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page was very combat site -specific, added some stuff on the other anomalies too, will return to fill them up soonish. |
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[[File:scanwin_orange.jpg|200px|thumb|right|The scanner window, showing two Cosmic Anomalies and a Cosmic Signature]] | [[File:scanwin_orange.jpg|200px|thumb|right|The scanner window, showing two Cosmic Anomalies and a Cosmic Signature]] | ||
[[Cosmic Anomalies]] (not to be confused with [[Cosmic Signatures]]) are [[exploration]] PvE sites that can be found throughout known space in EVE. They are found using the system scanner, and require no skills to locate, unlike [[Cosmic Signatures]], which require probes and probing skills. Cosmic Anomalies come in | [[Cosmic Anomalies]] (not to be confused with [[Cosmic Signatures]]) are [[exploration]] PvE sites that can be found throughout known space in EVE. They are found using the system scanner, and require no skills to locate, unlike [[Cosmic Signatures]], which require probes and probing skills. Cosmic Anomalies come in s few forms: '''Combat Sites''', '''Ore Sites''', and [[Besieged Covert Research Facility|Besieged]], [[Contested Covert Research Facility|Contested]], and the "regular" Covert Research Facilities, the last of which are more commonly referred to as [[Ghost Site|Ghost Sites]]. | ||
* Combat Sites contain multiple NPC rats to be killed with a combat ship. They come in a variety of difficulties depending on the security level of the space where they are found. | |||
* Ore sites contain asteroids to be mined for minerals or ice products. | |||
* Ghost sites contain several data/relic cans to hack, that explode if the explorer fails the hack. Also, an invisible timer starts on warp-in, and once it is up, indestructible NPC rats will warp in, cause all cans to explode and shoot at the explorer for a while. Tanked ships or "egg-thief" (hacking only one can quickly, then leaving) tactics are recommended. Either analyzer (and its relevant skill) may be used for the hack. | |||
* Contested Covert Research Facilities are very similar to the regular Covert Research Facilities contain 1 data/relic can, called a (Faction) Transponder tower, that explodes if the hacking/archeology attempt fails. Continuing the similarity with ghost sites, there is also a hidden timer (45-60s) after which the tower explodes. | |||
* Besieged Covert Research Sites are closer to Combat sites: they also contain multiple NPC rats to be killed with a combat ship, but also have a couple of destructible structures with loot: (Faction) Research and trade Hubs and/or Thukker Labs, and the loot in general is different to that from regular Combat Sites. | |||
==How to Find Cosmic Anomalies== | ==How to Find Cosmic Anomalies== | ||
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==Difficulty and Classification== | ==Difficulty and Classification== | ||
''WIP Note: until the information here is filled up, the exploration categories table at https://wiki.eveonline.com/en/wiki/Category:Exploration has links to decent (not guaranteed to be up-to-date either) listings of all the various types of exploration sites, both signatures and anomalies. Evelopedia also has information on the Besieged/Contested sites, but not in those listings apparently.'' | |||
===Combat anomalies=== | |||
Combat site anomalies are ranked in difficulty by 10 levels, these are: | Combat site anomalies are ranked in difficulty by 10 levels, these are: | ||
*(Faction) Burrow / Drone Collection (easiest) | *(Faction) Burrow / Drone Collection (easiest) | ||
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* (Faction) Forsaken (anomaly) [middle] | * (Faction) Forsaken (anomaly) [middle] | ||
* (Faction) Forlorn (anomaly) [hardest] | * (Faction) Forlorn (anomaly) [hardest] | ||
{| class="wikitable" | {| class="wikitable" | ||
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