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'''Electronic Warfare (EWAR)''' decreases the enemy's effectiveness in battle using electronics-based modules. It is often categorized as a "force multiplier" because, without actually doing any damage itself, electronic warfare can make a fleet several times more dangerous. | '''Electronic Warfare (EWAR)''' decreases the enemy's effectiveness in battle using electronics-based modules. It is often categorized as a "force multiplier" because, without actually doing any damage itself, electronic warfare can make a fleet several times more dangerous. | ||
There are | There are 4 basic kinds of electronic warfare: | ||
* Electronic Counter Measures (ECM) | * Electronic Counter Measures (ECM) | ||
* Tracking Disruption (TD) | * Tracking Disruption (TD) | ||
* Remote Sensor Dampening (Damps, RSD) | * Remote Sensor Dampening (Damps, RSD) | ||
* Target Painting (TP) | * Target Painting (TP) | ||
The use of [[Tackling | The use of [[Tackling Guide|tackling modules]] to hold the enemy in place, and of [[Capacitor Warfare Guide|capacitor warfare modules]] to drain or steal capacitor, are both sometimes casually referred to as EWAR. However, at Eve University, EWAR usually refers to the 4 varieties above. | ||
A variety of visual effects for the various kinds of EWAR are shown on the [[Identifying Visual Effects]] page. | A variety of visual effects for the various kinds of EWAR are shown on the [[Identifying Visual Effects]] page. | ||