More actions
m NPCTable -> NPCTableHead+other template edits |
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Attack the Corelum Scout to trigger the next wave. | Attack the Corelum Scout to trigger the next wave. | ||
{{ | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}} | {{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}} | ||
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}} | {{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}} | ||
{{NPCTableRow|Cruiser|1|Corelum Scout | {{NPCTableRow|Cruiser|1|Corelum Scout |trigger = Attacking the Corelum Scout triggers the next wave}} | ||
} | |} | ||
{{MessageBox | |||
|In local: | |||
{{MessageBox|In local:|As it's attacked, the Corelum Scout immediately calls for backup.|collapsed=yes}} | |As it's attacked, the Corelum Scout immediately calls for backup. | ||
|collapsed=yes}} | |||
Attack the Corelum Scout to trigger the next wave. | Attack the Corelum Scout to trigger the next wave. | ||
{{ | {{NPCTableHead|Second wave}} | ||
{{NPCTableRow|Elite Frigate|1 - 2|Coreli Guardian Patroller/Watchman}} | {{NPCTableRow|Elite Frigate|1 - 2|Coreli Guardian Patroller/Watchman}} | ||
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Infantry/Sentinel/Safeguard}} | {{NPCTableRow|Cruiser|6 - 8|Corelum Chief Infantry/Sentinel/Safeguard}} | ||
{{NPCTableRow|Cruiser|1|Corelum Scout | {{NPCTableRow|Cruiser|1|Corelum Scout |trigger =Attacking the Corelum Scout triggers the next wave}} | ||
|} | |||
{{MessageBox | |||
|In local: | |||
{{MessageBox|In local:|As it's attacked, the Corelum Scout immediately calls for backup.|collapsed=yes}} | |As it's attacked, the Corelum Scout immediately calls for backup. | ||
|collapsed=yes}} | |||
Attack the Corelum Scout to trigger the next wave. | Attack the Corelum Scout to trigger the next wave. | ||
{{ | {{NPCTableHead|Third Wave}} | ||
{{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}} | {{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}} | ||
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}} | {{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}} | ||
{{NPCTableRow|Cruiser|1|Corelum Scout | {{NPCTableRow|Cruiser|1|Corelum Scout | trigger = Attacking the Corelum Scout triggers the next wave}} | ||
} | |} | ||
{{MessageBox|In local:|Militant Commander: What goes on here? I leave for a few minutes, and all hell breaks loose! Have you no pride, you worthless louts? I supposed I'll have to take care of this little 'problem' myself ... AGAIN!|collapsed=yes}} | {{MessageBox | ||
|In local: | |||
|Militant Commander: What goes on here? I leave for a few minutes, and all hell breaks loose! Have you no pride, you worthless louts? I supposed I'll have to take care of this little 'problem' myself ... AGAIN! | |||
|collapsed=yes}} | |||
Destroy the Corelum Militant Commander to unlock the Acceleration Gate. | Destroy the Corelum Militant Commander to unlock the Acceleration Gate. | ||
{{ | {{NPCTableHead|Fourth Wave}} | ||
{{NPCTableRow|Cruiser|4 - 5|Militant Commander's Escorter (Corelum Chief Defender/Chief Protector)}} | {{NPCTableRow|Cruiser|4 - 5|Militant Commander's Escorter (Corelum Chief Defender/Chief Protector)}} | ||
{{NPCTableRow|Battlecruiser|1|Corelum Militant Commander (Corelatis Squad Leader) | {{NPCTableRow|Battlecruiser|1|Corelum Militant Commander (Corelatis Squad Leader) | trigger = Destroying the Corelum Militant Commander unlocks the acceleration gate.}} | ||
|} | |||
{{MessageBox|In local:|Something clicks in the gate once the Militant Commander has been destroyed.|collapsed=yes}} | {{MessageBox | ||
|In local: | |||
|Something clicks in the gate once the Militant Commander has been destroyed. | |||
|collapsed=yes}} | |||
| Line 109: | Line 112: | ||
== Second Pocket == | == Second Pocket == | ||
{{MessageBox|In local:|Someone triggered an alarm near the acceleration gate.|collapsed=yes}} | {{MessageBox | ||
|In local: | |||
|Someone triggered an alarm near the acceleration gate. | |||
|collapsed=yes}} | |||
{{NPCTableHead|Initial Defenders 40km - 55km}} | |||
{{ | |||
{{NPCTableRow|Frigate|2 - 3|Coreli Guard/Protector}} | {{NPCTableRow|Frigate|2 - 3|Coreli Guard/Protector}} | ||
{{NPCTableRow|Destroyer|2 - 3|Corelior Soldier/Trooper}} | {{NPCTableRow|Destroyer|2 - 3|Corelior Soldier/Trooper}} | ||
} | |} | ||
Tower wave is triggered by attacking the Starbase Control Tower. It will not spawn if the Gate Wave is already destroyed. | |||
{{MessageBox | |||
