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True Creations Research Center: Difference between revisions

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=== Force required ===
=== Force required ===
{{incursion sites|headquarters}}
{{incursion sites|headquarters}}
''Preferred List''<br/>
*'''8-10 Logistics'''<br/>
*'''10-15 Damage Dealers'''<br/>
*'''10-15 Snipers'''<br/>
*'''1 MTAC Pilot''' - Fast ship that upon warp in will head straight to the Concord MTAC Factory and start pulling MTAC's from the Concord MTAC Factory and placing them into jetcans, then using a tractor beam drop them into the Shield Transfer Control Tower every 1 minute and 30 seconds.<br/>
''Note: It is highly advisable for the MTAC Pilot to have a timer of some sort, to time the drop's of the MTAC's properly.''
===Military Intelligence===
===Military Intelligence===
Your objectives are to re-secure the area around the True Creations Research Center and then destroy the station itself. To do this you will first need to make use of a local CONCORD MTAC factory that has been commandeered by Nation forces. Take control of the facility and transport the MTACs to the shield transfer control tower. Once inside, they can recapture the station controls and power down the shields, leaving the research center vulnerable.
Your objectives are to re-secure the area around the True Creations Research Center and then destroy the station itself. To do this you will first need to make use of a local CONCORD MTAC factory that has been commandeered by Nation forces. Take control of the facility and transport the MTACs to the shield transfer control tower. Once inside, they can recapture the station controls and power down the shields, leaving the research center vulnerable.
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''Synopsis from ISHAEKA-0083. DED Special Operations.''<br/>
''Synopsis from ISHAEKA-0083. DED Special Operations.''<br/>
''Authorized for Capsuleer dissemination.''
''Authorized for Capsuleer dissemination.''
=Forces Required=
*33 - 40 pilots
''Preferred List''<br/>
*'''12-14 Logistics'''<br/>
*'''13-14 Damage Dealers'''<br/>
*'''8-10 Snipers'''<br/>
*'''1 MTAC Puller/Picker''' - (Fast ship that upon warp in will head straight to the Concord MTAC Factory and start pulling MTAC's from the Concord MTAC Factory and placing them into can's, while the fleet makes its way near the station<br/>
*'''1 MTAC Dropper''' - (Tractor beam fitted ship - Marauder of any race - that will haul the cans dropped near Concord MTAC Factory - filled with MTAC's - and place the MTACs into the Shield Transfer Control Tower every 1 minute and 30 seconds)<br/>
''Note: It is highly advisable for the MTAC Dropper to have a timer of some sort, to time the drop's of the MTAC's properly.''


=Rewards=
=Rewards=
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*Anchor
*Anchor
*Jammer *
*MTAC Pilot
*MTAC Picker
*MTAC Dropper
*Logistics Commander
*Logistics Commander
*Cap Chain Partner
*Cap Chain Partner
*Fleet Commander
*Fleet Commander
''Note: It is highly advisable to have a Jammer in a TCRC HQ site.  Jammers decrease DPS of the ships that need to stay on the field to avoid additional unneccessary aggro.  Jammers will also pick up lots of the aggro from the Sansha, due to all the modules being activated from their ship.''




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--incomplete--
--incomplete--


Undetermined as to the location of where the fleet is to be, but, it should be near the tower.
Undetermined as to the location of where the fleet is to be, but, it should be within each ship's optimal range.


--incomplete--
--incomplete--