Serpentis Narcotic Warehouses
Serpentis Narcotic Warehouses | |
Type | Combat Site |
DED rating | 3/10 |
Security | High/Low |
Max Ship Size | T2 Crusier |
Pirate type | Serpentis |
This is a low or high security 3/10 DED Rated Complex, a combat site found through exploration.
Upon warping to the site a popup appears saying:
This deadspace complex was built by the Serpentis Corporation to protect and store narcotic and military supplies for their members. The complex also acts as a temporary storage area for the corporation's traffic of illicit substances. While the entrance check-in sectors of the complex are not known to be heavily guarded, certain sections house experienced security staff using top-of-the-line equipment funded by the Serpentis Corporation's income from illegal activity. DED Threat Assessment: Unsafe (3 of 10) |
You will arrive at an ancient acceleration gate.
First Pocket
Upon warping to the first pocket a popup appears saying:
The entrance pocket of this complex contains light peripheral security around the advent ware storages. Two acceleration gates give way to two different routes inside the complex, one leading to the check-in tunnel and the other to the more heavily defended security corridor. Visitors are cleared by security at the Traffic Management office, allowing members of the Serpentis Corporation access to the Check-in Tunnel. |
Defenders
20 x Frigates -- Coreli Patroller/Safeguard/Watchman
- Enemies may use Sensor Dampeners.
Structures
4 x Serpentis Lookout Tower
10 x Advent Ware Storage (Bunker)
2 x Wall
2 x Junction
1 x Vitoc Containment Silo
1 x Starbase Storage
1 x Supply Traffic Management (5th Tier Overseers Effects, may drop Shadow Serpentis Modules)
Containers
2 x Minor Supply Containers
There are 2 acceleration gates -- pick one -- Security Corridor or the Check-In Tunnel
Second Pocket - Security Corridor
Upon warping to the pocket a popup appears saying:
The security corridor is the main defense barrier before continuing through the acceleration gate towards the main refinery and central warehouses. All guest passes and operation handling is made by the Chief of Security on duty. |
Defenders
1x Sentry -- Serpentis Point Defense Battery
27x Frigates -- Coreli Agent/Patroller/Spy/Watchman
1x Cruiser -- Serpentis Chief of Security (T2 Salvage, 7th Tier Overseers Effects, may drop Shadow Serpentis modules)
- Enemies may use Sensor Dampeners.
Structure
5 x Serpentis Lookout Tower
1 x Security Office (Habitation Module)
4 x Wall
Containers
1 x Charge Ammunition Storage
Second Pocket - Check-In Tunnel
Upon warping to the site a popup appears saying:
Check-in tunnel contains warehouses and storage's for equipment and drugs ready for categorization and registration. Incoming vessels are required to check in at the Staff Quarters before continuing to the main drug refinery and central warehouses. |
Defenders
18x Frigates -- Coreli Agent/Patroller/Spy/Watchman
- Enemies may use Sensor Dampeners.
Structures
1 x Staff Quarters (6th Tier Overseers Effects, may drop Shadow Serpentis Modules)
2 x Serpentis Lookout Tower
2 x Cargo Rig
2 x Starbase Storage (Warehouse)
3 x Vitoc Containment Silo
4 x Serpentis Drug Store (Bunker)
2 x Elevator
2 x Junction
16 x Wall
Containers
2 x Charge Ammunition Storage
2 x Serpentis Container
Third pocket
- Upon warping to the site a popup appears saying:
The central pocket of the complex houses the drug refinery, narcotics storages and military supply warehouses. The headmaster of the drug refinery must clear all visitors before allowing entry to the acceleration gate towards the administration sector. |
Defenders
4x Sentry -- Serpentis Sentry Gun
31x Frigates -- Coreli Guard/Patroller/Safeguard/Watchman
1x Cruiser -- Serpentis Refinery Headmaster (T2 Salvage, 8th Tier Overseers Effects, may drop Shadow Serpentis modules)
- Enemies may use Sensor Dampeners.
Structures
1 x Drug Circulation Refinery
1 x Impurity Circulation Accelerator
1 x Product Containment Silo
1 x Vitoc Filtering Tube (Elevator)
1 x Narcotic Emporium (Habitation Module)
1 x Cargo Rig
1 x Stationary Iteron V
4 x Serpentis Lookout Tower
4 x Starbase Storage (Warehouse)
4 x Elevator
8 x Drug Repository (Bunker)
16 x Junction
20 x Wall
Containers
1 x Military Supply Container
3 x Charge Ammunition Storage
Fourth pocket
- Upon warping to the site a popup appears saying:
The final sector contains the Supply Stronghold which houses the administration staff for the entire complex. No further information is available. |
Defenders
3x Sentry -- Serpentis Sentry Gun
31x Frigates -- Coreli Guard/Patroller/Safeguard/Watchman
1x Cruiser -- Serpentis Supplystation Overseer (T2 Salvage)
- Enemies may use Sensor Dampeners.
Structures
1 x Serpentis Supply Stronghold (Commander Structure) (9th Tier Overseer Effects, may drop Shadow Serpentis modules, Coreli Frigate A-type modules and/or a Daredevil BPC)
1 x Narcotic Emporium (Habitation Module)
4 x Drug Repository (Bunker)
The Commander of the Complex is the Serpentis Supply Stronghold, destroying it finishes the site.
Containers
1 x Military Supply Container
2 x Charge Ammunition Storage
LOOT
Commander Loot
Item Name | Est. Value | Note |
---|---|---|
5th Tier Overseer's Effects | 180,000 | 100% drop rate |
6th Tier Overseer's Effects | 360,000 | 100% drop rate |
7th Tier Overseer's Effects | 600,000 | 100% drop rate |
8th Tier Overseer's Effects | 1,200,000 | 100% drop rate |
9th Tier Overseer's Effects | 2,100,000 | 100% drop rate |
Coreli A-Type Thermic Plating | 1,500,000 | Oct 2014 |
Shadow Serpentis Thermic Plating | 100,000 | Oct 2014 |
Coreli A-Type Adaptive Nano Plating | 75,000,000 | Oct 2014 |
Shadow Serpentis Adaptive Nano Plating | 1,000,000 | Oct 2014 |
Coreli A-Type 1MN Microwarpdrive | 30,000,000 | Oct 2014 |
Total from Commanders Only:
Minimum - 3.84M ISK (if take Check-In Tunnel path)
loot can vary widely with the majority of the loot value based on the chance of a faction drop
For info on other Combat Sites, please see: Exploration Combat Sites