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Cosmic Anomalies: Difference between revisions

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page was very combat site -specific, added some stuff on the other anomalies too, will return to fill them up soonish.
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[[File:scanwin_orange.jpg|200px|thumb|right|The scanner window, showing two Cosmic Anomalies and a Cosmic Signature]]
[[File:scanwin_orange.jpg|200px|thumb|right|The scanner window, showing two Cosmic Anomalies and a Cosmic Signature]]
[[Cosmic Anomalies]] (not to be confused with [[Cosmic Signatures]]) are [[exploration]] PvE sites that can be found throughout known space in EVE.  They are found using the system scanner, and require no skills to locate, unlike [[Cosmic Signatures]], which require probes and probing skills.  Cosmic Anomalies come in two forms: '''Combat Sites''' or '''Ore Sites'''. Combat sites contain multiple NPC rats to be killed with a combat ship, while Ore sites contain asteroids to be mined for minerals or ice products. Combat sites come in a variety of difficulties, depending on the security level of the space where they are found.  
[[Cosmic Anomalies]] (not to be confused with [[Cosmic Signatures]]) are [[exploration]] PvE sites that can be found throughout known space in EVE.  They are found using the system scanner, and require no skills to locate, unlike [[Cosmic Signatures]], which require probes and probing skills.  Cosmic Anomalies come in s few forms: '''Combat Sites''', '''Ore Sites''', and [[Besieged Covert Research Facility|Besieged]], [[Contested Covert Research Facility|Contested]],  and the "regular" Covert Research Facilities, the last of which are more commonly referred to as [[Ghost Site|Ghost Sites]].  
 
* Combat Sites contain multiple NPC rats to be killed with a combat ship. They come in a variety of difficulties depending on the security level of the space where they are found.
* Ore sites contain asteroids to be mined for minerals or ice products.
* Ghost sites contain several data/relic cans to hack, that explode if the explorer fails the hack. Also, an invisible timer starts on warp-in, and once it is up, indestructible NPC rats will warp in, cause all cans to explode and shoot at the explorer for a while. Tanked ships or "egg-thief" (hacking only one can quickly, then leaving) tactics are recommended. Either analyzer (and its relevant skill) may be used for the hack.
* Contested Covert Research Facilities are very similar to the regular Covert Research Facilities contain 1 data/relic can, called a (Faction) Transponder tower, that explodes if the hacking/archeology attempt fails. Continuing the similarity with ghost sites, there is also a hidden timer (45-60s) after which the tower explodes.
* Besieged Covert Research Sites are closer to Combat sites: they also contain multiple NPC rats to be killed with a combat ship, but also have a couple of destructible structures with loot: (Faction) Research and trade Hubs and/or Thukker Labs, and the loot in general is different to that from regular Combat Sites.


==How to Find Cosmic Anomalies==
==How to Find Cosmic Anomalies==
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==Difficulty and Classification==
==Difficulty and Classification==


''WIP Note: until the information here is filled up, the exploration categories table at https://wiki.eveonline.com/en/wiki/Category:Exploration has links to decent (not guaranteed to be up-to-date either) listings of all the various types of exploration sites, both signatures and anomalies. Evelopedia also has information on the Besieged/Contested sites, but not in those listings apparently.''
===Combat anomalies===
Combat site anomalies are ranked in difficulty by 10 levels, these are:
Combat site anomalies are ranked in difficulty by 10 levels, these are:
*(Faction) Burrow / Drone Collection (easiest)
*(Faction) Burrow / Drone Collection (easiest)
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* (Faction) Forsaken (anomaly) [middle]
* (Faction) Forsaken (anomaly) [middle]
* (Faction) Forlorn (anomaly) [hardest]
* (Faction) Forlorn (anomaly) [hardest]
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