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Line 89: |
Line 89: |
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| ==Fitting== | | ==Fitting== |
− | | + | For more info on fittings, please go [[Apocalypse/Fittings|here]] |
− | {{ShipFitting|
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− | ship=Apocalypse|
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− | shipTypeID=642|
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− | fitName=PvP Beam Sniper 1|
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− | fitID=PvP-Beam-Sniper-1|
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− | high1name=Tachyon Beam Laser II|
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− | high1typeID=3065|
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− | high2name=Tachyon Beam Laser II|
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− | high2typeID=3065|
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− | high3name=Tachyon Beam Laser II|
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− | high3typeID=3065|
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− | high4name=Tachyon Beam Laser II|
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− | high4typeID=3065|
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− | high5name=Tachyon Beam Laser II|
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− | high5typeID=3065|
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− | high6name=Tachyon Beam Laser II|
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− | high6typeID=3065|
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− | high7name=Tachyon Beam Laser II|
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− | high7typeID=3065|
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− | high8name=Tachyon Beam Laser II|
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− | high8typeID=3065|
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− | mid1name=Prototype 100MN Microwarpdrive I|
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− | mid1typeID=5945|
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− | mid2name=Tracking Computer II|
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− | mid2typeID=1978|
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− | mid3name=Sensor Booster II|
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− | mid3typeID=1952|
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− | mid4name=Sensor Booster II|
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− | mid4typeID=1952|
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− | low1name=Heat Sink II|
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− | low1typeID=2364|
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− | low2name=Heat Sink II|
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− | low2typeID=2364|
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− | low3name=Adaptive Nano Plating II|
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− | low3typeID=1306|
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− | low4name=Adaptive Nano Plating II|
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− | low4typeID=1306|
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− | low5name=Reactor Control Unit II|
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− | low5typeID=1355|
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− | low6name=Damage Control II|
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− | low6typeID=2048|
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− | low7name=1600mm Reinforced Rolled Tungsten Plates I|
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− | low7typeID=11325|
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− | drone1name=Warrior II x5|
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− | drone1typeID=2488|
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− | drone2name=Vespa EC-600 x5|
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− | drone2typeID=23705|
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− | drone3name=open|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Optimal Range Script x1|
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− | charge1typeID=28999|
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− | charge2name=Targeting Range Script x2|
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− | charge2typeID=29009|
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− | charge3name=Aurora L x8|
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− | charge3typeID=12824|
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− | charge4name=open|
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− | charge5name=open|
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− | rig1name=Large Ancillary Current Router I|
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− | rig1typeID=25956|
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− | rig2name=Large Trimark Armor Pump I|
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− | rig2typeID=25894|
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− | rig3name=Large Trimark Armor Pump I|
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− | rig3typeID=25894|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=642:3065;8:1952;2:1978;1:5945;1:1306;2:1355;1:2048;1:2364;2:11325;1:25894;2:25956;1:2488;5:23705;5:12824;8:28999;1:29009;2::|
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− | skills=|
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− | notes=About 82 K EHP before bonuses with all skills at V</li><li>Damage varies between 700 dps at 26 + 32 km with gleam and 438 dps at 188 + 32 km</li><li>Only 1 min 10 of cap with the microwarp drive running</li><li>The Large Ancillary Current Router I is not required if someone has good fitting skills}}{{ShipFitting|
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− | ship=Apocalypse|
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− | shipTypeID=642|
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− | fitName=PvP Beam Sniper 2|
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− | fitID=PvP-Beam-Snipper-2|
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− | high1name=Mega Beam Laser II|
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− | high1typeID=3049|
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− | high2name=Mega Beam Laser II|
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− | high2typeID=3049|
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− | high3name=Mega Beam Laser II|
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− | high3typeID=3049|
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− | high4name=Mega Beam Laser II|
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− | high4typeID=3049|
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− | high5name=Mega Beam Laser II|
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− | high5typeID=3049|
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− | high6name=Mega Beam Laser II|
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− | high6typeID=3049|
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− | high7name=Mega Beam Laser II|
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− | high7typeID=3049|
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− | high8name=Mega Beam Laser II|
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− | high8typeID=3049|
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− | mid1name=Experimental 100MN Afterburner I|
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− | mid1typeID=5955|
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− | mid2name=Sensor Booster II|
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− | mid2typeID=1952|
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− | mid3name=Cap Recharger II|
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− | mid3typeID=2032|
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− | mid4name=Cap Recharger II|
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− | mid4typeID=2032|
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− | low1name=Damage Control II|
