-slot module, increases drone control range by 20km (24km for the Tech 2 module)
* '''Drone Control Range Augmentor''' rig: Increases drone control range by 15km (20km for the Tech 2 rig)
* '''Drone Control Range Augmentor''' rig: Increases drone control range by 15km (20km for the Tech 2 rig)


===Drone navigation===
===Drone navigation===
<!-- test whether this is also the case for salvage and mining drones - do they activate their MWDs? -->
All drones (except the stationary sentry drones) have a built-in microwarp drive (MWD), allowing them to travel quickly to engage a target. Once they arrive near their targets, they shut down their MWD, orbit the target, and fire their weapons. This means that, unlike for the other weapons systems in EVE (lasers, projectiles, hybrids, and missiles), drones first have to travel to the target, and then stay within range of it in order to apply their damage. In practice, this means that drones will have difficulty against faster, more agile targets, as even though they may be able to catch them thanks to their MWD, they may not be able to stay within weapons range for long (at their non-MWD speed). Larger drones (medium and heavy drones) in particular are almost useless against fast frigates for this reason.  
All drones (except the stationary sentry drones) have a built-in microwarp drive (MWD), allowing them to travel quickly to engage a target. Once they arrive near their targets, they shut down their MWD, orbit the target, and fire their weapons. This means that, unlike for the other weapons systems in EVE (lasers, projectiles, hybrids, and missiles), drones first have to travel to the target, and then stay within range of it in order to apply their damage. In practice, this means that drones will have difficulty against faster, more agile targets, as even though they may be able to catch them thanks to their MWD, they may not be able to stay within weapons range for long (at their non-MWD speed). Larger drones (medium and heavy drones) in particular are almost useless against fast frigates for this reason.  


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Each race has their its own light, medium, heavy, and sentry drones, and they each primarily do one [[NPC Damage Types|damage type]] (marked in the table below as "primary damage" - for instance, all Amarr drones do EM damage).  
Each race has their its own light, medium, heavy, and sentry drones, and they each primarily do one [[NPC Damage Types|damage type]] (marked in the table below as "primary damage" - for instance, all Amarr drones do EM damage).  


<!-- expand this table to include the faction comparison tables - makes it easier to cross-link between faction and drone name -->
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{| class=wikitable style="font-size:90%;text-align:center;"
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