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Pilgrim: Difference between revisions

From EVE University Wiki
Updating numbers for Proteus
Plebe (talk | contribs)
Updated from template for Proteus
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 5/30/2014)
  * SHIP ATTRIBUTES SECTION (last update : 1/18/2015)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  | faction=Amarr Empire
  | faction=Amarr Empire
  | race=Amarr
  | race=Amarr
| roles=unspecified
  | variations={{Ship|Curse}},{{Ship|Arbitrator}}
  | variations={{Ship|Curse}},{{Ship|Arbitrator}}
  | tech=2
  | tech=2
  | ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | ecmprio=3
  | powergrid=1000 MW
  | powergrid=1,000 MW
  | cpu=370 tf
  | cpu=370 tf
  | capacitor=1,450 GJ
  | capacitor=1,440 GJ
  | highs=4
  | highs=4
  | turrets=3
  | turrets=3
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  | volume=120,000 m&#179;
  | volume=120,000 m&#179;
  | cargohold=315 m&#179;
  | cargohold=315 m&#179;
| extrahold=
| extraholdtype=
  | dronebay=150 m&#179;
  | dronebay=150 m&#179;
  | bandwidth=50 Mbit/sec
  | bandwidth=50 Mbit/sec
  | info=Name: Pilgrim<br>Hull: Arbitrator<br>Role: Force Recon Ship<br><br>Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.  <br><br>
  | info=Name: Pilgrim<br>Hull: Arbitrator<br>Role: Force Recon Ship<br><br>Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.  <br><br>
  | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>7.5% bonus to Tracking Disruptor effectiveness<br>10% bonus to Drone hitpoints and damage<br><b>Recon Ships bonuses (per skill level):</b><br>20% bonus to Energy Vampire and Energy Neutralizer transfer amount<br>20% reduction in Cloaking Devices CPU requirement<br><b>Role Bonus:</b><br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>&bull;&nbsp;Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>&bull;&nbsp;Cloak reactivation delay reduced to 5 seconds<br>
  | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>7.5% bonus to Tracking Disruptor effectiveness<br>10% bonus to Drone hitpoints and damage<br><b>Recon Ships bonuses (per skill level):</b><br>10% bonus to Energy Vampire and Energy Neutralizer transfer amount<br>20% reduction in Cloaking Devices CPU requirement<br>20% bonus to Energy Vampire and Energy Neutralizer range<br><b>Role Bonus:</b><br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>&bull;&nbsp;Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>&bull;&nbsp;Cloak reactivation delay reduced to 5 seconds<br>
  | structurehp=1050 HP
  | structurehp=1,050 HP
  | shieldhp=850 HP
  | shieldhp=850 HP
  | shieldem=0
  | shieldem=0
  | shieldexp=75
  | shieldexp=81.25
  | shieldkin=55
  | shieldkin=62.5
  | shieldtherm=20
  | shieldtherm=20
  | armorhp=1,800 HP
  | armorhp=1,800 HP
  | armorem=50
  | armorem=50
  | armorexp=60
  | armorexp=70
  | armorkin=43.75
  | armorkin=53.125
  | armortherm=35
  | armortherm=35
  | maxvelocity=198 m/sec
  | maxvelocity=198 m/sec
  | inertia=0.61
  | inertia=0.61
  | warpspeed=3.3 AU/s
  | warpspeed=3.3 AU/s
  | warptime=11.19 s
  | warptime=9.61 s
  | targetrange=104.00 km
  | targetrange=104.00 km
  | sigradius=150 m
  | sigradius=150 m
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  | totaltraintime=61d 11h 23m 20s
  | totaltraintime=61d 11h 23m 20s
| forumlinks=
| wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Pilgrim Pilgrim on Eve Online Wiki]
  | externallinks=[http://wiki.eveonline.com/en/wiki/Pilgrim Pilgrim on Eve Online Wiki]
  | highlights1=Can Use Covert Ops Cloak
  | highlights1=Can Use Covert Ops Cloak
  | highlights2=
  | rigs_size=Medium
  | highlights3=
  | rigs_count=2
  | highlights4=
  | rigs_calibration=400
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