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Al hubbard (talk | contribs) →Small smartbombs: Added tables for Medium and Large smartbombs |
Al hubbard (talk | contribs) →Modules: Added note about universal cycle time and overheating bonus. |
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Tech 1 and Tech 2 smartbombs have identical stats across their size class, regardless of damage type; a Large EMP Smartbomb has the same stats as a Large Concussive Smartbomb, except for the damage type. Additionally, all Faction smartbombs are identical within their size and damage type; Medium Amarr Navy EMP Smartbombs are identical to Medium Dark Blood EMP Smartbombs. | Tech 1 and Tech 2 smartbombs have identical stats across their size class, regardless of damage type; a Large EMP Smartbomb has the same stats as a Large Concussive Smartbomb, except for the damage type. Additionally, all Faction smartbombs are identical within their size and damage type; Medium Amarr Navy EMP Smartbombs are identical to Medium Dark Blood EMP Smartbombs. | ||
All smartbombs have a cycle time of 10 seconds. [[Overheating]] a smartbomb reduces its cycle time by 15%. | |||
=== Naming convention === | === Naming convention === | ||