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− | low1typeID=2048|
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− | low2name=1600mm Reinforced Steel Plates II|
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− | low2typeID=20353|
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− | low3name=Energized Adaptive Nano Membrane II|
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− | low3typeID=11269|
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− | low4name=Heat Sink II|
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− | low4typeID=2364|
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− | low5name=Heat Sink II|
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− | low5typeID=2364|
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− | low6name=Heat Sink II|
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− | low6typeID=2364|
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− | low7name=Heat Sink II|
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− | low7typeID=2364|
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− | drone1name=Hobgoblin II x5|
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− | drone1typeID=2456|
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− | drone2name=Hammerhead II x5|
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− | drone2typeID=2185|
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− | drone3name=open|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Targeting Range Script x1|
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− | charge1typeID=29009|
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− | charge2name=Imperial Navy Gamma L x8|
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− | charge2typeID=23107|
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− | charge3name=Imperial Navy Ultraviolet L x8|
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− | charge3typeID=23111|
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− | charge4name=Imperial Navy Infrared L x8|
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− | charge4typeID=23115|
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− | charge5name=Gleam L x8|
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− | charge5typeID=12828|
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− | charge6name=Aurora L x8|
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− | charge6typeID=12824|
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− | rig1name=Large Ionic Field Projector I|
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− | rig1typeID=26102|
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− | rig2name=Large Semiconductor Memory Cell I|
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− | rig2typeID=25954|
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− | rig3name=Large Energy Collision Accelerator I|
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− | rig3typeID=25980|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=642:3049;8:1952;1:2032;2:5955;1:2048;1:2364;4:11269;1:20353;1:25954;1:25980;1:26102;1:2185;5:2456;5:12824;8:12828;8:23107;8:23111;8:23115;8:29009;1::|
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− | skills= |
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− | notes=A bit less tank and range than PvP Beam Snipper 1, but with more damage and cap stability</li><li>67 K EHP before bonuses with all skills at V</li><li>Damage varies between 855 dps at 21 + 20 km with gleam to 360 dps at 149 + 20 km with Aurora</li><li>Cap will last 4 min 40 s}}{{ShipFitting|
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− | ship=Apocalypse|
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− | shipTypeID=642|
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− | fitName=PvP Pulse|
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− | fitID=PvP-Pulse|
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− | high1name=Mega Pulse Laser II|
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− | high1typeID=3057|
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− | high2name=Mega Pulse Laser II|
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− | high2typeID=3057|
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− | high3name=Mega Pulse Laser II|
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− | high3typeID=3057|
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− | high4name=Mega Pulse Laser II|
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− | high4typeID=3057|
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− | high5name=Mega Pulse Laser II|
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− | high5typeID=3057|
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− | high6name=Mega Pulse Laser II|
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− | high6typeID=3057|
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− | high7name=Mega Pulse Laser II|
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− | high7typeID=3057|
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− | high8name=Mega Pulse Laser II|
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− | high8typeID=3057|
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− | mid1name=Experimental 100MN Afterburner I|
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− | mid1typeID=5955|
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− | mid2name=Fleeting Propulsion Inhibitor I|
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− | mid2typeID=4027|
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− | mid3name=Federation Navy Stasis Webifier|
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− | mid3typeID=17559|
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− | mid4name=Republic Fleet Warp Scrambler|
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− | mid4typeID=15893|
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− | low1name=Damage Control II|
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− | low1typeID=2048|
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− | low2name=1600mm Reinforced Steel Plates II|
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− | low2typeID=20353|
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− | low3name=Energized Adaptive Nano Membrane II|
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− | low3typeID=11269|
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− | low4name=Energized Adaptive Nano Membrane II|
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− | low4typeID=11269|
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− | low5name=Heat Sink II|
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− | low5typeID=2364|
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− | low6name=Heat Sink II|
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− | low6typeID=2364|
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− | low7name=Heat Sink II|
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− | low7typeID=2364|
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− | drone1name=Hobgoblin II x5|
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− | drone1typeID=2456|
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− | drone2name=Hammerhead II x5|
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− | drone2typeID=2185|
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− | drone3name=open|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Conflagration L x8|
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− | charge1typeID=12816|
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− | charge2name=Imperial Navy Xray L x8|
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− | charge2typeID=23109|
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− | charge3name=Imperial Navy Standard L x8|
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− | charge3typeID=23113|
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− | charge4name=Scorch L x8|
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− | charge4typeID=12820|
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− | charge5name=open|
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− | rig1name=Large Energy Collision Accelerator I|
