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Talman drak (talk | contribs) No edit summary |
m Undocumented feature added to documentation |
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:*Stasis webifier: <code><nowiki>{{icon|web|24|Stasis webifier}}</nowiki></code> {{icon|web|24|Stasis webifier}} | :*Stasis webifier: <code><nowiki>{{icon|web|24|Stasis webifier}}</nowiki></code> {{icon|web|24|Stasis webifier}} | ||
:*Energy neutralization ("neut"): <code><nowiki>{{icon|neut|24|Neuting}}</nowiki></code> {{icon|neut|24|Neuting}} | :*Energy neutralization ("neut"): <code><nowiki>{{icon|neut|24|Neuting}}</nowiki></code> {{icon|neut|24|Neuting}} | ||
If no additional information about ewar is needed more simple <code><nowiki>ewar = </nowiki></code> is enough. If a ship uses multiple ewar types you can specify second ewar type with <code><nowiki>ewar2 = </nowiki></code> | |||
Examples: | |||
:*ECM: <code><nowiki>ewar = ECM</nowiki></code> {{icon|ecm|24|Jamming}} | |||
:*Tracking disruption: <code><nowiki>ewar = TD</nowiki></code> {{icon|td|24|Tracking disruption}} | |||
:*Sensor dampening: <code><nowiki>ewar = Damp</nowiki></code> {{icon|damp|24|Sensor dampening}} | |||
:*Target painting: <code><nowiki>ewar = TP</nowiki></code> {{icon|tp|24|Target painting}} | |||
:*Stasis webifier: <code><nowiki>ewar = Web</nowiki></code> {{icon|web|24|Stasis webifier}} | |||
:*Energy neutralization ("neut"): <code><nowiki>ewar = Neut</nowiki></code> {{icon|neut|24|Neuting}} | |||
;cargo | ;cargo | ||
:If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here. | :If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here. | ||
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<code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br> | <code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br> | ||
<nowiki>{{NPCTableHead}}</nowiki><br> | <nowiki>{{NPCTableHead}}</nowiki><br> | ||
<nowiki>{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar= | <nowiki>{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar=Damp|ewar2=Web|note=These ships have high damage but short range.}}</nowiki><br> | ||
<nowiki>{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo=Drops Gist A- or B- type modules|trigger=Destroying this will unlock the acceleration gate}}}}</nowiki><br> | <nowiki>{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo=Drops Gist A- or B- type modules|trigger=Destroying this will unlock the acceleration gate}}}}</nowiki><br> | ||
<nowiki>{{NPCTableFoot}}</nowiki></code> | <nowiki>{{NPCTableFoot}}</nowiki></code> | ||