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Electronic warfare: Difference between revisions

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These rigs are available in all sizes (Small, Medium, Large and Capital) and in both Tech I and Tech II variants. They all share the same drawback, a decrease in shields.
These rigs are available in all sizes (Small, Medium, Large and Capital) and in both Tech I and Tech II variants. They all share the same drawback, a decrease in shields.


==== ECM Skills and Implants ====
==== ECM-Specific Rigs, Skills and Implants ====
 
There are two Electronics Superiority rigs that enhance ECM:
 
'''Particle Dispersion Augmentor''': Increases the jam strength of a ship's ECM modules. (Tech I: 10%; Tech II: 15%) <br />
'''Signal Disruption Amplifier''': Reduces the activation cost (capacitor need) of ECM and Burst Jammer modules. (Tech I: -20%; Tech II: -25%)
 
All Electronic Superiority rigs share the same drawback, a decrease in shields. These rigs are available in all sizes (Small, Medium, Large and Capital) and in both Tech I and Tech II variants.


Skills that enhance ECM:
Skills that enhance ECM:


{{sk|Electronic Warfare}}: 5% less capacitor need for ECM and ECM Burst systems per skill level. <br />
{{sk|Electronic Warfare}}: 5% less capacitor need for ECM and ECM Burst systems per skill level. <br />
{{sk|Signal Dispersion}}: 5% bonus to strength of all targeted ECM jammers per skill level.
In addition, the '''Zainou 'Gypsy' Electronic Warfare EW-901/906''' series reduces the activation cost of ECM and Burst Jammers by 1-6%.
==== Rigs, Skills and Implants that Benefit All EWAR Types ====
'''Particle Dispersion Projector''' rigs increases the optimal range of all targeted EWAR modules. (Tech I: 20%; Tech II: 25%)
There are two skills that enhance all types of EWAR:
{{sk|Long Distance Jamming}}: 10% bonus to optimal range for targeted EWAR modules per skill level. <br />
{{sk|Long Distance Jamming}}: 10% bonus to optimal range for targeted EWAR modules per skill level. <br />
{{sk|Frequency Modulation}}: 10% bonus to falloff for targeted EWAR modules per skill level. <br />
{{sk|Frequency Modulation}}: 10% bonus to falloff for targeted EWAR modules per skill level. <br />
{{sk|Signal Dispersion}}: 5% bonus to strength of all ECM jammers per skill level.


In addition, the '''Low-''' and '''Mid-Grade Centurion''' implant sets provide bonuses to the optimal range of all EWAR modules, and the '''Zainou 'Gypsy' Electronic Warfare EW-901/906''' series reduces the activation cost of ECM and Burst Jammers by 1-6%.
Finally, the '''Low-''' and '''Mid-Grade Centurion''' implant sets provide bonuses to the optimal range of all EWAR modules.


=== Countering ECM: Electronic Counter-Counter Measures (ECCM) ===
=== Countering ECM: Electronic Counter-Counter Measures (ECCM) ===