Difference between revisions of "Skills:Science"
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{{Skill | {{Skill | ||
|skill=Molecular Engineering | |skill=Molecular Engineering | ||
− | |desc= | + | |desc=Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.<br> |
+ | <br> | ||
+ | Can not be trained on Trial Accounts. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 442: | Line 444: | ||
{{Skill | {{Skill | ||
|skill=Nanite Control | |skill=Nanite Control | ||
− | |desc= | + | |desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 448: | Line 450: | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
− | |notes=<br> | + | |notes=Not to be confused with the use of [[Nanite Repair Paste]].<br> |
}} | }} | ||
{{Skill | {{Skill | ||
|skill=Nanite Engineering | |skill=Nanite Engineering | ||
− | |desc= | + | |desc=Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.<br> |
+ | <br> | ||
+ | Can not be trained on Trial Accounts. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 464: | Line 468: | ||
{{Skill | {{Skill | ||
|skill=Neurotoxin Recovery | |skill=Neurotoxin Recovery | ||
− | |desc= | + | |desc=Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 475: | Line 479: | ||
{{Skill | {{Skill | ||
|skill=Nuclear Physics | |skill=Nuclear Physics | ||
− | |desc= | + | |desc=Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.<br> |
+ | <br> | ||
+ | Can not be trained on Trial Accounts. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 486: | Line 492: | ||
{{Skill | {{Skill | ||
|skill=Offensive Subsystem Technology | |skill=Offensive Subsystem Technology | ||
− | |desc= | + | |desc=Understanding of the technology used to create advanced offensive subsystems. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 509: | Line 515: | ||
{{Skill | {{Skill | ||
|skill=Plasma Physics | |skill=Plasma Physics | ||
− | |desc= | + | |desc=Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.<br> |
+ | <br> | ||
+ | Can not be trained on Trial Accounts. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 520: | Line 528: | ||
{{Skill | {{Skill | ||
|skill=Propulsion Subsystem Technology | |skill=Propulsion Subsystem Technology | ||
− | |desc= | + | |desc=Understanding of the technology used to create advanced propulsion subsystems. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 531: | Line 539: | ||
{{Skill | {{Skill | ||
|skill=Quantum Physics | |skill=Quantum Physics | ||
− | |desc= | + | |desc=Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. Needed for all research and manufacturing operations on related blueprints.<br> |
+ | <br> | ||
+ | Can not be trained on Trial Accounts. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 560: | Line 570: | ||
{{Skill | {{Skill | ||
|skill=Research | |skill=Research | ||
− | |desc= | + | |desc=Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 571: | Line 581: | ||
{{Skill | {{Skill | ||
|skill=Research Project Management | |skill=Research Project Management | ||
− | |desc= | + | |desc=Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 582: | Line 592: | ||
{{Skill | {{Skill | ||
|skill=Reverse Engineering | |skill=Reverse Engineering | ||
− | |desc= | + | |desc=Understanding of the techniques and methods to reverse engineer ancient technology. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 593: | Line 603: | ||
{{Skill | {{Skill | ||
|skill=Rocket Science | |skill=Rocket Science | ||
− | |desc= | + | |desc=Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.<br> |
+ | <br> | ||
+ | Can not be trained on Trial Accounts. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 604: | Line 616: | ||
{{Skill | {{Skill | ||
|skill=Science | |skill=Science | ||
− | |desc= | + | |desc=Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 615: | Line 627: | ||
{{Skill | {{Skill | ||
|skill=Scientific Networking | |skill=Scientific Networking | ||
− | |desc= | + | |desc=Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 626: | Line 638: | ||
{{Skill | {{Skill | ||
|skill=Sleeper Technology | |skill=Sleeper Technology | ||
− | |desc= | + | |desc=Basic understanding of interfacing with Sleeper technology.<br> |
+ | <br> | ||
+ | The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.<br> | ||
+ | <br> | ||
+ | Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 637: | Line 653: | ||
{{Skill | {{Skill | ||
|skill=Takmahl Technology | |skill=Takmahl Technology | ||
− | |desc= | + | |desc=Basic understanding of interfacing with Takmahl technology.<br> |
+ | <br> | ||
+ | The Takmahl nation excelled in cybernetics and bio-engineering.<br> | ||
+ | <br> | ||
+ | Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 648: | Line 668: | ||
{{Skill | {{Skill | ||
|skill=Talocan Technology | |skill=Talocan Technology | ||
− | |desc= | + | |desc=Basic understanding of interfacing with Talocan technology.<br> |
+ | <br> | ||
+ | The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.<br> | ||
+ | <br> | ||
+ | Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 659: | Line 683: | ||
{{Skill | {{Skill | ||
|skill=Thermodynamics | |skill=Thermodynamics | ||
− | |desc= | + | |desc=Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level. |
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 | ||
Line 670: | Line 694: | ||
{{Skill | {{Skill | ||
|skill=Yan Jung Technology | |skill=Yan Jung Technology | ||
− | |desc= | + | |desc=Basic understanding of interfacing with Yan Jung technology.<br> |
+ | <br> | ||
+ | The Yan Jung nation possessed advanced gravitronic technology and force field theories.<br> | ||
+ | <br> | ||
+ | Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1=attribute1 | |1=attribute1 | ||
|2=attribute2 | |2=attribute2 |
Revision as of 18:53, 7 May 2010
Overview
(general blurb about skills category)
Advanced Laboratory Operation
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32px32px |
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8x |
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20M ISK |
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Alpha pilot can not train this skill. |
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none |
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Advanced Planetology
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5x |
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10M ISK |
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Alpha pilot can not train this skill. |
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Planetology IV, Remote Sensing III, Science IV |
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Used in Planetary Interaction. As of May 6th, it is still unclear what role this skill will play in the new expansion |
Amarr Encryption Methods
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32px32px |
