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User:Cassiel Seraphim/Sandbox3: Difference between revisions

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== Drones ==
== Drones ==
Drones can be a tremendous asset, if you pick the right ones and use them intelligently. The sum of all the drones in fleet can easily amount to the equivalent of adding an extra pilot or two on grid, so it's not something to treat lightly.
Drones can be a tremendous asset, if you pick the right ones and use them intelligently. The sum of all the drones in fleet can easily amount to the equivalent of adding an extra pilot or two on grid, so it's not something to treat lightly. See [[Anatomy_of_Incursions#Utilizing_drones|utilizing drones]] for more information on how to make the most of drones.
{| class="wikitable" style="font-size:90%"
==== Light combat drones ====
| style="background-color:#111111; padding:0px;" valign="middle" | [[image:acolyte ii.png|64px|link=]]
'''Acolyte II''' drones combine good applied damage with good enough orbital and microwarpdrive speeds, making it the ideal light combat drone to deal with frigates. As such it's our recommended drone for [[Incursion sites#Vanguard sites|vanguard sites]].
| style="padding:8px;" valign="top" | '''Acolyte II''' drones combine good applied damage with good enough orbital and microwarpdrive speeds, making it the ideal light combat drone to deal with frigates. As such it's our recommended drone for vanguards.
==== Medium combat drones ====
|-
'''Infiltrator II''' drones combine good applied damage with good enough orbital and microwarpdrive speeds, making it the ideal medium combat drone to deal with a mix of frigates, cruisers and battleships. As such it's our recommended drone for [[Incursion sites#Assault sites|assault sites]], or for [[Incursion sites#Headquarter sites|headquarter sites]] if you have a small drone bay.
|}
==== Heavy combat drones ====
See [[Anatomy_of_Incursions#Utilizing_drones|utilizing drones]] for more information on how to make the most of drones.
'''Ogre II''' drones combine high damage with good damage application, making it the ideal heavy drone for situations where you stay on a single target for an extended period of time and there's little moving. As such it's our recommended drone for [[Incursion sites#Headquarter sites|headquarter sites]], along with a flight of lights. '''Augmented drones''' and '''Geckos''' are stronger, if cost isn't an issue for you.
==== Sentry drones ====
'''Garde II''' and '''Curator II''' drones combine good damage and good damage application, making them the ideal sentry drones for situations where you don't move for an extended period of time. As such it's our recommended drone for those special fleets where sentry drones are useful. The choice between the two is based purely on the range needed, with Gardes being preferred if possible.


== Rigging choice ==
== Rigging choice ==