User:Hirmuolio Pine/sandbox3

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Abyssal modules are modules that have been modified with mutaplasmids. The result is that some of their stats have been modified positively or negatively. Abyssal modules have same skill requirements as T2 module of that type even if the base module had easier skill requirements.

Mouse hoover tooltip of an abyssal module shows what was used as the base and how the stats were modified

Mutaplasmids

Mutaplasmids exist only for certain module types and only certain module attributes are modified by mutaplasmids.

Modules with multiple size variations will have separate mutaplasmid for each size clasas. For example 1MN. 10MN and 100MN afterburners have separate mutaplasmids.

Each mu taplasmid comes in three strengths: decayed, gravid and unstable. Decayed being the weakest and unstable the strongest. Stronger mutaplasmids have potential for bigger positive modifier but even bigger potential for negative modifier.

Armor mutaplasmids
Icon armor plate.png Armor plate mutaplasmid
  • Armor HP bonus
  • Mass addition
  • CPU usage
  • PG usage
Icon armor repairer i.png Armor repairer mutaplasmid
  • Activation cost
  • Activation duration
  • Armor hitpoints repaired
  • CPU usage
  • PG usage
Icon armor repairer i.png Ancillary armor repairer mutaplasmid
  • Activation cost
  • Activation duration
  • Armor hitpoints repaired
  • Relaod time
  • CPU usage
  • PG usage
Shield mutaplasmids
Icon shield extender.png Shield extender mutaplasmid
  • Shield hitpoint bonus
  • Signature radius modifier
  • CPU usage
  • PG usage
Icon shield glow.png Shield booster mutaplasmid
  • Activation cost
  • Activation duration
  • Shield hitpoints repaired
  • CPU usage
  • PG usage
Icon ancillary shield booster.png Ancillary shield booster mutaplasmid
  • Activation cost
  • Activation duration
  • Shield hitpoints repaired
  • Reload time
  • CPU usage
  • PG usage
Hull mutaplasmids
Icon module damage control.png Damage control mutaplasmid
  • CPU usage
  • Structure EM resist
  • Structure thermal resist
  • Structure kinetic resist
  • Structure explosive resist
Icon assault damage control.png Assault Damage control mutaplasmid
  • Cycle duration
  • CPU usage
  • Structure EM resist
  • Structure thermal resist
  • Structure kinetic resist
  • Structure explosive resist
Astronautics mutaplasmids
Module icon afterburner tech1.png Afterbutner mutaplasmid
  • Activation cost
  • Velcoty boonus
  • PG usage
  • CPU usage
Module icon microwarpdrive tech1.png Microwarpdrive mutaplasmid
  • Activation cost
  • Velcoty boonus
  • Signature radius modifier
  • PG usage
  • CPU usage
Capacitor mutaplasmids
Icon cap battery.png Capacitor battery mutaplasmid
  • Capacitor bonus
  • Capacitor warfare resistance bonus
  • PG usage
  • CPU usage
Icon energy neutralizer i.png Energy neutralizer mutaplasmid
  • Activation cost
  • Neutralization ammount
  • Optimal rangez
  • PG usage
  • CPU usage
Icon energy neutralizer i.png Energy nosferatu mutaplasmid
  • Energy transfer ammount
  • Optimal rangez
  • PG usage
  • CPU usage
Tackling mutaplasmids
Icon stasis webifier i.png Stasis webifier mutaplasmid
  • Activation cost
  • Maximum velocity penalty
  • Optimal range
  • PG usage
  • CPU usage
Icon warp disruptor i.png Warp disruptor mutaplasmid
  • Optimal range
  • PG usage
  • CPU usage
Icon warp scrambler i.png Warp scrambler mutaplasmid
  • Optimal range
  • PG usage
  • CPU usage
Weapon upgrade mutaplasmids
Icon ballistic control system.png Ballistic control system mutaplasmid
  • Missile damage bonus
  • Missile launcher rate of fire bonus
  • CPU usage
Icon gyrostablizer.png Gyrostabilizer mutaplasmid
  • Projectile damage modifier
  • Projectile turret rate of fire bonus
  • CPU usage
Icon gyrostablizer.png Heatsink mutaplasmid
  • Projectile damage modifier
  • Projectile turret rate of fire bonus
  • CPU usage
Icon gyrostablizer.png Magnetic field stabilizer mutaplasmid
  • Projectile damage modifier
  • Projectile turret rate of fire bonus
  • CPU usage
Icon gyrostablizer.png Entropic radiation sink mutaplasmid
  • Projectile damage modifier
  • Projectile turret rate of fire bonus
  • CPU usage