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5x |
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0.1-1M ISK |
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Alpha pilot can not train this skill. |
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none |
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Amarrian Starship Engineering
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32px32px |
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Amarrian Starship Engineering |
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<span style="cursor: help;" title="The skillbook for this skill costs Amarrian Starship Engineering ISK">Amarrian Starship Engineering ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Archaeology
Astrogeology
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32px32px |
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3x |
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500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Astrometric Acquisition
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32px32px |
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5x |
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1M ISK |
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II |
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none |
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Currently the least useful of the three Astrometric skills used for Exploration. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items. |
Astrometric Pinpointing
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32px32px |
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5x |
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1M ISK |
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Alpha pilot can not train this skill. |
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none |
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Astrometric Rangefinding
Astrometrics
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32px32px |
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3x |
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500k ISK |
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III |
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none |
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By default, a player can launch (3) probes plus (1) per level of Astrometrics for a total of up to (8) probes. Level V also enables the use of Deep Space Probes. |
Astronautic Engineering
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32px32px |
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5x |
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5-20B ISK |
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Alpha pilot can not train this skill. |
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none |
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Biology
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32px32px |
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1x |
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37.5k ISK |
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III |
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none |
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Caldari Encryption Methods
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32px32px |
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5x |
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100-500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Caldari Starship Engineering
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Cloning Facility Operation
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32px32px |
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10x |
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125M ISK |
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Alpha pilot can not train this skill. |
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none |
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Cybernetics
Defensive Subsystem Technology
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Doomsday Operation
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32px32px |
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14x |
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250M ISK |
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Alpha pilot can not train this skill. |
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none |
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Electromagnetic Physics
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Electronic Engineering
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Electronic Subsystem Technology
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32px32px |
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5x |
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10M ISK |
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Alpha pilot can not train this skill. |
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none |
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Engineering Subsystem Technology
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32px32px |
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5x |
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10M ISK |
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Alpha pilot can not train this skill. |
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none |
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Gallente Encryption Methods
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32px32px |
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5x |
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100-500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Gallentean Starship Engineering
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32px32px |
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Gallentean Starship Engineering |
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<span style="cursor: help;" title="The skillbook for this skill costs Gallentean Starship Engineering ISK">Gallentean Starship Engineering ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Graviton Physics
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Hacking
High Energy Phisics
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32px32px |
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High Energy Phisics |
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<span style="cursor: help;" title="The skillbook for this skill costs High Energy Phisics ISK">High Energy Phisics ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Hydromagnetic Physics
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Infomorph Psychology
Allows 1 jump clone per level.
