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User:Qwer Stoneghost/Old user page: Difference between revisions

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Each of these has a chat channel, a Mumble channel, and a Standing Fleet.Read about the campuses in UniWiki, chose the one you want to join, and go there.
Each of these has a chat channel, a Mumble channel, and a Standing Fleet.Read about the campuses in UniWiki, chose the one you want to join, and go there.
   
   
''[[HSC|Hisec Campus]] (HSC)'' [[image:HSClogo.png|left|70px|clear]]: An environment where beginners can learn basic skills and try out new things. In hisec space you are safe most of the time (except for War Targets), and most new members should start here. Access to combat fleets, asteroid belts, missions and everything else you need to get started are available at HSC. All new members are encouraged to join.
''[[HSC|Hisec Campus]] (HSC)'' [[image:HSClogo.png|left|70px|clear]]: An environment where beginners can learn basic skills and try out new things. In hisec space you are safe most of the time (except for War Targets), and most new members should start here. Access to combat fleets, asteroid belts, missions and everything else you need to get started are available at HSC. All new members are encouraged to join.
   
   
''Lowsec Campus (LSC)'' [[image:LSCLogo2.png|left|70px|clear]]: For members who want to learn how to succeed in a more dangerous environment. Lowsec systems contain ore and archaeology sites whose exploitation is worth the risk, but they also contain player pirates who make their money by killing other players and taking their stuff. (If you eventually want to be a Pirate, Lowsec Campus is a good place to learn the fighting skills you need for one-on-one PVP ... though you will have to leave E-UNI when you join the "dark side".)  There are no entrance requirements, although you should probably have decent combat experience and have participated in fleet actions. Come when you feel that you are ready.
''Lowsec Campus (LSC)'' [[image:LSCLogo2.png|left|70px|clear]]: For members who want to learn how to succeed in a more dangerous environment. Lowsec systems contain ore and archaeology sites whose exploitation is worth the risk, but they also contain player pirates who make their money by killing other players and taking their stuff. (If you eventually want to be a Pirate, Lowsec Campus is a good place to learn the fighting skills you need for one-on-one PVP ... though you will have to leave E-UNI when you join the "dark side".)  There are no entrance requirements, although you should probably have decent combat experience and have participated in fleet actions. Come when you feel that you are ready.
   
   
''[[Nullsec Campus]] (NSC)'' [[File:NSClogo3bubblesv1.png|left|70px|clear]]: A very dangerous environment that offers unique PVE and PVP encounters.  NSC involves the most potential combat of the three "sec" campuses, and it's primary focus is on how to survive in nullsec's uniquely lawless environment.  There are no entrance requirements, but good PVP combat skills are desirable if not essential.
''[[Nullsec Campus]] (NSC)'' [[File:NSClogo3bubblesv1.png|left|70px|clear]]: A very dangerous environment that offers unique PVE and PVP encounters.  NSC involves the most potential combat of the three "sec" campuses, and it's primary focus is on how to survive in nullsec's uniquely lawless environment.  There are no entrance requirements, but good PVP combat skills are desirable if not essential.
   
   
''[[Wormhole Campus]] (WHC)'' [[image:WHClogo.png|left|70px|clear]]: An advanced campus focused on life inside a wormhole. Because wormholes contain some of the game's most valuable loot, they are areas of intense conflict. Special skills are necessary for acceptance into this group. Sophomore standing at E-UNI is required.
''[[Wormhole Campus]] (WHC)'' [[image:WHClogo.png|left|70px|clear]]: An advanced campus focused on life inside a wormhole. Because wormholes contain some of the game's most valuable loot, they are areas of intense conflict. Special skills are necessary for acceptance into this group. Sophomore standing at E-UNI is required.
   
   
====Unofficial Sort-Of-Campuses ====
====Unofficial Sort-Of-Campuses ====
These provide unique experiences, generally for more advanced players, though only the Incursion Community has an entry requirement. They have chat and Mumble channels, but may not have a standing fleet. These are "practicum" campuses where you learn how to do something by doing it alongside E-UNI experts.  
These provide unique experiences, generally for more advanced players, though only the Incursion Community has an entry requirement. They have chat and Mumble channels, but may not have a standing fleet. These are "practicum" campuses where you learn how to do something by doing it alongside E-UNI experts.  
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''[[Amarr Mining Campus]] (AMC)'' [[image:AMCtest.png|left|70px|clear]]: Large scale mining is conducted in organized fleets. AMC's location is secret, and it moves around to take advantage of ore deposits as well as to foil prospective bandits. AMC is for serious miners, and if you join, you should be planning to stay for a lengthy period of time. Contact them for more information.
''[[Amarr Mining Campus]] (AMC)'' [[image:AMCtest.png|left|70px|clear]]: Large scale mining is conducted in organized fleets. AMC's location is secret, and it moves around to take advantage of ore deposits as well as to foil prospective bandits. AMC is for serious miners, and if you join, you should be planning to stay for a lengthy period of time. Contact them for more information.
   
   
''[[Project Solitude]]'' [[image:Solitude Logo.png|left|70px|clear]]: I spend time in this community off and on. It is located in a "backwater" region with a mix of high and low sec systems. There is almost nothing going on in an organized way, and it is a great place to do solo mining, exploring and mission running. Be aware that getting there and back involves travel through a "corridor" of pirate-infested, lowsec systems. There are no requirements, other than that you need to be able to fly there.
''[[Project Solitude]]'' [[image:Solitude Logo.png|left|70px|clear]]: I spend time in this community off and on. It is located in a "backwater" region with a mix of high and low sec systems. There is almost nothing going on in an organized way, and it is a great place to do solo mining, exploring and mission running. Be aware that getting there and back involves travel through a "corridor" of pirate-infested, lowsec systems. There are no requirements, other than that you need to be able to fly there.
   
   
''[[EVE University Incursion Community|Incursion Community]]'' [[File:Incursionlogo.png|left|70px|clear]]: "Incursions" are large PVE encounter events staged by the game in random systems. Incursion combat is very high level, but this group focuses on bringing less experienced players into the events. Contact them for more information.
''[[EVE University Incursion Community|Incursion Community]]'' [[File:Incursionlogo.png|left|70px|clear]]: "Incursions" are large PVE encounter events staged by the game in random systems. Incursion combat is very high level, but this group focuses on bringing less experienced players into the events. Contact them for more information.
   
   
E-UNI Headquarters icon: The center for E-UNI corporate services. The hangars are stocked with gear that members can use. Many of the University's classes take place in Aldrat space.
 
E-UNI Headquarters [[image:E-UNI_Emblem.png|left|70px|clear]]: The center for E-UNI corporate services. The hangars are stocked with gear that members can use. Many of the University's classes take place in Aldrat space.
   
   
'''IMPORTANT:''' An option with regard to travel  is to train for and acquire "jump clones." These are copies of your character that you can station in systems that you want to visit, and then "jump" from one to another as needed. There is no limit on how far apart the clones can be. You can only play one clone at a time, and there is a 24 hour reset timer on the jump, but this is a good way to establish yourself in different parts of the EVE galaxy. You should at least read about Cloning now, so that you can learn the skills that you will need when you are ready to clone.  
'''IMPORTANT:''' An option with regard to travel  is to train for and acquire "jump clones." These are copies of your character that you can station in systems that you want to visit, and then "jump" from one to another as needed. There is no limit on how far apart the clones can be. You can only play one clone at a time, and there is a 24 hour reset timer on the jump, but this is a good way to establish yourself in different parts of the EVE galaxy. You should at least read about Cloning now, so that you can learn the skills that you will need when you are ready to clone.