Difference between revisions of "Phobos"
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| info=Name: Phobos<br>Hull: Thorax Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Roden Shipyards <br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.<br> | | info=Name: Phobos<br>Hull: Thorax Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Roden Shipyards <br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.<br> | ||
| bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret rate of fire<br>10% bonus to Medium Hybrid Turret tracking speed<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret optimal range<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>• Can fit Warp Disruption Field Generator<br>20% bonus to all armor resistances<br> | | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret rate of fire<br>10% bonus to Medium Hybrid Turret tracking speed<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret optimal range<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>• Can fit Warp Disruption Field Generator<br>20% bonus to all armor resistances<br> |
Revision as of 15:18, 13 June 2016
RELATED UNI-WIKI REFERENCES
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Name: Phobos SHIP BONUSES
Gallente Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Phobos is the Gallente Heavy Interdictor. It is designed to be heavily armor tanked, and has a large number of low slots and a hull bonus to help this. The main purpose of the Phobos is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The Phobos has one less low slot and one more mid compared to the Amarr Devoter, meaning it can field less tank. This makes the Devoter the preferred tackler for capitals (though the Phobos can also perform this role adequately), however the Phobos is often used in low sec gate camps to tackle ships that are equipped with warp core stabilisers due to its extra mid allowing it to carry an extra sensor booster.
Skills
Further information about additional or recommended skills to pilot Phobos for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Phobos roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Phobos here.