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There is an extra section with tipps and tricks for the skirmishers that are a crucial part of this fleet, as catching ratting ships is quite difficult and requires far more knowledge than the basic "spiraling and keeping point" approach of a tackler. Good skirmishers is what makes or breaks this playstyle. | There is an extra section with tipps and tricks for the skirmishers that are a crucial part of this fleet, as catching ratting ships is quite difficult and requires far more knowledge than the basic "spiraling and keeping point" approach of a tackler. Good skirmishers is what makes or breaks this playstyle. | ||
==Mindset and Piloting== | ==Mindset and Piloting== | ||
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=== Movement === | === Movement === | ||
Use dotlan, keep an eye on the distance of your main fleet, but move around on your own. Keep in mind that while you are immune to bubbles, your fleet needs to burn through them, so calculate the extra time in. If there is a combat fleet about, an experienced skirmisher can make the call whether it is engageable or not on his own and act accordingly. | Use dotlan, keep an eye on the distance of your main fleet, but move around on your own. Keep in mind that while you are immune to bubbles, your fleet needs to burn through them, so calculate the extra time in. If there is a combat fleet about, an experienced skirmisher can make the call whether it is engageable or not on his own and act accordingly. | ||
=== Sites === | === Sites === | ||
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Promising systems with active ice mining show up in dotlan as moderate npc delta numbers. | Promising systems with active ice mining show up in dotlan as moderate npc delta numbers. | ||
[[Category:PvP]][[Category:Fleets]] | |||