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Part 4: Did some editing, and re-wrote section on Target Painting. Almost done! |
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{{Update|Changes to EWAR in the December 2015 patch, including addition of Guidance Disruptors, needs to be added. This is being done in stages; please see comments in Edit History for details.}} | {{Update|Changes to EWAR in the December 2015 patch, including addition of Guidance Disruptors, needs to be added. This is being done in stages; please see comments in Edit History for details.}} | ||
{{related class|Electronic Warfare 101}} | {{related class|Electronic Warfare 101}} | ||
'''Electronic Warfare (EWAR)''' decreases the enemy's effectiveness in battle using electronics-based modules. It is often categorized as a "force multiplier" because, without actually dealing any direct damage, | '''Electronic Warfare (EWAR)''' decreases the enemy's effectiveness in battle using electronics-based modules. It is often categorized as a "force multiplier" because, without actually dealing any direct damage, EWAR can make a fleet several times more dangerous than it would be. | ||
There are four basic kinds of electronic warfare: | There are four basic kinds of electronic warfare: | ||