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− | rig1typeID=25980|
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− | rig2name=Large Semiconductor Memory Cell I|
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− | rig2typeID=25954|
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− | rig3name=Large Trimark Armor Pump I|
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− | rig3typeID=25894|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=642:3057;8:4027;1:5955;1:15893;1:17559;1:2048;1:2364;3:11269;2:20353;1:25894;1:25954;1:25980;1:2185;5:2456;5:12816;8:12820;8:23109;8:23113;8::|
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− | skills=|
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− | notes=Powerful ship for short and mid-range engagements</li><li>84K EHP before bonuses with all skills at V and before boosts</li><li>Damage varies between 1000 dps at 21 + 10 km with Conflagration to 760 dps at 62 + 10 km with Scorch</li><li>The second web can be replaced with an ECCM or any other utility module</li><li>The afterburner could be replaced by a microwarp drive, but some juggling of modules is required due to limitations in CPU}}{{ShipFitting|
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− | ship=Apocalypse|
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− | shipTypeID=642|
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− | fitName=PvE Pulse|
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− | fitID=PvE-Pulse|
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− | high1name=Mega Pulse Laser II|
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− | high1typeID=3057|
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− | high2name=Mega Pulse Laser II|
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− | high2typeID=3057|
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− | high3name=Mega Pulse Laser II|
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− | high3typeID=3057|
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− | high4name=Mega Pulse Laser II|
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− | high4typeID=3057|
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− | high5name=Mega Pulse Laser II|
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− | high5typeID=3057|
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− | high6name=Mega Pulse Laser II|
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− | high6typeID=3057|
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− | high7name=Mega Pulse Laser II|
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− | high7typeID=3057|
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− | high8name=Mega Pulse Laser II|
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− | high8typeID=3057|
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− | mid1name=Experimental 100MN Afterburner I|
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− | mid1typeID=5955|
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− | mid2name=Tracking Computer II|
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− | mid2typeID=1978|
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− | mid3name=Cap Recharger II|
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− | mid3typeID=2032|
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− | mid4name=Heavy Capacitor Booster I|
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− | mid4typeID=3576|
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− | low1name=Damage Control II|
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− | low1typeID=2048|
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− | low2name=1600mm Reinforced Steel Plates II|
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− | low2typeID=20353|
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− | low3name=Energized Adaptive Nano Membrane II|
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− | low3typeID=11269|
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− | low4name=Tracking Enhancer II|
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− | low4typeID=1999|
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− | low5name=Large 'Accommodation' Vestment Reconstructer I|
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− | low5typeID=4613|
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− | low6name=Heat Sink II|
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− | low6typeID=2364|
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− | low7name=Heat Sink II|
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− | low7typeID=2364|
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− | drone1name=Hobgoblin II x5|
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− | drone1typeID=2456|
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− | drone2name=Hammerhead II x5|
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− | drone2typeID=2185|
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− | drone3name=open|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Optimal Range Script x1|
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− | charge1typeID=28999|
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− | charge2name=Navy Cap Booster 400 x1|
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− | charge2typeID=32006|
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− | charge3name=Conflagration L x8|
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− | charge3typeID=12816|
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− | charge4name=Imperial Navy Xray L x8|
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− | charge4typeID=23109|
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− | charge5name=Scorch L x8|
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− | charge5typeID=12820|
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− | rig1name=Large Energy Collision Accelerator I|
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− | rig1typeID=25980|
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− | rig2name=Large Semiconductor Memory Cell I|
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− | rig2typeID=25954|
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− | rig3name=Large Capacitor Control Circuit I|
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− | rig3typeID=25948|
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− | difficulty=2|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=642:3057;8:1978;1:2032;1:3576;1:5955;1:1999;1:2048;1:2364;2:4613;1:11269;1:20353;1:25948;1:25954;1:25980;1:2185;5:2456;5:12816;8:12820;8:23109;8:28999;1:32006;1::|
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− | skills=|
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− | notes=A missioning fit, good for soloing level 4 security missions</li><li>As fitted, with all skills at V and before boost, this ship has 68 K EHP, flies at 360 m/s (475 m/s with afterburner overheated) and align in 16.7 s with AB on (11.1 s off).</li><li>Damage varies between 925 dps at 26 + 15 km with Conflagration to 550 dps at 77 + 15 km with Scorch.</li><li>The ship's tracking bonus allow you to target small ships in a fairly efficient manner considering this is a battleship. That being said, always carry a Tracking Speed Script and use your Hobgoglins and Xray crystals on fast targets that get close to you.</li><li>The ship is cap stable with the armor repair off, but has only 3 min cap stability with the armor repair on, hence the Heavy Capacitor Booster. Using Navy Cap Boosters 400 with everything on the ship has enough cap for 4 min with Scorch of Conflagration, or almost 18 min with Faction crystals.</li><li>The fit requires excellent fitting skills. If you have problems fitting this ship, consider dropping the Energy Collision Accelerator Rig and replacing it with a Processor Overclocking Unit}}
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− | | |
− | ==Fleet Up Fittings==
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− | <wikifit>642</wikifit>
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| ==Tactics== | | ==Tactics== |