More actions
m point+web elite frigs |
m NPCTable -> NPCTableHead |
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== Walkthrough == | == Walkthrough == | ||
=== First Room === | === First Room === | ||
{{ | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Frigate|7-8|Coreli Defender/Protector}} | |||
{{NPCTableRow|Elite Frigate|4|Coreli Guardian Defender/Protector}} | |||
{{NPCTableRow|Destroyer|3-4|Corelior Artillery/Infantry/Sentinel}} | |||
{{NPCTableRow|Battlecruiser|7-8|Corelatis Cpatain/Platoon Leader/ Squad Leader/Wing Leader}} | |||
} | |} | ||
=== Second Room === | === Second Room === | ||
---- | ---- | ||
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Note: Stronger than usual damps. Some elite frigates have point/web. | Note: Stronger than usual damps. Some elite frigates have point/web. | ||
{{ | {{NPCTableHead|Group #1}} | ||
| | {{NPCTableRow|Destroyer|4|Corelior Sentinel/Trooper/Soldier}} | ||
{{NPCTableRow|Cruiser|2|}} | |||
|} | |||
} | |||
{{ | {{NPCTableHead|Group #2}} | ||
| | {{NPCTableRow|Frigate|4|Coreli Protector}} | ||
{{NPCTableRow|Elite Frigate|2|Coreli Guardian initiate/Spy|point = yes | ewar=Web}} | |||
{{NPCTableRow|Battlecruiser|2|Corelatis Captain/Platoon Leader}} | |||
|} | |||
} | |||
{{ | {{NPCTableHead|Group #3}} | ||
| | {{NPCTableRow|Elite Frigate|2|Coreli Guardian Partroler/watchman| ewar=Damp }} | ||
{{NPCTableRow|Destroyer|4|Corelior Cannoneer/Trooper}} | |||
{{NPCTableRow|Cruiser|3|Corelium Chief Defender/Protector}} | |||
{{NPCTableRow|Elite Cruiser|2|Corelium Guardian Chief Partroller|ewar=Damp|trigger=Triggers commander spawn}} | |||
|} | |||
} | |||
{{ | {{NPCTableHead|Group #4}} | ||
| | {{NPCTableRow|Frigate|4|Coreli Defender}} | ||
{{NPCTableRow|Destroyer|3|Corelior Cannoneer/Sentinel}} | |||
{{NPCTableRow|Battlecruiser|3|Corelatis Captain/Platoon Leader}} | |||
|} | |||
} | |||
{{ | {{NPCTableHead|Commander Spawn}} | ||
| | {{NPCTableRow|Cruiser|0-1|Shadow Serpentis Chief Defender|trigger=Escalation Trigger|cargo=faction loot}} | ||
|} | |||
} | |||
{{StructureTable|Notable structures | {{StructureTable|Notable structures | ||
{{StructureTableRow|Structure|?|Serpentis Bunker|destructible = yes| note = Escalation trigger}} | {{StructureTableRow|Structure|?|Serpentis Bunker|destructible = yes| note = Escalation trigger}} | ||