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Update documentation with "trigger"
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<code>{{t|Complex|Name of the complex}}<br>
<code>{{t|Complex|Name of the complex}}<br>
{{t|NPCTableHead}}<br>
{{t|NPCTableHead}}<br>
{{t|NPCTableRow|Ship size|Ship count|Ship names|4=point=yes|5=ewar=EWar|6=cargo=Loot}}<br>
{{t|NPCTableRow|Ship size|Ship count|Ship names|4=point=yes|5=ewar=EWar|6=cargo=Loot|7=trigger=Trigger}}<br>
|}</code>
|}</code>
=== Parameters ===
=== Parameters ===
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:If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here. Example:
:If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here. Example:
:<code><nowiki>{{icon|shiny cargo|24|Drops Gist faction modules}}</nowiki></code> {{icon|shiny cargo|24|Drops Gist faction modules}}
:<code><nowiki>{{icon|shiny cargo|24|Drops Gist faction modules}}</nowiki></code> {{icon|shiny cargo|24|Drops Gist faction modules}}
;trigger
:If destroying the NPC causes something to happen (unlock acceleration gate, trigger a new wave of enemies, etc), then use this parameter.
== Sample output ==
== Sample output ==
<code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br>
<code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br>
<nowiki>{{NPCTableHead}}</nowiki><br>
<nowiki>{{NPCTableHead}}</nowiki><br>
<nowiki>{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}}</nowiki><br>
<nowiki>{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}}</nowiki><br>
<nowiki>{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules}}}}</nowiki><br>
<nowiki>{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules|trigger=Destroying this will unlock the acceleration gate}}}}</nowiki><br>
<nowiki>|}</nowiki></code>
<nowiki>|}</nowiki></code>
:gives...
:gives...
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{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}}
{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}}
{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules}}}}
{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules}}|trigger=Destroying this will unlock the acceleration gate}}
|}
|}
<includeonly>[[Category:Template|{{PAGENAME}}]]<!-- Any categories for the template itself --></includeonly>
<includeonly>[[Category:Template|{{PAGENAME}}]]<!-- Any categories for the template itself --></includeonly>
<noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
<noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>