Jump Portal Generation
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32px32px |
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14x |
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75M ISK |
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Alpha pilot can not train this skill. |
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none |
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Laboratory Operation
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32px32px |
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1x |
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500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Laser Physics
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Mechanical Engineering
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Metallurgy
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32px32px |
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3x |
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500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Minmatar Encryption Methods
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32px32px |
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5x |
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100-500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Minmatar Starship Engineering
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Molecular Engineering
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Nanite Control
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32px32px |
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Nanite Control |
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<span style="cursor: help;" title="The skillbook for this skill costs Nanite Control ISK">Nanite Control ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Not to be confused with the use of Nanite Repair Paste. |
Nanite Engineering
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32px32px |
![]() |
5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Neurotoxin Recovery
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32px32px |
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5x |
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20-60M ISK |
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Alpha pilot can not train this skill. |
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none |
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Nuclear Physics
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32px32px |
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Offensive Subsystem Technology
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32px32px |
![]() |
5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Planetology
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![]() ![]() |
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3x |
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1M ISK |
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Alpha pilot can not train this skill. |
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Remote Sensing III, Science IV |
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Used in Planetary Interaction. As of May 6th, it is still unclear what role this skill will play in the new expansion |
Plasma Physics
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32px32px |
![]() |
5x |
![]() |
15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Propulsion Subsystem Technology
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32px32px |
![]() |
5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Quantum Physics
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32px32px |
![]() |
5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Remote Sensing
- Level 1: allows scans within 1 ly
- Level 2: allows scans within 3 ly
- Level 3: allows scans within 5 ly
- Level 4: allows scans within 7 ly
- Level 5: allows scans within 9 ly
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![]() ![]() |
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1x |
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300k ISK |
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Alpha pilot can not train this skill. |
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Science III |
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Used in Planetary Interaction. Please note that this skill operates in terms of Light Years (LY) and not jumps. |
Research
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32px32px |
![]() |
1x |
![]() |
500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Research Project Management
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32px32px |
![]() |
8x |
![]() |
40M ISK |
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Alpha pilot can not train this skill. |
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none |
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Reverse Engineering
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32px32px |
![]() |
Reverse Engineering |
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<span style="cursor: help;" title="The skillbook for this skill costs Reverse Engineering ISK">Reverse Engineering ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Rocket Science
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32px32px |
![]() |
5x |
![]() |
15M ISK |
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Alpha pilot can not train this skill. |
![]() |
none |
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Science
Scientific Networking
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32px32px |
![]() |
3x |
![]() |
10M ISK |
![]() |
Alpha pilot can not train this skill. |
![]() |
none |
![]() |
Sleeper Technology
The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.
![]() |
32px32px |
![]() |
5x |
![]() |
3-40M ISK |
![]() |
Alpha pilot can not train this skill. |
![]() |
none |
![]() |
Takmahl Technology
The Takmahl nation excelled in cybernetics and bio-engineering.
![]() |
32px32px |
![]() |
5x |
![]() |
7-50M ISK |
![]() |
Alpha pilot can not train this skill. |
![]() |
none |
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Talocan Technology
The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.
![]() |
32px32px |
![]() |
5x |
![]() |
3-100M ISK |
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Alpha pilot can not train this skill. |
![]() |
none |
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Thermodynamics
Yan Jung Technology
The Yan Jung nation possessed advanced gravitronic technology and force field theories.