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Marius Labo (talk | contribs) |
Marius Labo (talk | contribs) →Activating a kill right: updating for clarity, grammar, and to remove erroneous information |
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=Activating a kill right= | =Activating a kill right= | ||
If you are awarded such a kill right and have activated it the offending pilot will begin to flash with a suspect marker (the yellow flashy with the skull inside) remember if you fire on him he | If you are awarded such a kill right and have activated it the offending pilot will begin to flash with a [[Timers#Suspect_Timer|suspect]] marker (the yellow flashy with the skull inside) remember if you fire on him you will be flagged with a [[Timers#Limited_Engagement_Timer|limited engagement]] timer and he can fire back. | ||
To activate a kill right on a capsuleer who has an outstanding kill right you first need to be on grid with them. When you are on grid you need to select them. Once selected a crosshair icon will appear in the upper right hand corner. | To activate a kill right on a capsuleer who has an outstanding kill right you first need to be on grid with them. When you are on grid you need to select them. Once selected a crosshair icon will appear in the upper right hand corner. Be aware that kill rights will have an ISK amount to activate, from 0 or more. If the pilot in question is one whom you've earned a kill right against there is no cost to you to activate it, even if you made the kill right available to others to activate for any ISK amount. | ||
[[File:Act_killright.png]] | [[File:Act_killright.png]] | ||
There is little point in activating a kill right on a pilot who has a -5 or worse security rating as they are already flagged as a | There is little point in activating a kill right on a pilot who has a -5.0 or worse security rating (a permaflashy) as they are already flagged as having a sec status below -5.0 and any pilot can engage them anyway under the rules of limited engagement, although it might make you feel better if you have just lost your pride and joy all the same. Note that no one will pay or even bother to activate a kill right on a permaflashy as there is just no need to. | ||
If the offending ship is destroyed or the pilot podded CONCORD will consider the kill right to be used and that will be | If the offending ship is destroyed or the pilot podded CONCORD will consider the kill right to be used and that will be remove the kill right. Note that sometimes a cache delay may show a pilot as having a kill right available on them even though it has been recently activated and satisfied. When you go to activate it you'll get a message stating that the kill right is no longer available. | ||
=Selling kill rights= | =Selling kill rights= | ||