{{MessageBox|In local:|Smuggler Gate Operator: Intruders! Defend the gate!<br/>A distress signal is sent when the Starbase Control Tower is attacked! Hostile reinforcements are incoming!<br/>A group of Core activists have jumped through the stargate to defend the Starbase Control Tower!|collapsed=yes}} | |In local: | ||
|Smuggler Gate Operator: Intruders! Defend the gate!<br/>A distress signal is sent when the Starbase Control Tower is attacked! Hostile reinforcements are incoming!<br/>A group of Core activists have jumped through the stargate to defend the Starbase Control Tower! | |||
|collapsed=yes}} | |||
{{ | {{NPCTableHead|Tower Wave, 45km - 55km, right of the Smuggler's Gate}} | ||
{{NPCTableRow|Destroyer|4|Corelior Artillery/Sentinel/Soldier/Trooper}} | {{NPCTableRow|Destroyer|4|Corelior Artillery/Sentinel/Soldier/Trooper}} | ||
{{NPCTableRow|Cruiser|3 - 4|Corelum Chief Scout/Chief Spy}} | {{NPCTableRow|Cruiser|3 - 4|Corelum Chief Scout/Chief Spy}} | ||
|} | |||
{{ | {{NPCTableHead|Tower Wave, 30km - 40km, near Smuggler's Gate}} | ||
{{NPCTableRow|Cruiser|4|Core Gate Guardian (Corelum Chief Scout/Chief Spy)}} | {{NPCTableRow|Cruiser|4|Core Gate Guardian (Corelum Chief Scout/Chief Spy)}} | ||
|} | |||
Gate wave is triggered by attacking the Smuggler's Gate. | |||
{{MessageBox|In local:|Core Militant Overseer: Imbeciles. I'm surrounded by imbeciles. I spent a fortune on this place and you can't even defend it from some rag-tag outsiders. Pfft! I deal with you all after I mob the floor with these pests.<br/>The overseer has come to defend the stargate. Prepare for a fight.|collapsed=yes}} | {{MessageBox|In local:|Core Militant Overseer: Imbeciles. I'm surrounded by imbeciles. I spent a fortune on this place and you can't even defend it from some rag-tag outsiders. Pfft! I deal with you all after I mob the floor with these pests.<br/>The overseer has come to defend the stargate. Prepare for a fight.|collapsed=yes}} | ||
{{ | {{NPCTableHead|Gate Wave, 30km - 40km, near Smuggler's Gate}} | ||
{{NPCTable| | |||
{{NPCTableRow|Elite Frigate|3 - 5|Overseer's Henchman (Coreli Guardian Guard/Safeguard)}} | {{NPCTableRow|Elite Frigate|3 - 5|Overseer's Henchman (Coreli Guardian Guard/Safeguard)}} | ||
{{NPCTableRow|Destroyer|7|Corelior Sentinel/Trooper}} | {{NPCTableRow|Destroyer|7|Corelior Sentinel/Trooper}} | ||
{{NPCTableRow|Cruiser|7|Corelum Chief Sentinel}} | {{NPCTableRow|Cruiser|7|Corelum Chief Sentinel}} | ||
{{NPCTableRow|Cruiser|2|Supervisor's Guardian | {{NPCTableRow|Cruiser|2|Supervisor's Guardian | trigger = Destroying both Supervisor's Guardians triggers the spawning of the commander wave.}} | ||
{{NPCTableRow|Battlecruiser|1|Core Militant Supervisor | {{NPCTableRow|Battlecruiser|1|Core Militant Supervisor | trigger = Destroying the Core Militant Supervisor finishes the site, and has a chance to trigger an escalation}} | ||
|} | |||
{{ | {{NPCTableHead|Gate Wave, 35km - 55km}} | ||
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}} | {{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}} | ||
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}} | {{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}} | ||
|} | |||
{{ | {{NPCTableHead|Gate Wave, 35km - 55km}} | ||
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}} | {{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}} | ||
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}} | {{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}} | ||
|} | |||
{{ | {{NPCTableHead|Gate Wave, 35km - 55km}} | ||
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}} | {{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}} | ||
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}} | {{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}} | ||
|} | |||
The commander wave is triggered by destroying Supervisor's Guardians (in the Gate Wave). | |||
{{ | {{NPCTableHead|Commander Wave, 30km - 40km, near Smuggler's Gate}} | ||
{{NPCTableRow|Commander Frigate|0 - 1|Shadow Serpentis Guard/Safeguard |cargo= | {{NPCTableRow|Commander Frigate|0 - 1|Shadow Serpentis Guard/Safeguard |cargo=May drop Shadow Serpentis modules when destroyed, and may contain T2 salvage. | trigger = Escalation trigger}} | ||
{{NPCTableRow|Cruiser|2|Corelum Chief Protector}} | {{NPCTableRow|Cruiser|2|Corelum Chief Protector}} | ||
|} | |||
For more information about the expected NPC dps of this site please see: [http://games.chruker.dk/eve_online/site_view.php?id=171|Chruker: DED 4 - Serpentis Watch]. | For more information about the expected NPC dps of this site please see: [http://games.chruker.dk/eve_online/site_view.php?id=171|Chruker: DED 4 - Serpentis Watch]. | ||